João Bernardo

According to our database1, João Bernardo authored at least 6 papers between 1990 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2025
A Journey Through Cyberium: Creating User Stories for a Dystopic World to Teach Requirements Engineering.
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering Education and Training, 2025

Would I Use It? A Study with Experts Exploring Game Design Storytelling as a Facilitating Process for Creating Educational Gamification.
Proceedings of the 17th International Conference on Computer Supported Education, 2025

2024
Palavras Mágicas: Um jogo de aventura para exercitar a aprendizagem de tempos verbais.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024

GDS System: Uma proposta de construção da gamificação educacional através de narrativa.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024

2000
Solving Multiple Layer Containment Problems Using Iterative Methods.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

1990
Marker-making using automatic placement of irregular shapes for the garment industry.
Comput. Graph., 1990


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