Jesse Burstyn

According to our database1, Jesse Burstyn authored at least 12 papers between 2010 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2016
ReFlex: A Flexible Smartphone with Active Haptic Feedback for Bend Input.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

HoloFlex: A Flexible Holographic Smartphone with Bend Input.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Fitts' Law and the Effects of Input Mapping and Stiffness on Flexible Display Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
DisplaySkin: Exploring Pose-Aware Displays on a Flexible Electrophoretic Wristband.
Proceedings of the Ninth International Conference on Tangible, 2015

Effects of Display Sizes on a Scrolling Task using a Cylindrical Smartwatch.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

PrintPut: Resistive and Capacitive Input Widgets for Interactive 3D Prints.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2013
Flexkit: a rapid prototyping platform for flexible displays.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

FlexView: an evaluation of depth navigation on deformable mobile devices.
Proceedings of the Seventh International Conference on Tangible, 2013

2012
MultiPoint: Comparing laser and manual pointing as remote input in large display interactions.
Int. J. Hum. Comput. Stud., 2012

2011
Pointable: an in-air pointing technique to manipulate out-of-reach targets on tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

WaveForm: remote video blending for VJs using in-air multitouch gestures.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
gBook: an e-book reader with physical document navigation techniques.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010


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