Jamie Ng

Orcid: 0000-0003-2487-9251

According to our database1, Jamie Ng authored at least 29 papers between 2001 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2019
Using Visual Intelligence to Automate Maintenance Task Guidance and Monitoring on a Head-mounted Display.
Proceedings of the ICRAI 2019: 5th International Conference on Robotics and Artificial Intelligence, 2019

An Adaptive Fitting Approach for the Visual Detection and Counting of Small Circular Objects in Manufacturing Applications.
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019

2018
Evaluating an augmented remote assistance platform to support industrial applications.
Proceedings of the 4th IEEE World Forum on Internet of Things, 2018

2016
Investigating gesture-based avatar game representations in teenagers, younger and older adults.
Entertain. Comput., 2016

Extraction, Rendering and Augmented Interaction in the Wire Assembly of Commercial Aircraft.
Proceedings of the 2016 IEEE International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, 2016

Comparing Three Task Guidance Interfaces for Wire Harness Assembly.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Exploring the Use of Visual Annotations in a Remote Assistance Platform.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Needs and attitudes of Singaporeans towards home service robots: a multi-generational perspective.
Univers. Access Inf. Soc., 2015

Methodological Issues in Scenario-Based Evaluation of Human-Robot Interaction.
Int. J. Soc. Robotics, 2015

Augmented Wire Routing Navigation for Wire Assembly.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

Communication in the Changing Dyadic Interaction of Diverse Players.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2013
The dynamics of younger and older adult's paired behavior when playing an interactive silhouette game.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Comparing avatar game representation preferences across three age groups.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Older adults' attitudes toward homes service robots.
Proceedings of the Workshop at SIGGRAPH Asia, 2012

Effect of scenario media on elder adults' evaluation of human-robot interaction.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

Effect of scenario media on human-robot interaction evaluation.
Proceedings of the International Conference on Human-Robot Interaction, 2012

Bridging gaps between three-generation families' Needs and Attitudes towards e-health technologies.
Proceedings of the IEEE 14th International Conference on e-Health Networking, 2012

Evaluating the influence of motivational and educational strategies in personalized medication management.
Proceedings of the IEEE 14th International Conference on e-Health Networking, 2012

Intergenerational gameplay: evaluating social interaction between younger and older players.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Co-creating games through intergenerational design workshops.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Wearable mobile augmented reality: evaluating outdoor user experience.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

Evaluating gesture-based games with older adults on a large screen display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2009
Eye HDR: gaze-adaptive system for displaying high-dynamic-range images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Why Taking Medicine Is a Chore - An Analysis of Routine and Contextual Factors in the Home.
Proceedings of the Human Centered Design, 2009

Gesture-based interaction with virtual 3D objects on large display: what makes it fun?
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2004
Towards personalised web intelligence.
Knowl. Inf. Syst., 2004

Mining emergent structures from mixed media For content retrieval.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

2002
Organizing and personalizing intelligence gathering from the web.
Intell. Syst. Account. Finance Manag., 2002

2001
FOCI: Flexible Organizer for Competitive Intelligence.
Proceedings of the 2001 ACM CIKM International Conference on Information and Knowledge Management, 2001


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