Haochuan Lu

Orcid: 0000-0002-3200-3068

According to our database1, Haochuan Lu authored at least 17 papers between 2009 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
UI-Oceanus: Scaling GUI Agents with Synthetic Environmental Dynamics.
CoRR, April, 2026

Improving Test Efficacy for Large-Scale Android Applications by Exploiting GUI and Functional Equivalence.
ACM Trans. Softw. Eng. Methodol., January, 2026

2025
From User Interface to Agent Interface: Efficiency Optimization of UI Representations for LLM Agents.
CoRR, December, 2025

JSProtect: A Scalable Obfuscation Framework for Mini-Games in WeChat.
CoRR, September, 2025

Beyond Pass or Fail: A Multi-dimensional Benchmark for Mobile UI Navigation.
CoRR, January, 2025

Element-Aware Fine-Tuning of Vision-Language Models for Cost-Efficient GUI Testing in an Industrial Setting.
Proceedings of the 40th IEEE/ACM International Conference on Automated Software Engineering, 2025

JSidentify-V2: Leveraging Dynamic Memory Fingerprinting for Mini-Game Plagiarism Detection.
Proceedings of the 40th IEEE/ACM International Conference on Automated Software Engineering, 2025

Practical Escape of Exploration Tarpits for Mini-Game Testing in an Industrial Setting.
Proceedings of the 40th IEEE/ACM International Conference on Automated Software Engineering, 2025

2024
Enabling Cost-Effective UI Automation Testing with Retrieval-Based LLMs: A Case Study in WeChat.
Proceedings of the 39th IEEE/ACM International Conference on Automated Software Engineering, 2024

2023
A Unified Framework for Mini-game Testing: Experience on WeChat.
Proceedings of the 31st ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering, 2023

Towards Efficient Record and Replay: A Case Study in WeChat.
Proceedings of the 31st ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering, 2023

2021
Detecting Deep Neural Network Defects with Data Flow Analysis.
Proceedings of the 51st Annual IEEE/IFIP International Conference on Dependable Systems and Networks Workshops, 2021

2020
JSidentify: a hybrid framework for detecting plagiarism among JavaScript code in online mini games.
Proceedings of the ICSE-SEIP 2020: 42nd International Conference on Software Engineering, Software Engineering in Practice, Seoul, South Korea, 27 June, 2020

2019
Data Sanity Check for Deep Learning Systems via Learnt Assertions.
CoRR, 2019

iFeedback: Exploiting User Feedback for Real-Time Issue Detection in Large-Scale Online Service Systems.
Proceedings of the 34th IEEE/ACM International Conference on Automated Software Engineering, 2019

2018
Federated Learning Based Proactive Content Caching in Edge Computing.
Proceedings of the IEEE Global Communications Conference, 2018

2009
Experimental study of the D-OSKIL mechanism for controlling the stick-slip oscillations in a drilling laboratory testbed.
Proceedings of the IEEE International Conference on Control Applications, 2009


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