Gwangsoon Lee

Orcid: 0000-0001-6981-2099

According to our database1, Gwangsoon Lee authored at least 38 papers between 2005 and 2026.

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Timeline

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Bibliography

2026
CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays.
CoRR, May, 2026

A media type conversion framework between 3D object and MIV.
SoftwareX, 2026

2025
Separated Background and Foreground Coding for MPEG Immersive Video Coding.
IEEE Access, 2025

Toward Real-time Mobile Light Field Displays: An Efficient 3DGS Rendering Framework.
Proceedings of the SIGGRAPH Asia 2025 Posters, 2025

Efficient Atlas Coding Strategy using cropping for Object-based MPEG Immersive Video.
Proceedings of the 27th International Conference on Advanced Communications Technology, 2025

2024
MosaicMVS: Mosaic-Based Omnidirectional Multi-View Stereo for Indoor Scenes.
IEEE Trans. Multim., 2024

ECPC - versatile multicamera system calibration framework for immersive video applications.
SoftwareX, 2024

High-Bit-Depth Geometry Representation and Compression in MPEG Immersive Video System.
IEEE Access, 2024

2023
Immersive Video Postprocessing for Efficient Video Coding.
IEEE Trans. Circuits Syst. Video Technol., August, 2023

Wider Depth Dynamic Range Using Occupancy Map Correction for Immersive Video Coding.
IEICE Trans. Inf. Syst., May, 2023

On the future of decoder-side depth estimation in MPEG immersive video coding.
Proceedings of the Data Compression Conference, 2023

2022
Color-dependent pruning in immersive video coding.
J. WSCG, 2022

Spatiotemporal redundancy removal in immersive video coding.
J. WSCG, 2022

The MPEG Immersive Video Standard - Current Status and Future Outlook.
IEEE Multim., 2022

Nonlinear Depth Quantization Using Piecewise Linear Scaling for Immersive Video Coding.
IEEE Access, 2022

2021
Efficient Patch Merging for Atlas Construction in 3DoF+ Video Coding.
IEICE Trans. Inf. Syst., 2021

2020
Light-Field Camera for Fast Switching of Time-Sequential Two-Dimensional and Three-Dimensional Image Capturing at Video Rate.
IEEE Trans. Ind. Electron., 2020

2019
Virtual View Synthesis for 3DoF+ Video.
Proceedings of the Picture Coding Symposium, 2019

2018
Variable resolution view multiplexing for mobile 3D display.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018

Conversion of sparsely-captured light field into alias-free full-parallax multiview content.
Proceedings of the Stereoscopic Displays and Applications XXIX, Burlingame, CA, USA, January 28, 2018

2015
ADT-Based UHDTV Transmission for the Existing ATSC Terrestrial DTV Broadcasting.
IEEE Trans. Broadcast., 2015

A hybrid architecture based on TS and HTTP for real-time 3D video transmission.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

Signaling of a downloadable hybrid 3DTV service system using broadcast and broadband channels.
Proceedings of the 2015 3DTV-Conference: The True Vision, 2015

2014
View interpolation using a simple block matching and guided image filtering.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

Automatinc synchronization of stereoscopic video for 3DTV broadcasting system.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

2013
Delivery system and receiver for service-compatible 3DTV broadcasting.
Proceedings of the 10th IEEE Consumer Communications and Networking Conference, 2013

Backward compatible UHDTV transmission based on ADT system for the ATSC terrestrial DTV broadcasting.
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2013

Scalable multiplexing for depth adjustment of ROI in 3D display.
Proceedings of the 3DTV-Conference 2013: The True Vision, 2013

2012
Synchronization Method for Stereoscopic 3D Video Broadcasting through Heterogeneous Network.
Proceedings of the 12th IEEE International Conference on Computer and Information Technology, 2012

2011
3DTV Broadcasting and Distribution Systems.
IEEE Trans. Broadcast., 2011

Development of 3D mobile receiver for stereoscopic video and data service in T-DMB.
Proceedings of the Multimedia on Mobile Devices 2011; and Multimedia Content Access: Algorithms and Systems V, 2011

2010
Development of depth-image-based three-dimensional mobile broadcasting system in terrestrial digital media broadcasting.
J. Electronic Imaging, 2010

New Constellation-Rotation Diversity Scheme for DVB-NGH.
Proceedings of the 72nd IEEE Vehicular Technology Conference, 2010

2009
Depth-image-based rendering for 3DTV service over T-DMB.
Signal Process. Image Commun., 2009

3D DMB Player and its Realistic 3D Services over T-DMB.
Proceedings of the 11th IEEE International Symposium on Multimedia, 2009

2007
Scheduling Data Broadcast Based on Multi-Frequency in Mobile Interactive Broadcasting.
IEEE Trans. Broadcast., 2007

System and Services of Terrestrial Digital Multimedia Broadcasting (T-DMB).
IEEE Trans. Broadcast., 2007

2005
Development of terrestrial DMB transmission system based on Eureka-147 DAB system.
IEEE Trans. Consumer Electron., 2005


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