Jasper van Vught

According to our database1, Jasper van Vught authored at least 8 papers between 2011 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2019
The politics of game canonization: Tales from the frontlines of creating a national history of games.
Proceedings of the 2019 DiGRA International Conference: Game, 2019

2017
Considering play: From method to analysis.
Proceedings of the 2017 DiGRA International Conference, 2017

2014
From Automatic Sound Analysis of Gameplay Footage [Echos] to the Understanding of Player Experience [Ethos]: an Interdisciplinary Approach to Feedback- Based Gameplay Metrics.
Proceedings of the Music Technology meets Philosophy, 2014

2013
DeFragging Regulation: From putative effects to 'researched' accounts of player experience.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2012
Understanding player experience finding a usable model for game classification.
Proceedings of the 8th Australasian Conference on Interactive Entertainment, 2012

Feedback-based gameplay metrics: measuring player experience via automatic visual analysis.
Proceedings of the 8th Australasian Conference on Interactive Entertainment, 2012

Extracting game-play metric data from audio/video processing: a practical solution for game studies research.
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012

2011
Replacing preconceived accounts of digital games with experience of play: When parents went native in GTA IV.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011


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