Hideo Miyachi

Orcid: 0000-0003-0281-473X

According to our database1, Hideo Miyachi authored at least 25 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
How Gaze Visualization Facilitates Initiation of Informal Communication in 3D Virtual Spaces.
ACM Trans. Comput. Hum. Interact., February, 2024

2023
Categorization of Staying People's Activities in Public Space on the Road Using Camera Footage.
Proceedings of the Advances in Networked-based Information Systems, 2023

Mitigating Impacts of Appearance-Based Social Cues to Facilitate Balanced Participation in Virtual Environments Across Age and Gender.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

2022
"I've talked without intending to": Self-disclosure and Reciprocity via Embodied Avatar.
Proc. ACM Hum. Comput. Interact., 2022

A Study on Driving Characteristics of Automobiles from Overhead View.
Proceedings of the Advances in Network-Based Information Systems, 2022

Opacity-Gradation-Based Visualization of Vortices for Large-Scale Ocean Simulation.
Proceedings of the Methods and Applications for Modeling and Simulation of Complex Systems, 2022

2021
A Study on the Impact of High Refresh-Rate Displays on Scores of eSports.
Proceedings of the Advances in Networked-Based Information Systems, 2021

2020
A Study on the Relationship Between Refresh-Rate of Display and Reaction Time of eSports.
Proceedings of the Advances on P2P, Parallel, Grid, Cloud and Internet Computing, 2020

2019
A Trial Development of 3D Statues Map with 3D Point Server.
Proceedings of the Advances in Networked-based Information Systems, 2019

A Study of 3D Shape Similarity Search in Point Representation by Using Machine Learning.
Proceedings of the Advances on P2P, Parallel, Grid, Cloud and Internet Computing, 2019

2018
Editorial.
Int. J. Model. Simul. Sci. Comput., 2018

An alternative visualization pipeline for large-scale data sets by using early visibility test point rendering.
Int. J. Model. Simul. Sci. Comput., 2018

Server System of Converting from Surface Model to Point Model.
Proceedings of the Advances in Network-Based Information Systems, 2018

2017
Development of Integrated Visual Analytic Tool with 3D Visualization.
Proceedings of the Advances in Network-Based Information Systems, 2017

2016
Parallelized fusion visualization system.
Artif. Life Robotics, 2016

Fusion Visualization System as an Open Science Foundation.
Proceedings of the 19th International Conference on Network-Based Information Systems, 2016

2015
Data Reduction by Generating 3D Image.
Proceedings of the 18th International Conference on Network-Based Information Systems, 2015

2014
Fusion visualization for fluid dynamics in blood vessel.
Artif. Life Robotics, 2014

Applying Fusion Visualization to Unstructured Data.
Proceedings of the 17th International Conference on Network-Based Information Systems, 2014

2013
A study of data reduction for intuitive AR interface.
Proceedings of the International Joint Conference on Awareness Science and Technology & Ubi-Media Computing, 2013

2010
Parallelization of Particle Based Volume Rendering on Tiled Display Wall.
Proceedings of the 13th International Conference on Network-Based Information Systems, 2010

2007
Network OpenGL Fusion to Make Effective Presentation System.
Proceedings of the Third International Conference on e-Science and Grid Computing, 2007

2005
Data reduction by applying an image-based modeling and rendering technique to CG models.
J. Vis., 2005

Visualization PSE for Multi-Physics Analysis by Using OpenGL API Fusion Technique.
Proceedings of the First International Conference on e-Science and Grid Technologies (e-Science 2005), 2005

2000
A Distributed Rendering System "On Demand Rendering System".
Proceedings of the High Performance Computing, Third International Symposium, 2000


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