Hyun Seung Yang

According to our database1, Hyun Seung Yang authored at least 116 papers between 1993 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2019
Annotation vs. Virtual Tutor: Comparative Analysis on the Effectiveness of Visual Instructions in Immersive Virtual Reality.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

2018
Not all frames are equal: aggregating salient features for dynamic texture classification.
Multidimens. Syst. Signal Process., 2018

D3: Recognizing dynamic scenes with deep dual descriptor based on key frames and key segments.
Neurocomputing, 2018

CBVMR: Content-Based Video-Music Retrieval Using Soft Intra-Modal Structure Constraint.
Proceedings of the 2018 ACM on International Conference on Multimedia Retrieval, 2018

2017
Recognizing Dynamic Scenes with Deep Dual Descriptor based on Key Frames and Key Segments.
CoRR, 2017

Deep Learning for Content-Based, Cross-Modal Retrieval of Videos and Music.
CoRR, 2017

SSPP-DAN: Deep domain adaptation network for face recognition with single sample per person.
Proceedings of the 2017 IEEE International Conference on Image Processing, 2017

2016
Efficient foreground extraction using RGB-D imaging.
Multim. Tools Appl., 2016

An efficient face detection based on color-filtering and its application to smart devices.
Multim. Tools Appl., 2016

Locality-preserving descriptor for robust texture feature representation.
Neurocomputing, 2016

2015
Sorted Consecutive Local Binary Pattern for Texture Classification.
IEEE Trans. Image Process., 2015

Automatic registration of a virtual experience space with Kinect.
Multim. Tools Appl., 2015

Line-based single view 3D reconstruction in Manhattan world for augmented reality.
Proceedings of the 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, 2015

An Adaptive Augmented Reality Interface for Hand Based on Probabilistic Approach.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2014
Head pose estimation using image abstraction and local directional quaternary patterns for multiclass classification.
Pattern Recognit. Lett., 2014

Game-Theoretic Camera Selection Using Inference Tree Method for a Wireless Visual Sensor Network.
Int. J. Distributed Sens. Networks, 2014

Avatar recommendation method based on facial attributes.
Proceedings of the 2014 International Conference on Virtual Systems & Multimedia, 2014

Real-time sensor-fusion based indoor localization for mobile Augmented Reality.
Proceedings of the 2014 International Conference on Virtual Systems & Multimedia, 2014

Augmented keyboard: a virtual keyboard interface for smart glasses.
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014

Safe Navigation of Pedestrians in Social Groups in a Virtual Urban Environment.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

Minimizing Collision among Social Groups in Wide-Open Spaces.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

Response Surface Learning for Face Misalignment Correction.
Proceedings of the Ninth International Conference on Broadband and Wireless Computing, 2014

2013
Recursive Bayesian fire recognition using greedy margin-maximizing clustering.
Mach. Vis. Appl., 2013

A collision avoidance behavior model for crowd simulation based on psychological findings.
Comput. Animat. Virtual Worlds, 2013

Impersonating-Resilient Dynamic Key Management for Large-Scale Wireless Sensor Networks.
Int. J. Distributed Sens. Networks, 2013

Robust People Tracking Using an Adaptive Sensor Fusion between a Laser Scanner and Video Camera.
Int. J. Distributed Sens. Networks, 2013

User-friendly 3D object manipulation gesture using kinect.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

Immersive human-in-the-loop HMD evaluation of dynamic group behavior in a pedestrian crowd simulation that uses group agent-based steering.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

3D Keypoint Tracking Based on Hybrid Flow Computation for Human Motion Analysis.
Proceedings of the 13. IAPR International Conference on Machine Vision Applications, 2013

Serial Dictatorial Rule-Based Games for Camera Selection.
Proceedings of the Mobile, Ubiquitous, and Intelligent Computing, 2013

Scalable Building Facade Recognition and Tracking for Outdoor Augmented Reality.
Proceedings of the Information Technology Convergence, 2013

Head Pose Estimation Based on Image Abstraction for Multiclass Classification.
Proceedings of the Information Technology Convergence, 2013

Vision-based sleep mode detection for a smart TV.
Proceedings of the IEEE International Conference on Consumer Electronics, 2013

Real Time Eye Blinking Detection Using Local Ternary Pattern and SVM.
Proceedings of the 2013 Eighth International Conference on Broadband and Wireless Computing, 2013

Foreground Extraction Algorithm Using Depth Information for Image Segmentation.
Proceedings of the 2013 Eighth International Conference on Broadband and Wireless Computing, 2013

Known-Key Attack-Resilient Cluster Key Management.
Proceedings of the 2013 Eighth International Conference on Broadband and Wireless Computing, 2013

2012
Toward autonomous robotic containment booms: visual servoing for robust inter-vehicle docking of surface vehicles.
Intell. Serv. Robotics, 2012

Efficient mobile AR technology using scalable recognition and tracking based on server-client model.
Comput. Graph., 2012

Efficient 3D content authoring framework based on mobile AR.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Smartphone as an augmented reality authoring tool via multi-touch based 3D interaction method.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Lightweight Random Ferns using binary representation.
Proceedings of the 21st International Conference on Pattern Recognition, 2012

AR Paint: A Fusion System of a Paint Tool and AR.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

2011
Real-time recognition and tracking for augmented reality books.
Comput. Animat. Virtual Worlds, 2011

Wearable assistance system for interacting with electronic devices in smart digital home.
Int. J. Ad Hoc Ubiquitous Comput., 2011

AR postcard: the augmented reality system with a postcard.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

Mobile Augmented Reality using scalable recognition and tracking.
Proceedings of the IEEE Virtual Reality Conference, 2011

Emergency Response System Using a Surveillance Camera with Collaborative Multiple Robots.
Proceedings of the Convergence and Hybrid Information Technology, 2011

Efficiently secure image transmission against tampering in wireless visual sensor networks.
Proceedings of the 8th IEEE International Conference on Advanced Video and Signal-Based Surveillance, 2011

2010
Collaborative occupancy reasoning in visual sensor network for scalable smart video surveillance.
IEEE Trans. Consumer Electron., 2010

A Vision-Based Emergency Response System with a Paramedic Mobile Robot.
IEICE Trans. Inf. Syst., 2010

Scalable recognition and tracking for mobile augmented reality.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Propagation-based dynamic topology estimation framework for vision sensor networks.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

An interactive bulletin board with mobile devices.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Online Scene Modeling for Interactive AR Applications.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

Multiple Page Recognition and Tracking for Augmented Books.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

Temporal and spatial 3D motion vector filtering based visual odometry for outdoor service robot.
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010

2009
Unsupervised constellation model learning algorithm based on voting weight control for accurate face localization.
Pattern Recognit., 2009

Realistic e-learning system based on mixed reality.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Real-time robust body part tracking for augmented reality interface.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

An adaptive sensor fusion based objects tracking and human action recognition for interactive virtual environments.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Markerless Visual Tracking for Augmented Books.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

2008
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments.
Int. J. Virtual Real., 2008

Design of an Iterative Multi-Item Double-Auction Mechanism.
Comput. Intell., 2008

Hybrid Visual Tracking for Augmented Books.
Proceedings of the Entertainment Computing, 2008

Color filtering-based efficient face detection.
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008

Interactive MR game based on intelligent agent.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

Easy humanoid motion generation from user demonstration using wearable interface.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
Motion capture-based wearable interaction system and its application to a humanoid robot, AMIO.
Adv. Robotics, 2007

A View-Based Real-Time Human Action Recognition System as an Interface for Human Computer Interaction.
Proceedings of the Virtual Systems and Multimedia, 13th International Conference, 2007

Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment.
Proceedings of the Entertainment Computing, 2007

Human Action Recognition Using a Modified Convolutional Neural Network.
Proceedings of the Advances in Neural Networks, 2007

Facial Expression Recognition Based on Color Lines Model and Region Based Processing.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

2006
Special Section on Artificial Reality and Telexistence.
IEICE Trans. Inf. Syst., 2006

Wearable Telepresence System Based on Multimodal Communication for Effective Teleoperation with a Humanoid.
IEICE Trans. Inf. Syst., 2006

A Model Based Estimation Method of Rigid and Non-rigid Face Motion for Artificial Reality.
IEICE Trans. Inf. Syst., 2006

Face Detection Using an Adaptive Skin-Color Filter and FMM Neural Networks.
Proceedings of the PRICAI 2006: Trends in Artificial Intelligence, 2006

A Weighted FMM Neural Network and Its Application to Face Detection.
Proceedings of the Neural Information Processing, 13th International Conference, 2006

A Multidimensional Histogram Equalization by Fitting an Isotropic Gaussian Mixture to a Uniform Distribution.
Proceedings of the International Conference on Image Processing, 2006

Robust Real-Time Face Detection Using Hybrid Neural Networks.
Proceedings of the Computational Intelligence and Bioinformatics, 2006

Viewpoint-Invariant Face Recognition Based on View-Based Representation.
Proceedings of the Computational Intelligence, 2006

Design and Development of Biped Humanoid Robot, AMI2, for Social Interaction with Humans.
Proceedings of the 2006 6th IEEE-RAS International Conference on Humanoid Robots, 2006

2005
Non-uniform image compression using a biologically motivated selective attention model.
Neurocomputing, 2005

Face detection using a hybrid neural network model.
Proceedings of the Signal and Image Processing (SIP 2005), 2005

A Weighted Fuzzy Min-Max Neural Network and Its Application to Feature Analysis.
Proceedings of the Advances in Natural Computation, First International Conference, 2005

Face Detection and Tracking using a Modified Convolutional Neural Network.
Proceedings of the 2005 International Conference on Artificial Intelligence, 2005

A Modified FMM Neural Network for Pattern Classification and Feature Analysis.
Proceedings of the IASTED International Conference on Artificial Intelligence and Applications, 2005

Affective Dialogue Communication System with Emotional Memories for Humanoid Robots.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

2004
A face detection using biologically motivated bottom-up saliency map model and top-down perception model.
Neurocomputing, 2004

Affective communication system with multimodality for a humanoid robot, AMI.
Proceedings of the 4th IEEE/RAS International Conference on Humanoid Robots, 2004

Biologically Motivated Trainable Selective Attention Model Using Adaptive Resonance Theory Network.
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2004

2003
Reconstruction of dynamic 3D scene based on visual hull and view morphing.
Comput. Animat. Virtual Worlds, 2003

Wearable Telepresence System using Multi-modal Communication with Humanoid Robot.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

Intelligent Wearable Assistance System for Communicating with Interactive Electronic Media.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

Two-Stage Image Segmentation Using Modular Neural Networks.
Proceedings of the International Conference on Artificial Intelligence, 2003

2001
Invariant object detection based on evidence accumulation and Gabor features.
Pattern Recognit. Lett., 2001

Hand gesture recognition using combined features of location, angle and velocity.
Pattern Recognit., 2001

2000
A Simultaneous Estimation of Rigid and Non-Rigid Face Motion.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

Interactive Artificial Life based on Behavior and Perception in a Virtual Environment.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

1999
Integration of reactive behaviors and enhanced topological map for robust mobile robot navigation.
IEEE Trans. Syst. Man Cybern. Part A, 1999

Human Computer Interface for Gesture-Based Editing System.
Proceedings of the 1oth International Conference on Image Analysis and Processing (ICIAP 1999), 1999

1998
Integrated control architecture based on behavior and plan for mobile robot navigation.
Robotica, 1998

Window capturing-based application sharing under heterogeneous window systems.
Comput. Graph., 1998

1997
Finger mouse and gesture recognition system as a new human computer interface.
Comput. Graph., 1997

1996
Robust image segmentation using genetic algorithm with a fuzzy measure.
Pattern Recognit., 1996

An Integration Scheme for Image Segmentation and Labeling Based on Markov Random Field Model.
IEEE Trans. Pattern Anal. Mach. Intell., 1996

CAIR-2 Intelligent Mobile Robot for Guidance and Delivery.
AI Magazine, 1996

1995
An integrated approach for scene understanding based on Markov Random Field model.
Pattern Recognit., 1995

Fast and Effective Multiple Moving Targets Tracking Method for Mobile Robots.
Proceedings of the 1995 International Conference on Robotics and Automation, 1995

The Multimedia Desktop Conference System Adaptability in Network Traffic on LAN.
Proceedings of the 19th International Computer Software and Applications Conference (COMPSAC'95), 1995

1994
A systematic way for region-based image segmentation based on Markov Random Field model.
Pattern Recognit. Lett., 1994

A neural network capable of learning and inference for visual pattern recognition.
Pattern Recognit., 1994

A high-quality 3D multiview model-building technique based on CAD.
Mach. Vis. Appl., 1994

1993
Efficient 3-D object representation and recognition based on CAD.
Pattern Recognit. Lett., 1993

Efficient image labeling based on markov random field and error backpropagation network.
Pattern Recognit., 1993

Efficient view sphere tessellation method based on halfedge data structure and quadtree.
Comput. Graph., 1993

Discrete approximation of the Koch curve.
Comput. Graph., 1993


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