Gonzalo Méndez

Orcid: 0000-0001-7659-1482

Affiliations:
  • Universidad Complutense de Madrid, Spain


According to our database1, Gonzalo Méndez authored at least 46 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Bibliography

2024
Pruning Worlds into Stories: Affective Interactions as Fitness Function.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2024

2023
Evolutionary combination of connected event schemas into meaningful plots.
Genet. Program. Evolvable Mach., June, 2023

Evolutionary Story Sifting over the Log of a Social Simulation.
Proceedings of the Artificial Life and Evolutionary Computation, 2023

Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-Playing Games.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023

2022
Evolutionary Construction of Stories that Combine Several Plot Lines.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2022

2021
Assessing MultiPlot Stories: From Formative Analysis to Computational Metrics.
Proceedings of the Twelfth International Conference on Computational Creativity, 2021

2020
Exploring Baselines for Combining Full Plots into Multiple-plot Stories.
New Gener. Comput., 2020

Predictive composition of pictogram messages for users with autism.
J. Ambient Intell. Humaniz. Comput., 2020

An approach to Beethoven's 10th Symphony.
CoRR, 2020

2019
Computational creativity infrastructure for online software composition: A conceptual blending use case.
IBM J. Res. Dev., 2019

The long path to narrative generation.
IBM J. Res. Dev., 2019

Dynamic emphatical narration for reduced authorial burden and increased user freedom in interactive storytelling.
Connect. Sci., 2019

A User-Centred Methodology for the Development of Computer-Based Assistive Technologies for Individuals with Autism.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Emolift: Elevator Conversations Based on Emotions.
Proceedings of the Tenth International Conference on Computational Creativity, 2019

Evolving the INES Story Generation System: From Single to Multiple Plot Lines.
Proceedings of the Tenth International Conference on Computational Creativity, 2019

2018
Adapting Descriptions of People to the Point of View of a Moving Observer.
Proceedings of the 11th International Conference on Natural Language Generation, 2018

INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework.
Proceedings of the Ninth International Conference on Computational Creativity, 2018

Introducing Mood and Affinity to Generate Brief Template-based Dialogues in Storytelling Systems.
Proceedings of the Joint Proceedings of the Workshops C3GI: The 7th International Workshop on Computational Creativity, 2018

2017
Exploring the Behavior of Classic REG Algorithms in the Description of Characters in 3D Images.
Proceedings of the 10th International Conference on Natural Language Generation, 2017

2016
Riddle Generation using Word Associations.
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016

A Challenge Proposal for Narrative Generation Using CNLs.
Proceedings of the INLG 2016, 2016

Exploring the Role of Word Associations in the Construction of Rhetorical Figures.
Proceedings of the Seventh International Conference on Computational Creativity, 2016

Using CNL for Knowledge Elicitation and Exchange Across Story Generation Systems.
Proceedings of the Controlled Natural Language - 5th International Workshop, 2016

Mining Knowledge in Storytelling Systems for Narrative Generation.
Proceedings of the INLG 2016 Workshop on Computational Creativity in Natural Language Generation, 2016

2015
Schemas for Narrative Generation Mined from Existing Descriptions of Plot.
Proceedings of the 6th Workshop on Computational Models of Narrative, 2015

2014
On the Use of Character Affinities for Story Plot Generation.
Proceedings of the Knowledge, Information and Creativity Support Systems - Selected Papers from KICSS'2014, 2014

Kill the Dragon and Rescue the Princess: Designing a Plan-based Multi-agent Story Generator.
Proceedings of the Fifth International Conference on Computational Creativity, 2014

2011
Teaching about Madrid: A collaborative agents-based distributed learning course.
Multiagent Grid Syst., 2011

2009
Special issue: New tendencies on agents and grid environments.
Multiagent Grid Syst., 2009

2008
Una arquitectura software basada en agentes y recomendaciones metodológicas para el desarrollo de entornos virtuales de entrenamiento con tutoría inteligente.
PhD thesis, 2008

A Modifiable Agent-Based Software Architecture for Intelligent Virtual Environments for Training.
Proceedings of the Seventh Working IEEE / IFIP Conference on Software Architecture (WICSA 2008), 2008

AWeSOMe 2008 PC Co-chairs' Message.
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2008 Workshops, 2008

How Do Agents Affect Modifiability? A Comparison between Two Architectures for Intelligent Virtual Environments for Training.
Proceedings of the Software Architecture, Second European Conference, 2008

Design of a Model of Human Interaction in Virtual Environments.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

2007
AWeSOMe 2007 PC Co-chairs' Message.
Proceedings of the On the Move to Meaningful Internet Systems 2007: OTM 2007 Workshops, 2007

A Multiagent Extension for Virtual Reality Based Intelligent Tutoring Systems.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

2006
SIAPAS: A Case Study on the Use of a GPS-Based Parking System.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

AWeSOMe 2006 PC Co-chairs' Message.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

2005
AWeSOMe 2005 PC Co-chairs' Message.
Proceedings of the On the Move to Meaningful Internet Systems 2005: OTM 2005 Workshops, 2005

Training Agents: An Architecture for Reusability.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

Intelligent Virtual Environments for Training: An Agent-Based Approach.
Proceedings of the Multi-Agent Systems and Applications IV, 2005

2004
Intelligent Virtual Environments for Training in Nuclear Power Plants.
Proceedings of the ICEIS 2004, 2004

2003
Steve Meets Jack: The Integration of an Intelligent Tutor and a Virtual Environment with Planning Capabilities.
Proceedings of the Intelligent Agents, 4th International Workshop, 2003

2001
Design Task in Virtual Environments Development.
Proceedings of the Thirteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2001), 2001

Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales.
Proceedings of the VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001

An Overview of the Use of Mobile Agents in Virtual Environments.
Proceedings of the Intelligent Virtual Agents, Third International Workshop, 2001


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