Evan M. Peck

Affiliations:
  • Bucknell University, Department of Computer Science
  • Tufts University, Department of Computer Science


According to our database1, Evan M. Peck authored at least 29 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2020

2019
Patterns and Pace: Quantifying Diverse Exploration Behavior with Visualizations on the Web.
IEEE Trans. Vis. Comput. Graph., 2019

The Curious Case of Combining Text and Visualization.
Proceedings of the 21st Eurographics Conference on Visualization, 2019

Data is Personal: Attitudes and Perceptions of Data Visualization in Rural Pennsylvania.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Teaching Pervasive Computing in Liberal Arts Colleges.
IEEE Pervasive Comput., 2018

How to Build a Student-Centered Research Culture for the Benefit of Undergraduate Students: (Abstract Only).
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

The Effects of Adding Search Functionality to Interactive Visualizations on the Web.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
HindSight: Encouraging Exploration through Direct Encoding of Personal Interaction History.
IEEE Trans. Vis. Comput. Graph., 2017

SightLine: Building on the Web's Visualization Ecosystem.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Towards Understanding Differential Privacy: When Do People Trust Randomized Response Technique?
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Improving Bayesian Reasoning: The Effects of Phrasing, Visualization, and Spatial Ability.
IEEE Trans. Vis. Comput. Graph., 2016

Beyond Detection: Investing in Practical and Theoretical Applications of Emotion + Vis.
Proceedings of ACM IUI 2016 Workshop on Emotion and Visualization, 2016

Learn Piano with BACh: An Adaptive Learning Interface that Adjusts Task Difficulty Based on Brain State.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Designing Implicit Interfaces for Physiological Computing: Guidelines and Lessons Learned Using fNIRS.
ACM Trans. Comput. Hum. Interact., 2015

Designing Brain-Computer Interfaces for Attention-Aware Systems.
Computer, 2015

Braahms: a novel adaptive musical interface based on users' cognitive state.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

FlyLoop: a micro framework for rapid development of physiological computing systems.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015

2014
Building implicit interfaces for wearable computers with physiological inputs: zero shutter camera and phylter.
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014

Brain-based target expansion.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Dynamic difficulty using brain metrics of workload.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Using fNIRS brain sensing to evaluate information visualization interfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Investigation of fNIRS brain sensing as input to information filtering systems.
Proceedings of the 4th Augmented Human International Conference, 2013

2012
Towards a 3-dimensional model of individual cognitive differences: position paper.
Proceedings of the 2012 BELIV Workshop: Beyond Time and Errors, 2012

2011
The sensorium.
XRDS, 2011

Neuroscience and computing.
XRDS, 2011

2010
From Brain Signals to Adaptive Interfaces: Using fNIRS in HCI.
Proceedings of the Brain-Computer Interfaces, 2010

From brains to bytes.
XRDS, 2010

Your Brain, Your Computer, and You.
Computer, 2010

2007
Wildfire Wally: a volunteer computing game.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007


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