Gabriel Culbertson

According to our database1, Gabriel Culbertson authored at least 8 papers between 2014 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Utilizing Narrative Grounding to Design Storytelling Gamesfor Creative Foreign Language Production.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Beyond Information Content: The Effects of Culture on Affective Grounding in Instant Messaging Conversations.
Proc. ACM Hum. Comput. Interact., 2017

Have your Cake and Eat it Too: Foreign Language Learning with a Crowdsourced Video Captioning System.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Facilitating Development of Pragmatic Competence through a Voice-driven Video Learning Interface.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Crystallize: An Immersive, Collaborative Game for Second Language Learning.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Social Situational Language Learning through an Online 3D Game.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Crystallize: Simulating Language Immersion through Gameplay.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Chiron: interpreting signals from capacitive patterns and inertial sensors for intuitive shape modeling.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


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