Won-Sik Cheong

According to our database1, Won-Sik Cheong authored at least 24 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2021
Enhanced Soft 3D Reconstruction Method with an Iterative Matching Cost Update Using Object Surface Consensus.
Sensors, 2021

Disocclusion-Reducing Geometry for Multiple RGB-D Video Streams.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Structured Camera Pose Estimation for Mosaic-Based Omnidirectional Imaging.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2021

2020
Tri-level optimization-based image rectification for polydioptric cameras.
Signal Process. Image Commun., 2020

A Study on VCM Anchor Generation for Object Segmentation.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020

2019
Disparity Refinement with Guided Filtering of Soft 3D Cost Function in Multi-view Stereo System.
Proceedings of the 2019 International Conference on Image and Vision Computing New Zealand, 2019

2015
A Synchronization and T-STD Model for 3D Video Distribution and Consumption over Hybrid Network.
IEICE Trans. Inf. Syst., 2015

A hybrid architecture based on TS and HTTP for real-time 3D video transmission.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

Signaling of a downloadable hybrid 3DTV service system using broadcast and broadband channels.
Proceedings of the 2015 3DTV-Conference: The True Vision, 2015

2013
Depth adjustment of ROI using scalable multiplexing in 3D display.
Proceedings of the IEEE International Conference on Consumer Electronics, 2013

Delivery system and receiver for service-compatible 3DTV broadcasting.
Proceedings of the 10th IEEE Consumer Communications and Networking Conference, 2013

Scalable multiplexing for depth adjustment of ROI in 3D display.
Proceedings of the 3DTV-Conference 2013: The True Vision, 2013

2012
Program associated 3D non-real-time service on terrestrial DTV.
IEEE Trans. Consumer Electron., 2012

Fast repurposing of high-resolution stereo video content for mobile use.
Proceedings of the Real-Time Image and Video Processing 2012, 2012

Program associated 3D Non-Real-Time service platform based on terrestrial DTV.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

The design and implementation of a stereoscopic video broadcasting system using repeated content.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

File based hybrid broadcasting system for higher quality 3D content.
Proceedings of the IEEE international Symposium on Broadband Multimedia Systems and Broadcasting, 2012

Synchronization Method for Stereoscopic 3D Video Broadcasting through Heterogeneous Network.
Proceedings of the 12th IEEE International Conference on Computer and Information Technology, 2012

2011
A study on a program-associated 3D NRT broadcasting system using a time stamp based synchronization method.
Proceedings of the International Conference on 3D Imaging, 2011

A study on the stereoscopic codecs for non-real-time 3DTV services.
Proceedings of the Stereoscopic Displays and Applications XXII, 2011

2008
Bidirectional Interactive Contents Player for Terrestrial Digital Multimedia Broadcasting.
IEEE Trans. Consumer Electron., 2008

2007
Interactive terrestrial digital multimedia broadcasting (T-DMB) player.
IEEE Trans. Consumer Electron., 2007

2006
The simple aggregation format for lightweight applications scene representation (LASeR).
IEEE Trans. Consumer Electron., 2006

2003
A new scanning method for H.264 based fine granular scalable video coding.
Proceedings of the Eleventh ACM International Conference on Multimedia, 2003


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