Angélica de Antonio Jiménez

According to our database1, Angélica de Antonio Jiménez authored at least 85 papers between 1993 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2018
A computational model of perceptual saliency for 3D objects in virtual environments.
Virtual Reality, 2018

Automatic Directions for Object Localization in Virtual Environments.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Architectural challenges on the analysis of human behaviour in synthetic environments.
Proceedings of the 12th European Conference on Software Architecture: Companion Proceedings, 2018

Implementing an Accessibility Specialization in a European Master's Degree in Human-Computer Interaction.
Proceedings of the 8th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2018

2017
Comparative analysis of shape descriptors for 3D objects.
Multimedia Tools Appl., 2017

A visual UML-based conceptual model of information-seeking by computer science researchers.
Inf. Process. Manage., 2017

2016
Computerized spatial language generation for object location.
Virtual Reality, 2016

Adaptive Augmented Reality in Mobile Applications for Helping People with Mild Intellectual Disability in Ecuador.
Proceedings of the 12th International Conference on Web Information Systems and Technologies, 2016

Acceptability of an A2R Application: Analysis of Correlations between Factors in a TAM.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
A coding system for qualitative studies of the information-seeking process in computer science research.
Inf. Res., 2015

The User Model, Vocabulary and Logical Architecture for Adaptive Augmented Reality.
Proceedings of the Latin American Conference on Human Computer Interaction, 2015

2014
A survey of stemming algorithms in information retrieval.
Inf. Res., 2014

Applying a student modeling with non-monotonic diagnosis to Intelligent Virtual Environment for Training/Instruction.
Expert Syst. Appl., 2014

2013
Gesture-based control of the 3D visual representation of document collections for exploration and search.
Inf. Services and Use, 2013

Learning User's Characteristics in Collaborative Filtering through Genetic Algorithms: Some New Results.
Proceedings of the Advance Trends in Soft Computing, 2013

3D gesture-based exploration and search in document collections.
Proceedings of the Mining the Digital Information Networks, 2013

2012
MILES (Modelos de Interacción centrados en Lenguaje, Espacio y Semántica computacional).
Procesamiento del Lenguaje Natural, 2012

Gesture-based interaction with 3D visualizations of document collections for exploration and search.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

An architecture for virtual labs in engineering education.
Proceedings of the IEEE Global Engineering Education Conference, 2012

Evolving the way of doing the right thing.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
A proposal for student modeling based on ontologies and diagnosis rules.
Expert Syst. Appl., 2011

2010
Collaborative Interaction Analysis in Virtual Environments Based on Verbal and Nonverbal Interaction.
Proceedings of the 9th Mexican International Conference on Artificial Intelligence, 2010

2009
Playability Testing of Web-Based Sport Games with Older Children and Teenagers.
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009

Modulation of multi-level evolutionary strategies for artificial cognition.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

SCORM Compliant-Architecture for Including Simulations in E-learning Systems.
Proceedings of the 2009 Mexican International Conference on Computer Science, 2009

Focusing the Diagnosis for Student Modelling on an Instructional Design.
Proceedings of the CSEDU 2009 - Proceedings of the First International Conference on Computer Supported Education, Lisboa, Portugal, March 23-26, 2009, 2009

Hybridization of cognitive models using evolutionary strategies.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

2008
Analysis of Emergent Properties in a Hybrid Bio-inspired Architecture for Cognitive Agents.
Proceedings of the Innovations in Hybrid Intelligent Systems, 2008

A Modifiable Agent-Based Software Architecture for Intelligent Virtual Environments for Training.
Proceedings of the Seventh Working IEEE / IFIP Conference on Software Architecture (WICSA 2008), 2008

Enhancing Teams with PANCHO to Improve the Training Experience.
Proceedings of the MICAI 2008: Advances in Artificial Intelligence, 2008

Adding Attentional Capabilities Features to an Intelligent Virtual Agent.
Proceedings of the New Frontiers in Applied Artificial Intelligence, 2008

Architecture for Integration of Simulations with SCORM in E-Learning Environments.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Psychological Facets In A Virtual Pedagogical Agent.
Proceedings of the IADIS International Conference e-Learning 2008, 2008

How Do Agents Affect Modifiability? A Comparison between Two Architectures for Intelligent Virtual Environments for Training.
Proceedings of the Software Architecture, Second European Conference, 2008

Design of a Model of Human Interaction in Virtual Environments.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

2007
Checking the consistency of a hybrid knowledge base system.
Knowl.-Based Syst., 2007

Automated Planning and Replanning in an Intelligent Virtual Environments for Training.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

Ontologías en el Desarrollo de Entornos Virtuales para Entrenamiento.
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007

Emotional Agents with Team Roles to Support Human Group Training.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

A Multiagent Extension for Virtual Reality Based Intelligent Tutoring Systems.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

A proposal for student modelling based on ontologies.
Proceedings of the Information Modelling and Knowledge Bases XIX, 2007

2006
Un Procedimiento Basado en Escenarios Ficticios para Evaluar el Entrenamiento de Equipos Asistidos por Entornos Virtuales Colaborativos.
Revista Colombiana de Computación, 2006

2005
Intelligent virtual agents keeping watch in the battlefield.
Virtual Reality, 2005

Being On Guard: Intelligent Virtual Agents Reporting Information from Collaborative Virtual Environments.
Presence, 2005

CRIB: A Method for Integrity Constraint Checking on Knowledge Bases.
Computación y Sistemas, 2005

Modelling the Sensory Abilities of Intelligent Virtual Agents.
Autonomous Agents and Multi-Agent Systems, 2005

Consistency Verification of a Non-monotonic Deductive System based on OWL Lite.
Proceedings of the Modelling, 2005

An Emotional Architecture for Virtual Characters.
Proceedings of the Virtual Storytelling, 2005

Training Agents: An Architecture for Reusability.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

When Emotion Does Not Mean Loss of Control.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

A Procedure for the Evaluation of Instructional Techniques Used for the Integration of Teams.
Proceedings of the Cognition and Exploratory Learning in Digital Age, 2005

Consistency Verification of the Reasoning in a Deliberative Agent with Respect to the Communication Protocols.
Proceedings of the Engineering Societies in the Agents World VI, 2005

Intelligent Virtual Environments for Training: An Agent-Based Approach.
Proceedings of the Multi-Agent Systems and Applications IV, 2005

2004
Usability issues in the design of an intuitive interface for planning and simulating maintenance interventions using a virtual environment.
Virtual Reality, 2004

Virtual reality systems estimation vs. traditional systems estimation.
Journal of Systems and Software, 2004

Interaction patterns for future interactive systems components.
Interacting with Computers, 2004

Checking Integrity Constraints in Deductive Systems based on Production Rules and a Description Logic Terminology.
Proceedings of the Verification and Validation of Enterprise Information Systems, 2004

3D Visualization of Text Collections: An Experimental Study to Assess the Usefulness of 3D.
Proceedings of the 8th International Conference on Information Visualisation, 2004

Intelligent Virtual Environments for Training in Nuclear Power Plants.
Proceedings of the ICEIS 2004, 2004

Studying the Acceptance or Rejection of Newcomers in Virtual Environments.
Proceedings of the Computational Science, 2004

Introducing Physical Boundaries in Virtual Environments.
Proceedings of the Computational Science, 2004

Modelling Intelligent Virtual Agent Skills with Human-Like Senses.
Proceedings of the Computational Science, 2004

MADEW: Modelling a Constraint Awareness Model to Web-Based Learning Environments.
Proceedings of the Computational Science, 2004

DEVMA: Developing Virtual Environments with Awareness Models.
Proceedings of the Computational Science, 2004

Formal Consistency Verification of Deliberative Agents with Respect to Communication Protocols.
Proceedings of the Formal Approaches to Agent-Based Systems, Third InternationalWorkshop, 2004

2003
Adapting traditional software processes to virtual environments development.
Softw., Pract. Exper., 2003

Steve Meets Jack: The Integration of an Intelligent Tutor and a Virtual Environment with Planning Capabilities.
Proceedings of the Intelligent Agents, 4th International Workshop, 2003

Software Engineering and HCI Techniques Joined to Develop Virtual Environments.
Proceedings of ICSE 2003 Workshop on Bridging the Gaps Between Software Engineering and Human-Computer Interaction, 2003

An Environment for Software Development Based on a Distributed Collaborative Model.
Proceedings of the ICEIS 2003, 2003

Keeping Watch: Intelligent Virtual Agents Reflecting Human-Like Perception in Cooperative Information Systems.
Proceedings of the On The Move to Meaningful Internet Systems 2003: CoopIS, DOA, and ODBASE, 2003

Introducing human-like hearing perception in intelligent virtual agents.
Proceedings of the Second International Joint Conference on Autonomous Agents & Multiagent Systems, 2003

2002
Un Framework para Modelar un Entorno Groupware de Diseño de Software.
Proceedings of 2nd Ibero-American Symposium on Software Engineering and Knowledge Engineering (JIISIC'02), 2002

A Human Based Perception Model for Cooperative Intelligent Virtual Agents.
Proceedings of the On the Move to Meaningful Internet Systems, 2002, 2002

Increasing the coherence between human beings and virtual agents.
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002

2001
Design Task in Virtual Environments Development.
Proceedings of the Thirteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2001), 2001

Checking Integrity Constraints in Reasoning Systems based on Propositions and Relationships.
Proceedings of the Thirteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2001), 2001

Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales.
Proceedings of the VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001

An Overview of the Use of Mobile Agents in Virtual Environments.
Proceedings of the Intelligent Virtual Agents, Third International Workshop, 2001

Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents.
Proceedings of the Cooperative Information Agents V, 5th International Workshop, 2001

2000
Semantic Verification of Rule-Based Systems with Arithmetic Constraints.
Proceedings of the Database and Expert Systems Applications, 11th International Conference, 2000

1998
Towards a unified methodology for software engineering and knowledge engineering.
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998

MECORI: a method for knowledge base semantic verification based on integrity constraints.
Proceedings of the 1998 European Workshop on Validation and Verification of Knowledge-Based Systems, 1998

1995
Teaching Communication Skills to Hearing-Impaired Children With An Intelligent Multimedia System.
IEEE MultiMedia, 1995

1994
GKR: A Generic Model of Knowledge Representation.
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994

1993
Cooperation of Machine Learning and Validation.
Proceedings of the European Symposium on the Validation and Verification of Knowledge Based Systems, 1993


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