Ioannis Maragoudakis

According to our database1, Ioannis Maragoudakis authored at least 12 papers between 1997 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
eShadow+: Mixed Reality Storytelling Inspired by Traditional Shadow Theatre.
Proceedings of the 46th IEEE Annual Computers, Software, and Applications Conferenc, 2022

2021
Cooking STEAM: A Case Study on Establishing a STEAM Learning Community using a Performative Framework and Cooking.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

The Design of a Serious Game to Enable the Exploration of the Binary System.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

EPuppet: A Mobile App to Extend a Digital Storytelling Platform with New Capabilities.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

Using the PerFECt Framework to Invent Playful Learning Activities for Exploring the Binary System.
Proceedings of the IEEE Global Engineering Education Conference, 2021

2019
PerFECt: A Performative Framework to Establish and Sustain Onlife Communities and Its Use to Design a Mobile App to Extend a Digital Storytelling Platform with New Capabilities.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019

2017
Design, Implementation and Evaluation of a Computer Science Teacher Training Programme for Learning and Teaching of Python Inside and Outside School - Establishing and Supporting Code Clubs to Learn Computer Programming by Self-contained Examples.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017

Using new media arts to enable project-based learning in technological education.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Playful creation of digital stories with eShadow.
Proceedings of the 11th International Workshop on Semantic and Social Media Adaptation and Personalization, 2016

1999
The SICMA Teleteaching Trial on ADSL and Intranet Networks.
Proceedings of the Multimedia Applications, Services and Techniques, 1999

1998
The SICMA Multimedia Server and Virtual Museum Application.
Proceedings of the Multimedia Applications, Services and Techniques, 1998

1997
The KYDONIA Multimedia Information Server.
Proceedings of the Multimedia Applications, Services and Techniques, 1997


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