Hannah Johnston

Orcid: 0009-0001-9599-6546

According to our database1, Hannah Johnston authored at least 11 papers between 2007 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
An Exploration of Default Images in Text-to-Image Generation.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Artworks Reimagined: Exploring Human-AI Co-Creation through Body Prompting.
Proc. ACM Hum. Comput. Interact., 2025

2024
Understanding Visual Artists' Values and Attitudes towards Collaboration, Technology, and AI.
Proceedings of the 50th Graphics Interface Conference, 2024

2023
A Free Verbalization Method of Evaluating Sound Design: The Effectiveness of Artificially Intelligent Natural Language Processing Methods and Tools: The Effectiveness of Artificially Intelligent Natural Language Processing Methods and Tools.
Proceedings of the 18th International Audio Mostly Conference, 2023

2021
Searching for quicksand ideals in partially ordered sets.
Australas. J Comb., 2021

2011
Pose presentation for a dance-based massively multiplayer online exergame.
Entertain. Comput., 2011

Homogeneous accelerometer-based sensor networks for game interaction.
Comput. Entertain., 2011

2010
Exergame effectiveness: what the numbers can tell us.
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 2010

2009
Distinguishing games, serious games, and training simulators on the basis of intent.
Proceedings of the 2009 Conference on Future Play on @ GDC Canada, Vancouver, BC, Canada, May 12, 2009

Let's clean up this mess: exploring multi-touch collaborative play.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2007
Sensor networks as video game input devices.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007


  Loading...