Jian Tang

Orcid: 0000-0002-8283-1961

Affiliations:
  • Central University of Finance and Economics, School of Information, Beijing, China


According to our database1, Jian Tang authored at least 17 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
Science Gamers, Citizen Scientists, and Dabblers: Characterizing Player Engagement in Two Citizen Science Games.
Int. J. Hum. Comput. Interact., May, 2023

2022
Understanding the Impact of Message Framing on Health Knowledge Adoption: The Role of Psychological Distance.
Proceedings of the 21st Wuhan International Conference on E-Business, 2022

2021
How the type and valence of feedback information influence volunteers' knowledge contribution in citizen science projects.
Inf. Process. Manag., 2021

Examining the Effects of Feedback-giving as a Gamification Mechanic in Crowd Rating Systems.
Int. J. Hum. Comput. Interact., 2021

A Meta-review of Gamification Research.
Proceedings of the Diversity, Divergence, Dialogue, 2021

Investigating Influencing Factors for Public Service Capacities of Digital Government.
Proceedings of the ICCSE '21: 5th International Conference on Crowd Science and Engineering, Jinan, China, October 16, 2021

2020
Effects of feedback design and dispositional goal orientations on volunteer performance in citizen science projects.
Comput. Hum. Behav., 2020

The impact of atmospheric cues on consumers' approach and avoidance behavioral intentions in social commerce websites.
Comput. Hum. Behav., 2020

2019
Examining the influential factors for continued social media use.
Ind. Manag. Data Syst., 2019

Exploring the impact of game framing and task framing on user participation in citizen science projects.
Aslib J. Inf. Manag., 2019

Investigating the Influence of Task Complexity and Outcome Variety on User Performance in Crowdsourcing Projects.
Proceedings of the 18th Wuhan International Conference on E-Business, 2019

How "Task-Individual Fit" Influences User Contribution Behaviors in Citizen Science.
Proceedings of the ICCSE'19: The 4th International Conference on Crowd Science and Engineering, Jinan, China, October 18, 2019

2018
A novel trust management scheme based on Dempster-Shafer evidence theory for malicious nodes detection in wireless sensor networks.
J. Supercomput., 2018

Gamification and Basic Human Needs in Information Technology Design: A Literature Analysis.
Proceedings of the 3rd International Conference on Crowd Science and Engineering, 2018

2017
Investigating the Impacts of Task characteristics in Gamified Citizen Science.
Proceedings of the 21st Pacific Asia Conference on Information Systems, 2017

2016
Exploring the Motivational Affordances of Danmaku Video Sharing Websites: Evidence from Gamification Design.
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016

2015
Points, stories, worlds, and diegesis: Comparing player experiences in two citizen science games.
Comput. Hum. Behav., 2015


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