Jiahui Dong
Orcid: 0000-0001-9211-3149
According to our database1,
Jiahui Dong authored at least 16 papers
between 2019 and 2026.
Collaborative distances:
Collaborative distances:
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Bibliography
2026
Event-triggered fixed-time control for marine generator excitation system with super-twisting observer.
J. Frankl. Inst., 2026
DCMG-VQA: A Robust Visual Question Answering Framework Based on Dynamic Cross-Modal Gating and Contrastive Alignment.
Proceedings of the 2026 International Conference on Communication Networks and Machine Learning (CNML), Chongqing, China, January 30, 2026
DCFM: A Dynamic Cross-Modal Fusion Mechanism Based on Adaptive Semantic Gating for Visual Question Answering.
Proceedings of the 2026 International Conference on Communication Networks and Machine Learning (CNML), Chongqing, China, January 30, 2026
2025
CoRR, September, 2025
Comput. Animat. Virtual Worlds, 2025
Proceedings of the Service-Oriented Computing - 23rd International Conference, 2025
2024
Understanding Pitfalls and Opportunities of Applying Heuristic Evaluation Methods to VR Training Systems: An Empirical Study.
Int. J. Hum. Comput. Interact., May, 2024
2023
A Comparative Study of Landslide Susceptibility Mapping Using Bagging PU Learning in Class-Prior Probability Shift Datasets.
Remote. Sens., December, 2023
Proc. ACM Comput. Graph. Interact. Tech., 2023
J. Electronic Imaging, 2023
2022
Measuring coauthors' credit in medicine field - Based on author contribution statement and citation context analysis.
Inf. Process. Manag., 2022
2021
Hole-filling based on content loss indexed 3D partial convolution network for freehand ultrasound reconstruction.
Comput. Methods Programs Biomed., 2021
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Relation Modeling with Graph Convolutional Networks for Facial Action Unit Detection.
Proceedings of the MultiMedia Modeling - 26th International Conference, 2020
2019
IEEE Trans. Computational Imaging, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019