João Bernardo
According to our database1,
João Bernardo
authored at least 6 papers
between 1990 and 2025.
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Bibliography
2025
A Journey Through Cyberium: Creating User Stories for a Dystopic World to Teach Requirements Engineering.
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering Education and Training, 2025
Would I Use It? A Study with Experts Exploring Game Design Storytelling as a Facilitating Process for Creating Educational Gamification.
Proceedings of the 17th International Conference on Computer Supported Education, 2025
2024
Palavras Mágicas: Um jogo de aventura para exercitar a aprendizagem de tempos verbais.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024
GDS System: Uma proposta de construção da gamificação educacional através de narrativa.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024
2000
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000
1990
Marker-making using automatic placement of irregular shapes for the garment industry.
Comput. Graph., 1990