Franz Fischnaller

According to our database1, Franz Fischnaller authored at least 10 papers between 1996 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Virtual journey through the history of Fort Saint Jean, Marseille (VJ-FSJ Project) : Case Study: New Media exhibit at the Musée des civilisations de L'Europe et de la Méditerranée (MuCEM).
Proceedings of the 3rd Digital Heritage International Congress, 2018

Enhancing cultural heritage exhibits in Museum Education: 3D Printing Technology : Video mapping and 3D printed models merged into immersive audiovisual scenography (FSJ-V3D Printing+MM Installation).
Proceedings of the 3rd Digital Heritage International Congress, 2018

2015
Sarcophagus of the Spouses installation intersection across archaeology, 3D video mapping, holographic techniques combined with immersive narrative environments and scenography.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2013
The Last Supper Interactive: Stereoscopic and ultra-high resolution 4K/3D HD for immersive real-time virtual narrative in Italian Renaissance Art.
Proceedings of the 1st Digital Heritage International Congress, 2013

2010
Chromatic perspectives... scaling my art.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

2009
SOE: the space on earth project & quantum city project.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Lautriv Chromagnon Medusa (LCM).
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2005
CITYCLUSTER "From the Renaissance to the Megabyte Networking Age": A Virtual Reality and High-Speed Networking Project.
Presence Teleoperators Virtual Environ., 2005

2003
CITYCLUSTER - "From the Renaissance to the Megabyte Networking Age" - A Virtual Reality & High Speed Networking Project.
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003

1996
MMB & renaissance.
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996


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