Takatoshi Yoshida

Orcid: 0000-0001-9535-3885

According to our database1, Takatoshi Yoshida authored at least 40 papers between 2016 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
FeltSight.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

SonicSlate: A Walkable Flat-Panel Speaker Interface for Embodied Sound Interaction.
Proceedings of the Twentieth International Conference on Tangible, 2026

ROomBOT: A Room as an Assistive Robotic Interface based on Cable-Driven Parallel Robotics.
Proceedings of the Twentieth International Conference on Tangible, 2026

Animacy and the Eye of the Beholder: A Mixed-Methods Study on Cognitive Animacy with a Kinetic Origami Surface.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Touch Beyond Reach: Demonstrating Star-Nosed Mole-Inspired Mixed Reality Haptic Proximity Gloves.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Demonstrating "The Third Between Us": Multi-User Co-Presence through Shared Auditory-Haptic Vibroscapes.
Proceedings of the Augmented Humans International Conference 2026, 2026

The Third Between Us: Exploring Multi-User Co-Presence through Shared Auditory-Haptic Vibroscapes.
Proceedings of the Augmented Humans International Conference 2026, 2026

Designing "FeltSight": Feeling the World Like a Star-Nosed Mole.
Proceedings of the 2026 Designing Interactive Systems Conference, 2026

Composing Informational Atmospheres: A Research-Through-Design Method Using Reduced Perceptual Cues.
Proceedings of the 2026 Designing Interactive Systems Conference, 2026

Carrier Bag Narratives for More-than-Human Care: Rethinking Design, Maintenance, and Worldmaking in HCI.
Proceedings of the Companion Publication of the 2026 ACM Designing Interactive Systems Conference, 2026

2025
HaptoRoom: Designing Spatial and Reconfigurable Haptic Experience using Vibrotactile Floor Interface.
Proceedings of the Nineteenth International Conference on Tangible, 2025

A Participant-Driven Spatial Narrative for Cultural Exhibitions.
Proceedings of the SIGGRAPH Asia 2025 Posters, 2025

Experience Sharing Box: A Platform for Capturing, Storing, and Playback of Multisensory Memory.
Proceedings of the SIGGRAPH Asia 2025 Emerging Technologies, 2025

Public Hand: Proximity-Aware Manipulation of Robotic Hand Shared with Multi-User in Robotic Room.
Proceedings of the ACM SIGGRAPH 2025 Emerging Technologies, 2025

Demonstrating "FeltSight": Star-nosed Mole-inspired Mixed Reality Haptic Gloves.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

Technology of Center of Gravity Trajectory Sensing for Assessing Balance of the Elderly.
Proceedings of the Human Aspects of IT for the Aged Population, 2025

Piano Duo: Haptic Sharing System Supports Two-Piano Practice.
Proceedings of the IEEE World Haptics Conference, 2025

The Audible Giant: Transforming Tiny Sounds into Human-Scale Experiences.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Yurt Portal: A Nomadic Spatial Media with Real-Time Cross-Cultural Mirroring for Embodied Digital Tourism.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Understanding the Floor Experience: A Case Study of the Soft and Hard Floor Material Effect on Subjective Impression of the Exhibited Objects.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

The Grounded Experience: The Effect of Floor Design Typologies on Human Behavioral and Cognitive Experience.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025

2024
GentlePoles : Designing Wooden Pole Actuators for Guiding People.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

HaptoRoom: Using Vibrotactile Floor Interfaces To Enable Reconfigurable Haptic Interaction Onto Any Furniture Surfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024

Tactile Clip: A Wearable Device for Inducing Softness Illusion Through Skin Deformation.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024

2023
SolefulTap: Augmenting Tap Dancing Experience using a Floor-Type Impact Display.
CoRR, 2023

ForceField: Visualizing Intermaterial Interaction through Floor and Depth Sensing.
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023

2022
Flexel: A Modular Floor Interface for Room-Scale Tactile Sensing.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

2021
Realistic 3D Swept-Volume Display with Hidden-Surface Removal Using Physical Materials.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

inDepth: Force-based Interaction with Objects beyond A Physical Barrier.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

2020
Realistic Volumetric 3D Display Using Physical Materials.
Proceedings of the SIGGRAPH Asia 2020 Emerging Technologies, 2020

KI/OSK: Practice Study of Load Sensitive Board for Farmers Market.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
3D touch point detection on load sensitive surface based on continuous fluctuation of a user hand.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

2017
Optimized HMD system for underwater VR experience.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Gushed Light Field: Video Showcase of Aerosol-Based Fog Display.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Design method for gushed light field: aerosol-based aerial and instant display.
Proceedings of the 8th Augmented Human International Conference, 2017

2016
Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed Pixelated Lighting.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Gushed Diffusers: Fast-moving, Floating, and Lightweight Midair Display.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Phyxel: realistic display using physical objects with high-speed spatially pixelated lighting.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Gushed light field: design method for aerosol-based fog display.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016


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