Jaime Banks

Orcid: 0000-0002-7598-4337

According to our database1, Jaime Banks authored at least 26 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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Bibliography

2024
It feels, therefore it is: Associations between mind perception and mind ascription for social robots.
Comput. Hum. Behav., April, 2024

Persistence, Emergence, and Fadeout: Influence of AI Teammates on the Salience of Human Identities at Work.
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024

The [Object, Me, Symbiote, Other] in the Machine: Insights from Video Game Psychology for Teleoperator-Robot Relations.
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024

Murmuring Crowds and Flickering Lights: Exploring Sense of Place Across Spatial Materialities and Valences.
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024

Mixed evidence of a Moral Mind Heuristic in Zero-History HRI: The (Unstable) Concomitance of Mind, Morality, and Trust Judgments.
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024

2023
A Kind Apart: The Limited Application of Human Race and Sex Stereotypes to a Humanoid Social Robot.
Int. J. Soc. Robotics, November, 2023

Perceived Moral Patiency of Social Robots: Explication and Scale Development.
Int. J. Soc. Robotics, January, 2023

2022
Breaking the Typecast? Moral Status and Trust in Robotic Moral Patients.
Proceedings of the Social Robots in Social Institutions, 2022

2021
Good Robots, Bad Robots: Morally Valenced Behavior Effects on Perceived Mind, Morality, and Trust.
Int. J. Soc. Robotics, 2021

Framing Effects on Judgments of Social Robots' (Im)Moral Behaviors.
Frontiers Robotics AI, 2021

From Warranty Voids to Uprising Advocacy: Human Action and the Perceived Moral Patiency of Social Robots.
Frontiers Robotics AI, 2021

The Space Between: Nature and Machine Heuristics in Evaluations of Organisms, Cyborgs, and Robots.
Cyberpsychology Behav. Soc. Netw., 2021

2020
Theory of Mind in Social Robots: Replication of Five Established Human Tests.
Int. J. Soc. Robotics, 2020

Optimus Primed: Media Cultivation of Robot Mental Models and Social Judgments.
Frontiers Robotics AI, 2020

2019
The common player-avatar interaction scale (cPAX): Expansion and cross-language validation.
Int. J. Hum. Comput. Stud., 2019

A perceived moral agency scale: Development and validation of a metric for humans and social machines.
Comput. Hum. Behav., 2019

Social and Entertainment Gratifications of Videogame Play Comparing Robot, AI, and Human Partners.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

A Common Social Distance Scale for Robots and Humans<sup>*</sup>.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

2017
Multimodal, multiplex, multispatial: A network model of the self.
New Media Soc., 2017

A mere holding effect: Haptic influences on impression formation through mobile dating apps.
Comput. Hum. Behav., 2017

2016
Avatars are (sometimes) people too: Linguistic indicators of parasocial and social ties in player-avatar relationships.
New Media Soc., 2016

Diversion Drives and Superlative Soldiers: Gaming as Coping Practice among Military Personnel and Veterans.
Game Stud., 2016

Emotion, anthropomorphism, realism, control: Validation of a merged metric for player-avatar interaction (PAX).
Comput. Hum. Behav., 2016

2015
Communicating age in Second Life: The contributions of textual and visual factors.
New Media Soc., 2015

Grand Theft Auto(mation): Travel Mode Habits and Video Games.
Int. J. Technol. Hum. Interact., 2015

Object, Me, Symbiote, Other: A social typology of player-avatar relationships.
First Monday, 2015


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