Jinki Jung

Orcid: 0000-0001-6202-871X

According to our database1, Jinki Jung authored at least 19 papers between 2008 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Discipline vs guidance: comparison of visual engagement approaches in immersive virtual environments.
Multim. Tools Appl., 2021

2019
Annotation vs. Virtual Tutor: Comparative Analysis on the Effectiveness of Visual Instructions in Immersive Virtual Reality.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

2018
Effects of interface on procedural skill transfer in virtual training: Lifeboat launching operation study.
Comput. Animat. Virtual Worlds, 2018

Ensuring Safety in Augmented Reality from Trade-off Between Immersion and Situation Awareness.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

Guiding Smombies: Augmenting Peripheral Vision with Low-Cost Glasses to Shift the Attention of Smartphone Users.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2015
An Adaptive Augmented Reality Interface for Hand Based on Probabilistic Approach.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2014
Real-time sensor-fusion based indoor localization for mobile Augmented Reality.
Proceedings of the 2014 International Conference on Virtual Systems & Multimedia, 2014

Augmented keyboard: a virtual keyboard interface for smart glasses.
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014

2012
Efficient mobile AR technology using scalable recognition and tracking based on server-client model.
Comput. Graph., 2012

Efficient 3D content authoring framework based on mobile AR.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Smartphone as an augmented reality authoring tool via multi-touch based 3D interaction method.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

AR Paint: A Fusion System of a Paint Tool and AR.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

2011
Real-time recognition and tracking for augmented reality books.
Comput. Animat. Virtual Worlds, 2011

AR postcard: the augmented reality system with a postcard.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

Mobile Augmented Reality using scalable recognition and tracking.
Proceedings of the IEEE Virtual Reality Conference, 2011

2010
Online Scene Modeling for Interactive AR Applications.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

Multiple Page Recognition and Tracking for Augmented Books.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

2009
Real-time robust body part tracking for augmented reality interface.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

2008
Hybrid Visual Tracking for Augmented Books.
Proceedings of the Entertainment Computing, 2008


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