Fabian Fagerholm

Orcid: 0000-0002-7298-3021

According to our database1, Fabian Fagerholm authored at least 63 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Measuring End-user Developers' Episodic Experience of a Low-code Development Platform. A Preliminary Study.
e Informatica Softw. Eng. J., 2024

2023
Synthesizing research on programmers' mental models of programs, tasks and concepts - A systematic literature review.
Inf. Softw. Technol., December, 2023

A taxonomy of assets for the development of software-intensive products and services.
J. Syst. Softw., August, 2023

An investigation of causes and effects of trust in Boundary Artefacts.
Inf. Softw. Technol., June, 2023

It's about time: How to study intertemporal choice in systems design.
Inf. Softw. Technol., June, 2023

The Human Side of Software Engineering Teams: An Investigation of Contemporary Challenges.
IEEE Trans. Software Eng., 2023

Preliminary Guideline for Creating Boundary Artefacts in Software Engineering.
CoRR, 2023

Connecting the Dots of Knowledge in Agile Software Development.
CoRR, 2023

Understanding initial API comprehension.
Proceedings of the 31st IEEE/ACM International Conference on Program Comprehension, 2023

"Agile X" - Inconsistent and Loosely Defined Terminology Hampers Fundamental Software Agility Research.
Proceedings of the Companion Proceedings of the 14th International Conference on Software Business (PhD Retreat, 2023

2022
Cognition in Software Engineering: A Taxonomy and Survey of a Half-Century of Research.
ACM Comput. Surv., January, 2022

The Viability of Continuous Experimentation in Early-Stage Software Startups - A Descriptive Multiple-Case Study.
Proceedings of the Product-Focused Software Process Improvement, 2022

2021
The Human Side of Software Engineering: An Investigation of Challenges.
CoRR, 2021

Asset Management Taxonomy: A Roadmap.
CoRR, 2021

2020
EMIP: The eye movements in programming dataset.
Sci. Comput. Program., 2020

Patterns of user involvement in experiment-driven software development.
Inf. Softw. Technol., 2020

Dimensions of Consistency in GSD: Social Factors, Structures and Interactions.
Proceedings of the Product-Focused Software Process Improvement, 2020

Undecided? A board game about intertemporal choices in software projects.
Proceedings of the 31st Annual Workshop of the Psychology of Programming Interest Group, 2020

Industrial Agile Transformations Lacking Business Emphasis: Results from a Nordic Survey Study.
Proceedings of the Software Business - 11th International Conference, 2020

On the Differences in Time That Students Take to Write Solutions to Programming Problems.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Biometric Measurement in Software Engineering.
Proceedings of the Contemporary Empirical Methods in Software Engineering, 2020

2019
Corrigendum to "Introducing continuous experimentation in large software-intensive product and service organisations" [The Journal of Systems and Software 133 (2017) 195-211].
J. Syst. Softw., 2019

Happiness and the productivity of software engineers.
CoRR, 2019

Finnish Enterprise Agile Transformations: A Survey Study.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming - Workshops, 2019

Agile in the Era of Digitalization: A Finnish Survey Study.
Proceedings of the Product-Focused Software Process Improvement, 2019

Temporal discounting in technical debt: how do software practitioners discount the future?
Proceedings of the Second International Conference on Technical Debt, 2019

Temporal Discounting in Software Engineering: A Replication Study.
Proceedings of the 2019 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2019

Happiness and the Productivity of Software Engineers.
Proceedings of the Rethinking Productivity in Software Engineering., 2019

2018
What happens when software developers are (un)happy.
J. Syst. Softw., 2018

Designing and implementing an environment for software start-up education: Patterns and anti-patterns.
J. Syst. Softw., 2018

2017
Guidelines for using empirical studies in software engineering education.
PeerJ Comput. Sci., 2017

Introducing continuous experimentation in large software-intensive product and service organisations.
J. Syst. Softw., 2017

The RIGHT model for Continuous Experimentation.
J. Syst. Softw., 2017

The many hats and the broken binoculars: State of the practice in developer community management.
Proceedings of the 13th International Symposium on Open Collaboration, 2017

Entering an Ecosystem: The Hybrid OSS Landscape from a Developer Perspective.
Proceedings of the 9th International Workshop on Software Ecosystems, 2017

Consequences of Unhappiness while Developing Software.
Proceedings of the 2nd IEEE/ACM International Workshop on Emotion Awareness in Software Engineering, 2017

Unhappy developers: bad for themselves, bad for process, and bad for software product.
Proceedings of the 39th International Conference on Software Engineering, 2017

Patterns for Designing and Implementing an Environment for Software Start-Up Education.
Proceedings of the 43rd Euromicro Conference on Software Engineering and Advanced Applications, 2017

Notifying and Involving Users in Experimentation: Ethical Perceptions of Software Practitioners.
Proceedings of the 2017 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2017

On the Unhappiness of Software Developers.
Proceedings of the 21st International Conference on Evaluation and Assessment in Software Engineering, 2017

2016
Flow, Intrinsic Motivation, and Developer Experience in Software Engineering.
Proceedings of the Agile Processes, in Software Engineering, and Extreme Programming, 2016

Transitioning Towards Continuous Experimentation in a Large Software Product and Service Development Organisation - A Case Study.
Proceedings of the Product-Focused Software Process Improvement, 2016

Supporting Management of Hybrid OSS Communities - A Stakeholder Analysis Approach.
Proceedings of the Product-Focused Software Process Improvement, 2016

2015
Performance Alignment Work: How software developers experience the continuous adaptation of team performance in Lean and Agile environments.
Inf. Softw. Technol., 2015

A Behavior Marker for Measuring Non-Technical Skills of Software Professionals: An Empirical Study.
Int. J. Softw. Eng. Knowl. Eng., 2015

A Behavior Marker tool for measurement of the Non-Technical Skills of Software Professionals: An Empirical Investigation.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

2014
Onboarding in Open Source Projects.
IEEE Softw., 2014

Examining the Structure of Lean and Agile Values among Software Developers.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2014

Measurement of the Non-Technical Skills of Software Professionals: An Empirical Investigation.
Proceedings of the 26th International Conference on Software Engineering and Knowledge Engineering, 2014

Understanding the role of requirements artifacts in kanban.
Proceedings of the 7th International Workshop on Cooperative and Human Aspects of Software Engineering, 2014

Building blocks for continuous experimentation.
Proceedings of the 1st International Workshop on Rapid Continuous Software Engineering, 2014

The role of mentoring and project characteristics for onboarding in open source software projects.
Proceedings of the 2014 ACM-IEEE International Symposium on Empirical Software Engineering and Measurement, 2014

How do software developers experience team performance in lean and agile environments?
Proceedings of the 18th International Conference on Evaluation and Assessment in Software Engineering, 2014

2013
The Effects of GQM+Strategies on Organizational Alignment.
CoRR, 2013

Creating Minimum Viable Products in Industry-Academia Collaborations.
Proceedings of the Lean Enterprise Software and Systems - 4th International Conference, 2013

How does Kanban impact communication and collaboration in software engineering teams?
Proceedings of the 6th International Workshop on Cooperative and Human Aspects of Software Engineering, 2013

A platform for teaching applied distributed software development: The ongoing journey of the Helsinki software factory.
Proceedings of the 3rd International Workshop on Collaborative Teaching of Globally Distributed Software Development, 2013

Onboarding in Open Source Software Projects: A Preliminary Analysis.
Proceedings of the 8th IEEE International Conference on Global Software Engineering Workshops, 2013

Peer assessment in experiential learning Assessing tacit and explicit skills in agile software engineering capstone projects.
Proceedings of the IEEE Frontiers in Education Conference, 2013

Experiences and Insights from Applying GQM+Strategies in a Systems Product Development Organisation.
Proceedings of the 39th Euromicro Conference on Software Engineering and Advanced Applications, 2013

2012
Developer experience: Concept and definition.
Proceedings of the 2012 International Conference on Software and System Process, 2012

2011
On the Impact of Kanban on Software Project Work: An Empirical Case Study Investigation.
Proceedings of the 16th IEEE International Conference on Engineering of Complex Computer Systems, 2011

2010
The set-up of a software engineering research infrastructure of the 2010s.
Proceedings of the 11th International Conference on Product Focused Software, 2010


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