Jacob Habgood

According to our database1, Jacob Habgood authored at least 9 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2024
Experiments in games: modding the Zool Redimensioned warning system to support players' skill acquisition and attrition rate.
Proceedings of the 46th Annual Meeting of the Cognitive Science Society, 2024

2019
UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification.
Int. J. Hum. Comput. Stud., 2019

Towards an Objective Measure of Presence: Examining Startle Reflexes in a Commercial Virtual Reality Game.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Using Pirate Plunder to Develop Children's Abstraction Skills in Scratch.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Rapid, Continuous Movement Between Nodes as an Accessible Virtual Reality Locomotion Technique.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

2017
Researching Adaptivity for Individual Differences in Numeracy Games.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

HCI Lessons From PlayStation VR.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2007
Modeling the Acquisition of Fluent Skill in Educational Action Games.
Proceedings of the User Modeling 2007, 11th International Conference, 2007

2006
The game maker's apprentice - game development for beginners.
Apress, ISBN: 978-1-59059-615-9, 2006


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