Ioannis Fudos

Orcid: 0000-0002-4137-0986

According to our database1, Ioannis Fudos authored at least 58 papers between 1995 and 2024.

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Bibliography

2024
Neural Moment Transparency.
Proceedings of the 45th Annual Conference of the European Association for Computer Graphics, 2024

2023
Deep and Fast Approximate Order Independent Transparency.
CoRR, 2023

Design of a VR Environment Optimized for Cultural Heritage Sites and Objects: The Use Case of Its Kale, Ioannina, Greece.
Proceedings of the Transdisciplinary Multispectral Modeling and Cooperation for the Preservation of Cultural Heritage, 2023

A Real-time Voice Interface for Intelligent Wheelchairs.
Proceedings of the 3rd International Conference on Interactive Media, 2023

Seek and Go: Data, Algorithms, and Interactive Tools for Pedestrian Navigation.
Proceedings of the Workshops of the EDBT/ICDT 2023 Joint Conference, 2023

Introducing a high-accuracy brain-computer interface (BCI) for intelligent wheelchairs.
Proceedings of the International Conference on Advances in Social Networks Analysis and Mining, 2023

2022
Deep hybrid order-independent transparency.
Vis. Comput., 2022

Shortest Path Algorithms for Pedestrian Navigation Systems.
Inf., 2022

Predicting Geometric Errors and Failures in Additive Manufacturing.
CoRR, 2022

Design and implementation of obstacle detection system for powered wheelchairs.
Proceedings of the 7th South-East Europe Design Automation, 2022

A bi-directional shortest path calculation speed up technique for RDBMS.
Proceedings of the 7th South-East Europe Design Automation, 2022

2021
Deep Tiling: Texture Tile Synthesis Using a Deep Learning Approach.
CoRR, 2021

A Web and a Mobile Application to Explore the Cultural Heritage in the Greece-Albania Cross Border Region.
Proceedings of the Trandisciplinary Multispectral Modelling and Cooperation for the Preservation of Cultural Heritage, 2021

Virtualand: An Immersive Virtual Experience for Cultural and Natural Heritage Sites.
Proceedings of the Trandisciplinary Multispectral Modelling and Cooperation for the Preservation of Cultural Heritage, 2021

A comparative evaluation of RDBMS and GDBMS for shortest path operations on pedestrian navigation data.
Proceedings of the 6th South-East Europe Design Automation, 2021

Revisiting shortest path algorithms for navigation systems.
Proceedings of the 6th South-East Europe Design Automation, 2021

A data model for pedestrian routes.
Proceedings of the 6th South-East Europe Design Automation, 2021

Deep Tiling: Texture Tile Synthesis Using a Constant Space Deep Learning Approach.
Proceedings of the Advances in Visual Computing - 16th International Symposium, 2021

Temporal Parameter-Free Deep Skinning of Animated Meshes.
Proceedings of the Advances in Computer Graphics, 2021

2020
A Characterization of 3D Printability.
CoRR, 2020

2019
Deep Terrain Expansion: Terrain Texture Synthesis with Deep Learning.
Proceedings of the Computer Graphics & Visual Computing, 2019

A Mesh Correspondence Approach for Efficient Animation Transfer.
Proceedings of the Computer Graphics & Visual Computing, 2019

2018
Multiple Material Layer Visualization for Cultural Heritage Artifacts.
Proceedings of the GCH 2018, 2018

Reconstruction and Visualization of Cultural Heritage Artwork Objects.
Proceedings of the Transdisciplinary Multispectral Modeling and Cooperation for the Preservation of Cultural Heritage, 2018

Realistic Rendering of Material Aging for Artwork Objects.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

A Multifragment Renderer for Material Aging Visualization.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

2016
Tree-decomposable and Underconstrained Geometric Constraint Problems.
CoRR, 2016

PPS: Pose-to-Pose Skinning of Animated Meshes.
Proceedings of the Short Paper Proceedings of the 33rd Computer Graphics International, Heraklion, Greece, June 28, 2016

2015
k<sup>+</sup>-buffer: An Efficient, Memory-Friendly and Dynamic k-buffer Framework.
IEEE Trans. Vis. Comput. Graph., 2015

2014
Pose partitioning for multi-resolution segmentation of arbitrary mesh animations.
Comput. Graph. Forum, 2014

<i>k</i><sup>+</sup>-buffer: fragment synchronized k-buffer.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2014

AR-TagBrowse: Annotating and Browsing 3D Objects on Mobile Devices.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Depth-Fighting Aware Methods for Multifragment Rendering.
IEEE Trans. Vis. Comput. Graph., 2013

Efficient computation of constrained parameterizations on parallel platforms.
Comput. Graph., 2013

Direct rendering of Boolean combinations of self-trimmed surfaces.
Comput. Aided Des., 2013

2012
Feature-based 3D morphing based on geometrically constrained spherical parameterization.
Comput. Aided Geom. Des., 2012

S-buffer: Sparsity-aware Multi-fragment Rendering.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2011
GPU rigid skinning based on a refined skeletonization method.
Comput. Animat. Virtual Worlds, 2011

Parallel computation of spherical parameterizations for mesh analysis.
Comput. Graph., 2011

A parametric feature-based approach to reconstructing traditional filigree jewelry.
Comput. Aided Des., 2011

Z-fighting aware depth peeling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Feature-based 3D morphing based on geometrically constrained sphere mapping optimization.
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010

2009
An Interactive Tool Suite for Embossing 2D Images.
Proceedings of the Fifth International Conference on Signal-Image Technology & Internet-Based Systems, 2009

Skeleton-based Rigid Skinning for Character Animation.
Proceedings of the GRAPP 2009, 2009

2007
A feature based approach to re-engineering objects of freeform design by exploiting point cloud morphology.
Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling, 2007

Detecting features from sliced point clouds.
Proceedings of the GRAPP 2007, 2007

2005
A parametric feature-based CAD system for reproducing traditional pierced jewellery.
Comput. Aided Des., 2005

2004
Thin Client Access to a Visualization Environment.
Proceedings of the Computational Science, 2004

Using Poxels for Reproducing Traditional Pierced Byzantine Jewellery.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2002
An efficient shape-based approach to image retrieval.
Pattern Recognit. Lett., 2002

Geometric-Similarity Retrieval in Large Image Bases.
Proceedings of the 18th International Conference on Data Engineering, San Jose, CA, USA, February 26, 2002

2001
Distributed Location Databases for Tracking Highly Mobile Objects.
Comput. J., 2001

1998
An Efficient Hierarchical Scheme for Locating Highly Mobile Users.
Proceedings of the 1998 ACM CIKM International Conference on Information and Knowledge Management, 1998

1997
A Graph-Constructive Approach to Solving Systems of Geometric Constraints.
ACM Trans. Graph., 1997

1996
On Pattern Occurrences in a Random Text.
Inf. Process. Lett., 1996

Correctness proof of a geometric constraint solver.
Int. J. Comput. Geom. Appl., 1996

Constraint-based parametric conics for CAD.
Comput. Aided Des., 1996

1995
Geometric constraint solver.
Comput. Aided Des., 1995


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