H. J. G. Warmelink

Orcid: 0000-0002-0849-8873

According to our database1, H. J. G. Warmelink authored at least 16 papers between 2009 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2021
Maritime Spatial Planning and Integrated Coastal Zone Management in Higher Education: Utilizing the MSP Challenge Serious Game.
Proceedings of the 51. Jahrestagung der Gesellschaft für Informatik, INFORMATIK 2021 - Computer Science & Sustainability, Berlin, Germany, 27. September, 2021

2019
Food-Web Modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region.
Proceedings of the Simulation Gaming Through Times and Disciplines, 2019

2018
Using the Revised Bloom Taxonomy to Analyze Psychotherapeutic Games.
Int. J. Comput. Games Technol., 2018

Gamification of the work floor: A literature review of gamifying production and logistics operations.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

2017
Maritime Spatial Planning - A Board Game for Stakeholder Involvement.
Proceedings of the Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures, 2017

AMELIO: Evaluating the Team-building Potential of a Mixed Reality Escape Room Game.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
A frame-reflective discourse analysis of serious games.
Br. J. Educ. Technol., 2016

The Game Jam as a Format for Formal Applied Game Design and Development Education.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

Looking for Metacognition - A Knowledge Taxonomy for Psychotherapeutic Games.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

2015
Get It Right! Introducing a Framework for Integrating Validation in Applied Game Design.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

Smash! Sport Participation and Commitment by Game Design.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

2014
The research and evaluation of serious games: Toward a comprehensive methodology.
Br. J. Educ. Technol., 2014

2011
Reviewing the need for gaming in education to accommodate the net generation.
Comput. Educ., 2011

Player Communities in Multiplayer Online Games: A Systematic Review of Empirical Research.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011

Towards a Playful Organization Ideal-type: Values of a Playful Organizational Culture.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011

2009
Press Enter or Escape to Play - Deconstructing Escapism in Multiplayer Gaming.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009


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