Emily S. Cramer

According to our database1, Emily S. Cramer authored at least 13 papers between 2015 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
East meets west: a mobile brain-computer system that helps children living in poverty learn to self-regulate.
Pers. Ubiquitous Comput., 2018

Cultural Differences in Visual Search for Geometric Figures.
Cogn. Sci., 2018

2017
Assessing the usability of smartwatches for academic cheating during exams.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

"MyEyes": The Design and Evaluation of First Person View Video Streaming for Long-Distance Couples.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Exploring the Design Space of Tangible Systems Supported for Early Reading Acquisition in Children with Dyslexia.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Embodying Alternate Attitudes: Design Opportunities for Physical Interfaces in Persuasive Gaming Experiences.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Design Rationale: Opportunities and Recommendations for Tangible Reading Systems for Children.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

The Code of Many Colours: Evaluating the Effects of a Dynamic Colour-Coding Scheme on Children's Spelling in a Tangible Software System.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

Designing Tangibles for Children: One Day Hands-on Workshop.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Button Matrix: How Tangible Interfaces can Structure Physical Experiences for Learning.
Proceedings of the Ninth International Conference on Tangible, 2015

PhonoBlocks: A Tangible System for Supporting Dyslexic Children Learning to Read.
Proceedings of the Ninth International Conference on Tangible, 2015

Colouring the path from instruction to practice: perspectives on software for struggling readers.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015


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