Francesca Bertacchini

Orcid: 0000-0003-0679-0325

According to our database1, Francesca Bertacchini authored at least 23 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
Mathematical pattern for parametric design: the case study of Grey-Scott cross diffusion model.
Proceedings of the 4th International Conference on Industry 4.0 and Smart Manufacturing (ISM 2023), 2023

2022
A Project Based Learning Approach for Improving Students' Computational Thinking Skills.
Frontiers Robotics AI, 2022

Increase the accuracy in direct 3D-Printing of mathematical Patterns for smart manufacturing.
Proceedings of the IEEE International Workshop on Metrology for Industry 4.0 & IoT, 2022

2021
Preliminary study of an innovative method to increase the accuracy in direct 3D-Printing of NURBS objects.
Proceedings of the IEEE International Workshop on Metrology for Industry 4.0 & IoT, 2021

2019
Lesson Planning by Computational Thinking Skills in Italian Pre-service Teachers.
Informatics Educ., 2019

Modelling on Human Intelligence a Machine Learning System.
Proceedings of the Numerical Computations: Theory and Algorithms, 2019

Clustering Analysis to Profile Customers' Behaviour in POWER CLOUD Energy Community.
Proceedings of the Numerical Computations: Theory and Algorithms, 2019

Algorithms for Jewelry Industry 4.0.
Proceedings of the Numerical Computations: Theory and Algorithms, 2019

2018

2017
An Educational Robotics Lab to Investigate Cognitive Strategies and to Foster Learning in an Arts and Humanities Course Degree.
Int. J. Online Eng., 2017

Shopping with a robotic companion.
Comput. Hum. Behav., 2017

Discovery of Regular Domains in Large DNA Data Sets.
Proceedings of the 8th ACM International Conference on Bioinformatics, 2017

Designing Virtual Worlds for Learning History: The Case Study of NetConnect Project.
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017

2016
An Educational Coding Laboratory for Elementary Pre-service Teachers: A Qualitative Approach.
Int. J. Eng. Pedagog., 2016

2015
Implementing a New Class-Lab: Guidelines for Integrating Innovative Devices in Pre-Service Teachers' Practice.
Int. J. Digit. Lit. Digit. Competence, 2015

Coding with Scratch: The design of an educational setting for Elementary pre-service teachers.
Proceedings of the International Conference on Interactive Collaborative Learning, 2015

Virtual museums and Calabrian cultural heritage: Projects and challenges.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
Knowledge Sharing for Cultural Heritage 2.0: Prosumers in a Digital Agora.
Int. J. Virtual Communities Soc. Netw., 2014

2012
Motivating the learning of science topics in secondary school: A constructivist edutainment setting for studying Chaos.
Comput. Educ., 2012

Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory.
Proceedings of the New Horizons in Web Based Learning, 2012

2008
An Educational Virtual Scenario for Learning Chaos and Complexity Theories.
Int. J. Virtual Real., 2008

2007
ImaginationTOOLS (TM)- A 3D Environment for Learning and Playing Music.
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007

ImaginationTOOLS<sup><i>TM</i></sup>: Made to Play Music.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007


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