Christian Roth

Orcid: 0000-0001-7105-7758

Affiliations:
  • HKU University of the Arts, Utrecht, The Netherlands
  • VU University Amsterdam, The Netherlands (PhD 2016)


According to our database1, Christian Roth authored at least 38 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
INDCOR white paper 4: Evaluation of Interactive Narrative Design For Complexity Representations.
CoRR, 2023

Zenctuary VR: Simulating Nature in an Interactive Virtual Reality Application: Description of the design process of creating a garden in Virtual Reality with the aim of testing its restorative effects.
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023

"Virtual reality nature as our next retreat?": User experience testing of a simulated natural environment in virtual reality.
Proceedings of the Mensch und Computer 2023, 2023

Integrating Narrative Design into the World Economic Forum's Transformation Maps for Enhanced Complexity Comprehension.
Proceedings of the Interactive Storytelling, 2023

Changing Your Future?: An Experimental Study on the Persuasive Effects of an Interactive Climate Change Documentary.
Proceedings of the 2023 ACM Conference on Information Technology for Social Good, 2023

2021
Educating Interactive Narrative Designers: Cornerstones of a Program.
Trans. Digit. Games Res. Assoc., 2021

Exploring Narrative Novelties in VR.
Proceedings of the Interactive Storytelling, 2021

The Complexity Analysis Matrix.
Proceedings of the Interactive Storytelling, 2021

2019
Bandersnatch, Yea or Nay? Reception and User Experience of an Interactive Digital Narrative Video.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

An Educational Program in Interactive Narrative Design.
Proceedings of the Interactive Storytelling, 2019

The Potential of Interactive Digital Narratives. Agency and Multiple Perspectives in Last Hijack Interactive.
Proceedings of the Interactive Storytelling, 2019

2018
Using the Revised Bloom Taxonomy to Analyze Psychotherapeutic Games.
Int. J. Comput. Games Technol., 2018

Ludonarrative Hermeneutics: A Way Out and the Narrative Paradox.
Proceedings of the Interactive Storytelling, 2018

Creating and Sharing Interactive Narrative Design Knowledge - A Multipronged Approach.
Proceedings of the Interactive Storytelling, 2018

Card-Based Methods in Interactive Narrative Prototyping.
Proceedings of the Interactive Storytelling, 2018

Interactive Digital Narratives (IDN) for Change - Educational Approaches and Challenges in a Project Focused on Migration.
Proceedings of the Interactive Storytelling, 2018

"Clementine will remember that" - Methods to Establish Design Conventions for Video Game Narrative.
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018

Engaging the Community in Collecting Interactive Narrative Design Conventions.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

2017
Towards Creating a Body of Evidence-based Interactive Digital Narrative Design Knowledge: Approaches and Challenges.
Proceedings of the 2nd International Workshop on Multimedia Alternate Realities, 2017

Who Are You? Voice-Over Perspective in Surround Video.
Proceedings of the Interactive Storytelling, 2017

What is a Convention in Interactive Narrative Design?
Proceedings of the Interactive Storytelling, 2017

2016
Evaluating the User Experience of Interactive Digital Narrative.
Proceedings of the 1st International Workshop on Multimedia Alternate Realities, 2016

An Integrated and Iterative Research Direction for Interactive Digital Narrative.
Proceedings of the Interactive Storytelling, 2016

2015
Interaction in Surround Video: The Effect of Auditory Feedback on Enjoyment.
Proceedings of the Interactive Storytelling, 2015

2014
Designing User-Character Dialog in Interactive Narratives: An Exploratory Experiment.
IEEE Trans. Comput. Intell. AI Games, 2014

2013
Breaching Interactive Storytelling's Implicit Agreement: A Content Analysis of Façade User Behaviors.
Proceedings of the Interactive Storytelling - 6th International Conference, 2013

2012
Forecasting the Experience of Future Entertainment Technology: "Interactive Storytelling" and Media Enjoyment.
Games Cult., 2012

Playing In or Out of Character: User Role Differences in the Experience of Interactive Storytelling.
Cyberpsychology Behav. Soc. Netw., 2012

Exploring Replay Value: Shifts and Continuities in User Experiences Between First and Second Exposure to an Interactive Story.
Cyberpsychology Behav. Soc. Netw., 2012

Real Story Interaction: The Role of Global Agency in Interactive Storytelling.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

Cognitive Processes Involved in Video Game Identification.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

2011
How Does an Interactive Story Feel Like? Theory and Measurement of the User Experience.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011

The Experience of Interactive Storytelling: Comparing "Fahrenheit" with "Façade".
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011

The User Experience of Interactive Digital Storytelling: Theory and Measurement.
Proceedings of the Interactive Storytelling, 2011

Exploration of User Reactions to Different Dialog-Based Interaction Styles.
Proceedings of the Interactive Storytelling, 2011

2010
Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool.
Proceedings of the Interactive Storytelling, 2010

2009
Player Performance, Satisfaction, and Video Game Enjoyment.
Proceedings of the Entertainment Computing, 2009

The Motivational Appeal of Interactive Storytelling: Towards a Dimensional Model of the User Experience.
Proceedings of the Interactive Storytelling, 2009


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