Roshan Lalintha Peiris

Affiliations:
  • Rochester Institute of Technology, New York, USA


According to our database1, Roshan Lalintha Peiris authored at least 99 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Towards an objective measurement of presence, place illusion, and plausibility illusion in virtual reality using electroencephalography.
Virtual Real., September, 2023

AI-Driven Sign Language Interpretation for Nigerian Children at Home.
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023

Data Visualization Accessibility for Blind and Low Vision Audiences.
Proceedings of the Universal Access in Human-Computer Interaction, 2023

An Exploratory Study on the Usability and Features of Indoor Navigation Apps for the Blind and Visually Impaired.
Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter, 2023

Haptic-Captioning: Using Audio-Haptic Interfaces to Enhance Speaker Indication in Real-Time Captions for Deaf and Hard-of-Hearing Viewers.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Visualization of Speech Prosody and Emotion in Captions: Accessibility for Deaf and Hard-of-Hearing Users.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploring the Use of the SoundVizVR Plugin with Game Developers in the Development of Sound-Accessible Virtual Reality Games.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Understanding Job Coaches' Perspectives on Using Virtual Reality as a Job Training Tool for Training People with Intellectual Disabilities.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
NapWell: An EOG-based Sleep Assistant Exploring the Effects of Virtual Reality on Sleep Onset.
Virtual Real., 2022

OneButtonPIN: A Single Button Authentication Method for Blind or Low Vision Users to Improve Accessibility and Prevent Eavesdropping.
Proc. ACM Hum. Comput. Interact., 2022

VibroAuth: Authentication with Haptics Based Non-visual, Rearranged Keypads to Mitigate Shoulder Surfing Attacks.
Proceedings of the HCI for Cybersecurity, Privacy and Trust, 2022

Designing Augmented Reality Based Interventions to Encourage Physical Activity During Virtual Classes.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Improving Colour Patterns to Assist People with Colour Vision Deficiency.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

SoundVizVR: Sound Indicators for Accessible Sounds in Virtual Reality for Deaf or Hard-of-Hearing Users.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

College Students' and Campus Counselors' Attitudes Toward Teletherapy and Adopting Virtual Reality (Preliminary Exploration) for Campus Counseling Services.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

2021
ThermoQuest - A Wearable Head Mounted Display to Augment Realities with Thermal Feedback.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021

Smell, Taste, and Temperature Interfaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

I See What You're Saying: A Literature Review of Eye Tracking Research in Communication of Deaf or Hard of Hearing Users.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

2020
Visuomotor Influence of Attached Robotic Neck Augmentation.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020

Preliminary Investigation of Across-Body Vibrotactile Pattern for the Design of Affective Furniture.
Proceedings of the 2020 IEEE Haptics Symposium, 2020

Using Biosignals for Objective Measurement of Presence in Virtual Reality Environments.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020

Small, Soft, Thin, Lightweight and Flexible Tactile Display Enabling to Provide Multiple Mechanical Stimuli.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Discovering Narratives: Multi-sensory Approach Towards Designing with People with Dementia.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

A Skin-Stroke Display on the Eye-Ring Through Head-Mounted Displays.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Design of Altered Cognition with Reshaped Bodies.
Proceedings of the Augmented Humans International Conference, 2020

Student and Teacher Perspectives of Learning ASL in an Online Setting.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
ISWC 2018: Towards Smarter Wearable Technologies That Blend With Our Bodies.
IEEE Pervasive Comput., 2019

A sense of ice and fire: Exploring thermal feedback with multiple thermoelectric-cooling elements on a smart ring.
Int. J. Hum. Comput. Stud., 2019

PinocchioVR.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

HAPTIC PLASTeR: soft, thin, light and flexible haptic display using DEA composed of slide-ring material for daily life.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

TeleSight: enabling asymmetric collaboration in VR between HMD user and Non-HMD users.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

SeeingHaptics: Visualizations for Communicating Haptic Designs.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

Altered pinna: exploring shape change of pinna for perception and illusion of sound direction change.
Proceedings of the 23rd International Symposium on Wearable Computers, 2019

Synchronized Running: Running Support System for Guide Runners by Haptic Sharing in Blind Marathon.
Proceedings of the 2019 IEEE World Haptics Conference, 2019

Multi-modal Design to Promote Social Engagement with Dementia Patients.
Proceedings of the 2019 IEEE World Haptics Conference, 2019

ThermalBracelet: Exploring Thermal Haptic Feedback Around the Wrist.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Haptic Collar: Vibrotactile Feedback around the Neck for Guidance Applications.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
FacePush: Introducing Normal Force on Face with Head-Mounted Displays.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

AURA: Urban Personal Projection to Initiate the Communication.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Scalable Autostereoscopic Display for Interaction with Floating Images.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

FacePush: experiencing pressure forces on face with HMDs.
Proceedings of the SIGGRAPH Asia 2018 Emerging Technologies, 2018

Construction of Haptic Experience Sharing Platform.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Affective Haptic Furniture: Directional Vibration Pattern to Regulate Emotion.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

LiquidReality: Wetness Sensations on the Face for Virtual Reality.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

HaptI/O: Physical I/O Node over the Internet.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

3D Printed Haptics: Creating Pneumatic Haptic Display Based on 3D Printed Airbags.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

Scalable Autostereoscopic Display with Temporal Division Method.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

Ambient: Facial Thermal Feedback in Remotely Operated Applications.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Liquid-VR - Wetness Sensations for Immersive Virtual Reality Experiences.
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018

2017
Integrated Non-light-Emissive Animatable Textile Displays.
Proceedings of the Smart Textiles - Fundamentals, Design, and Interaction, 2017

Exploring of Simulating Passing through Feeling on the Wrist: Using Thermal Feedback.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

HaptI/O: Physical Node for the Internet of Haptics.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Towards Intermanual Apparent Motion of Thermal Pulses.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

A Thermally Enhanced Weather Checking System in VR.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

ForceClicks: Enabling Efficient Button Interaction with Single Finger Touch.
Proceedings of the Tenth International Conference on Tangible, 2017

HapticAid: Haptic Experiences System Using Mobile Platform.
Proceedings of the Tenth International Conference on Tangible, 2017

A Thermal Pattern Design for Providing Dynamic Thermal Feedback on the Face with Head Mounted Displays.
Proceedings of the Tenth International Conference on Tangible, 2017

Thermoreality: thermally enriched head mounted displays.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017

ThermoReality: thermally enriched head mounted displays for virtual reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Exploration of cuing methods for localization of spatial cues using thermal haptic feedback on the forehead.
Proceedings of the 2017 IEEE World Haptics Conference, 2017

Use the Force: Incorporating Touch Force Sensors into Mobile Music Interaction.
Proceedings of the Music Technology with Swing - 13th International Symposium, 2017

ThermoVR: Exploring Integrated Thermal Haptic Feedback with Head Mounted Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

GrabAmps: grab a wire to sense the current flow.
Proceedings of the 8th Augmented Human International Conference, 2017

2016
Wearable haptic augmentation system using skin vibration sensor.
Proceedings of the 2016 Virtual Reality International Conference, 2016

Thermocons: Evaluating the Thermal Haptic Perception of the Forehead.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

HapticAid: wearable haptic augmentation system for enhanced, enchanted and empathised haptic experiences.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016

Mobile HapticAid: Wearable Haptic Augmentation System Using a Mobile Platform.
Proceedings of the Haptic Interaction, 2016

2015
KineticCanvas: Synergetic Effort Between Art and Technology.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

zSense: Enabling Shallow Depth Gesture Recognition for Greater Input Expressivity on Smart Wearables.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

SHRUG: stroke haptic rehabilitation using gaming.
Proceedings of the 6th Augmented Human International Conference, 2015

2014
PaperPixels: a toolkit to create paper-based displays.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

SHRUG: stroke haptic rehabilitation using gaming.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

I-Draw: towards a freehand drawing assistant.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

2013
AmbiKraf - Non-emissive, ubiquitous textile display.
Multim. Tools Appl., 2013

AmbiKraf Byobu: Merging Technology with Traditional Craft.
Interact. Comput., 2013

TempTouch: a novel touch sensor using temperature controllers for surface based textile displays.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

SmartFinger: connecting devices, objects and people seamlessly.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

A Hierarchy of Needs for Developing Interactive Artworks, Systems and Products.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

A temerature-based touch-sensor for non-emissive textile displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Uncovering analogness and digitalness in interactive media.
Proceedings of the 30th ACM International Conference on Design of Communication, 2012

2011
Metazoa Ludens: Mixed-Reality Interaction and Play for Small Pets and Humans.
IEEE Trans. Syst. Man Cybern. Part A, 2011

Connected online and offline safe social networking for children.
Comput. Entertain., 2011

dMarkers: ubiquitous dynamic makers for augmented reality.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

FoodGenie: play with your food edible interface for communication and entertainment.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011

AmbiKraf: a ubiquitous non-emissive color changing fabric display.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

CoDine: an interactive multi-sensory system for remote dining.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

AmbiKraf: A Nonemissive Fabric Display for Fast Changing Textile Animation.
Proceedings of the IEEE/IFIP 9th International Conference on Embedded and Ubiquitous Computing, 2011

3D Guqin: Digital Playground to Explore Music that Embodies Chinese Culture and Philosophy.
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011

Mixed reality lab Singapore: a genealogy of lab projects employing the blue sky innovation research methodology.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

A Dynamic AR Marker for a Paper Based Temperature Sensor.
Proceedings of the Ambient Intelligence, 2011

Flexible, Non-emissive Textile Display.
Proceedings of the Ambient Intelligence, 2011

Food Media: exploring interactive entertainment over telepresent dinner.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Food internet communication.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010

2009
Internet-Enabled User Interfaces for Distance Learning.
Int. J. Technol. Hum. Interact., 2009

AmbiKraf: an embedded non-emissive and fast changing wearable display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009


Huggy pajama: a parent and child hugging communication system.
Proceedings of the Interaction Design and Children, 2009

2008
Huggy Pajama: a mobile parent and child hugging communication system.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2007


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