Huadong Zhang

This page is a disambiguation page, it actually contains multiple papers from persons of the same or a similar name.

Bibliography

2026
Performance-driven foveated VR rendering system for large 3D meshes.
Virtual Real., June, 2026

Multiple Local-Guided Modality-Shared Feature Learning Transformer for Visible-Infrared Person Re-Identification.
IEEE Internet Things J., 2026

Cross-modal dynamic fusion and grouped wavelet feature aggregation for multimodal emotion recognition in conversation.
Appl. Soft Comput., 2026

AV-Play: Co-Designing VR Games to Study Audiovisual Integration in Children with ADHD.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Correct When Paired, Wrong When Split: Decoupling and Editing Modality-Specific Neurons in MLLMs.
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2026

2025
UltraMeshRenderer: Efficient Structure and Management of GPU Out-of-core Memory for Real-time Rendering of Gigantic 3D Meshes.
ACM Trans. Graph., August, 2025

Multi-view framework for multi-label bioactive peptide classification based on multi-modal representation learning.
Appl. Soft Comput., 2025

Foveated VR Rendering System for Large 3D Meshes.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025

UAV-Assisted Task Offloading for Edge Computing in Blockchain Empowered Smart Grid.
Proceedings of the 2025 9th International Conference on Computer Science and Artificial Intelligence, 2025

2024
Multi-Stage Auxiliary Learning for Visible-Infrared Person Re-Identification.
IEEE Trans. Circuits Syst. Video Technol., November, 2024

Ellic's Exercise Camp: Engaging Children in Physical Activity Through Virtual Reality Gaming.
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024

Integrating Independent Contributions in a Game Programming Assignment.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Educator's Forum, 2024

2023
An educational virtual reality game for learning historical events.
Virtual Real., December, 2023

BBLN: A bilateral-branch learning network for unknown protein-protein interaction prediction.
Comput. Biol. Medicine, December, 2023

Real-time multimodal interaction in virtual reality - a case study with a large virtual interface.
Multim. Tools Appl., July, 2023

Multi-user VR Experience for Creating and Trading Non-fungible Tokens.
Proceedings of the Virtual, Augmented and Mixed Reality, 2023

Spherical Parametric Measurement for Continuous and Balanced Mesh Segmentation.
Proceedings of the High-Performance Graphics 2023, 2023

2022
VR Edufication on Historic Lunar Roving Missions.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2021
Pressing speed stability control of a special ceramic roller bearing press based on fuzzy adaptive PID.
J. Comput. Methods Sci. Eng., 2021


  Loading...