Jeremy Shopf

According to our database1, Jeremy Shopf authored at least 7 papers between 2006 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2010
Fast, Stencil-Based Multiresolution Splatting for Indirect Illumination.
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010

Spatial Binning on the GPU.
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010

2009
Hierarchical Image-Space Radiosity for Interactive Global Illumination.
Comput. Graph. Forum, 2009

2008
Advanced interactive medical visualization on the GPU.
J. Parallel Distributed Comput., 2008

March of the Froblins: simulation and rendering massive crowds of intelligent and detailed creatures on GPU.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
Real-Time Isosurface Extraction Using the GPU Programmable Geometry Pipeline.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Procedural haptic texture.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006


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