Jacob Habgood
According to our database1,
Jacob Habgood authored at least 9 papers
between 2006 and 2024.
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Bibliography
2024
Experiments in games: modding the Zool Redimensioned warning system to support players' skill acquisition and attrition rate.
Proceedings of the 46th Annual Meeting of the Cognitive Science Society, 2024
2019
UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification.
Int. J. Hum. Comput. Stud., 2019
Towards an Objective Measure of Presence: Examining Startle Reflexes in a Commercial Virtual Reality Game.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Rapid, Continuous Movement Between Nodes as an Accessible Virtual Reality Locomotion Technique.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2007
Proceedings of the User Modeling 2007, 11th International Conference, 2007
2006
The game maker's apprentice - game development for beginners.
Apress, ISBN: 978-1-59059-615-9, 2006