Giorgio Ballestin

Orcid: 0000-0002-1435-3224

According to our database1, Giorgio Ballestin authored at least 9 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Sense of Presence, Realism, and Simulation Sickness in Operational Tasks: A Comparative Analysis of Virtual and Mixed Reality.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2022
Experimental Validation of Photogrammetry based 3D Reconstruction Software.
Proceedings of the 5th IEEE International Conference on Image Processing Applications and Systems, 2022

2021
A Registration Framework for the Comparison of Video and Optical See-Through Devices in Interactive Augmented Reality.
PhD thesis, 2021

A Registration Framework for the Comparison of Video and Optical See-Through Devices in Interactive Augmented Reality.
IEEE Access, 2021

2020
Improving Obstacle Awareness to Enhance Interaction in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

A Virtual Reality Game Design for Collaborative Team-Building: A Proof of Concept.
Proceedings of the Adjunct Publication of the 28th ACM Conference on User Modeling, 2020

2019
A VR Game-based System for Multimodal Emotion Data Collection.
Proceedings of the Motion, Interaction and Games, 2019

Assessment of Optical See-Through Head Mounted Display Calibration for Interactive Augmented Reality.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision Workshops, 2019

2018
Perception and Action in Peripersonal Space: A Comparison Between Video and Optical See-Through Augmented Reality Devices.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018


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