Federico Manuri

According to our database1, Federico Manuri authored at least 18 papers between 2011 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepage:

On csauthors.net:

Bibliography

2020
PDIF: Pupil Detection After Isolation and Fitting.
IEEE Access, 2020

2019
Augmented Reality for Human-Robot Interaction in Industry.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Multivariate Visualization Using Scatterplots.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Special Issue "Wearable Augmented and Mixed Reality Applications".
Inf., 2019

Corrigendum: A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance.
Frontiers Robotics AI, 2019

A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance.
Frontiers Robotics AI, 2019

An Augmented Reality System to Support Fault Visualization in Industrial Robotic Tasks.
IEEE Access, 2019

2018
Virtual and Augmented Reality Interfaces in Shared Game Environments: A Novel Approach.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2018

An Augmented Interface to Display Industrial Robot Faults.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
Using Semantics to Automatically Generate Speech Interfaces for Wearable Virtual and Augmented Reality Applications.
IEEE Trans. Hum. Mach. Syst., 2017

2016
Vocal One Switch (VOS) Selection Interfaces for Virtual and Augmented Reality Hands-free Tasks.
Proceedings of the Italian Chapter Conference 2016, 2016

2015
A preliminary study of a hybrid user interface for augmented reality applications.
Proceedings of the 7th International Conference on Intelligent Technologies for Interactive Entertainment, 2015

Using handheld devices to sup port augmented reality-based maintenance and assembly tasks.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

A Flexible AR-based Training System for Industrial Maintenance.
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015

2014
Challenges, Opportunities, and Future Trends of Emerging Techniques for Augmented Reality-Based Maintenance.
IEEE Trans. Emerg. Top. Comput., 2014

A Workflow Analysis for Implementing AR-Based Maintenance Procedures.
Proceedings of the Augmented and Virtual Reality - First International Conference, 2014

2013
A Kinect-based natural interface for quadrotor control.
Entertain. Comput., 2013

2011
A Kinect-Based Natural Interface for Quadrotor Control.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011


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