Francesco De Pace

Orcid: 0000-0001-8772-4105

According to our database1, Francesco De Pace authored at least 22 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
A systematic evaluation of an RTK-GPS device for wearable augmented reality.
Virtual Real., December, 2023

Harmonize: a shared environment for extended immersive entertainment.
Virtual Real., December, 2023

Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

Storytelling in the Metaverse: From Desktop to Immersive Virtual Reality Storyboarding.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023

A Novel Approach to 3D Storyboarding.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2023

2022
An Integrated Framework to Support Bachelor Design Students in 3-D Modeling.
IEEE Trans. Learn. Technol., 2022

A Novel Redundant Validation IoT System for Affective Learning Based on Facial Expressions and Biological Signals.
Sensors, 2022

BARI: An Affordable Brain-Augmented Reality Interface to Support Human-Robot Collaboration in Assembly Tasks.
Inf., 2022

2021
Snap2cad: 3D indoor environment reconstruction for AR/VR applications using a smartphone device.
Comput. Graph., 2021

Assessing the Effectiveness of Augmented Reality Handheld Interfaces for Robot Path Programming.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2021

Leveraging Enhanced Virtual Reality Methods and Environments for Efficient, Intuitive, and Immersive Teleoperation of Robots.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

2020
A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions.
Int. J. Hum. Comput. Stud., 2020

A systematic review of Augmented Reality interfaces for collaborative industrial robots.
Comput. Ind. Eng., 2020

Assessing the Suitability and Effectiveness of Mixed Reality Interfaces for Accurate Robot Teleoperation.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

2019
Augmented Reality for Human-Robot Interaction in Industry.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Special Issue "Wearable Augmented and Mixed Reality Applications".
Inf., 2019

Corrigendum: A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance.
Frontiers Robotics AI, 2019

A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance.
Frontiers Robotics AI, 2019

An Augmented Reality System to Support Fault Visualization in Industrial Robotic Tasks.
IEEE Access, 2019

2018
Virtual and Augmented Reality Interfaces in Shared Game Environments: A Novel Approach.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2018

An Augmented Interface to Display Industrial Robot Faults.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
ARSSET: Augmented Reality Support on SET.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017


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