James Paul Gee

According to our database1, James Paul Gee authored at least 7 papers between 1984 and 2008.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2008
Video Games and Embodiment.
Games Cult., 2008

New perspectives on learning through (game) design.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Playing to learn game design skills in a game context.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

What's a screen mean in a video game?
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2006
Why Game Studies Now? Video Games: A New Art Form.
Games Cult., 2006

2003
What video games have to teach us about learning and literacy.
Comput. Entertain., 2003

1984
Empirical Evidence for Narrative Structure.
Cogn. Sci., 1984


  Loading...