Harry W. Agius

Orcid: 0000-0002-8818-2683

According to our database1, Harry W. Agius authored at least 41 papers between 1997 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art.
CoRR, 2023

2021
A framework and immersive serious game for mild cognitive impairment.
Multim. Tools Appl., 2021

Guest editorial: Interaction in immersive experiences.
Multim. Tools Appl., 2021

2020
Reflective agents for personalisation in collaborative games.
Artif. Intell. Rev., 2020

2016
Lu-Lu: A framework for collaborative decision making games.
Decis. Support Syst., 2016

2013
Collaboration and Gaming.
Multim. Tools Appl., 2013

Experimenting with tagging and context for collaborative MPEG-7 metadata.
Multim. Tools Appl., 2013

MC<sup>2</sup>: A Framework and Service for MPEG-7 Content-Modelling Communities.
Comput. J., 2013

'Mind the gap': evaluating user physiological response for multi-genre video summarisation.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

2012
Personalise your massively multiplayer online game (MMOG) with Artemis.
Multim. Syst., 2012

2010
ELVIS: Entertainment-led video summaries.
ACM Trans. Multim. Comput. Commun. Appl., 2010

2009
From MPEG-7 user interaction tools to hanging basket models: bridging the gap.
Multim. Tools Appl., 2009

Analysing user physiological responses for affective video summarisation.
Displays, 2009

Collaborative Movie Annotation.
Proceedings of the Handbook of Multimedia for Digital Entertainment and Arts, 2009

2008
Feasibility of Personalized Affective Video Summaries.
Proceedings of the Affect and Emotion in Human-Computer Interaction, 2008

Real-World Multimedia Systems.
Proceedings of the Encyclopedia of Multimedia, 2nd Ed., 2008

MPEG-7: Multimedia Content Description Interface.
Proceedings of the Encyclopedia of Multimedia, 2nd Ed., 2008

Video summarisation: A conceptual framework and survey of the state of the art.
J. Vis. Commun. Image Represent., 2008

Emotion in HCI: designing for people.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

2007
Closing the content-user gap in MPEG-7: the hanging basket model.
Multim. Syst., 2007

Achieving Content-User Synergy in MPEG-7.
Proceedings of the Second International Workshop on Semantic Media Adaptation and Personalization, 2007

2006
Real-World Multimedia Systems.
Proceedings of the Encyclopedia of Multimedia, 2006

An MPEG-7 scheme for semantic content modelling and filtering of digital video.
Multim. Syst., 2006

An empirical investigation into user navigation of digital video using the VCR-like control set.
Int. J. Hum. Comput. Stud., 2006

Enriching MPEG-7 User Models with Content Metadata.
Proceedings of the First International Workshop on Semantic Media Adaptation and Personalization, 2006

MPEG-7 in action: end user experiences with COSMOS-7 front end systems.
Proceedings of the 2006 ACM Symposium on Applied Computing (SAC), 2006

2005
Modelling VCR-like video content navigation.
Displays, 2005

COSMOS-7: Video-Oriented MPEG-7 Scheme for Modelling and Filtering of Semantic Content.
Comput. J., 2005

"Once More, with Feeling": An Emotional Approach to Multimedia Content Analysis.
Proceedings of the Ninth IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA 2005), 2005

The Geovideoworld: New Scenarios for Accessing Geographical Video Content.
Proceedings of the Ninth IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA 2005), 2005

2004
Modelling and filtering of MPEG-7-compliant meta-data for digital video.
Proceedings of the 2004 ACM Symposium on Applied Computing (SAC), 2004

2003
Book Reviews.
Softw. Test. Verification Reliab., 2003

2002
An interactive multimedia learning environment for VLSI built with COSMOS.
Comput. Educ., 2002

2001
Modeling Content for Semantic-Level Querying of Multimedia.
Multim. Tools Appl., 2001

2000
Eight scenarios of national information superhighway development.
J. Inf. Technol., 2000

A method for developing interactive multimedia from their semantic content.
Data Knowl. Eng., 2000

1999
COSMOS - Content Oriented Semantic Modelling Overlay Scheme.
Comput. J., 1999

Developing Knowledge-Based Intelligent Multimedia Tutoring Systems Using Semantic Content-Based Modelling.
Artif. Intell. Rev., 1999

1997
A full-scale semantic content-based model for interactive multimedia information systems.
PhD thesis, 1997

Integrating logical video and audio segments with content-related information in instructional multimedia systems.
Inf. Softw. Technol., 1997

Desktop video conferencing in the organisation.
Inf. Manag., 1997


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