Marcela Pessoa

Orcid: 0000-0002-3064-5585

According to our database1, Marcela Pessoa authored at least 8 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
A Journey to Identify Users' Classification Strategies to Customize Game-Based and Gamified Learning Environments.
IEEE Trans. Learn. Technol., 2024

2023
Learning Analytics in Introductory Programming Courses: A Showcase from the Federal University of Amazonas.
Revista Brasileira de Informática na Educ., 2023

2022
Are They Learning or Playing? Moderator Conditions of Gamification's Success in Programming Classrooms.
ACM Trans. Comput. Educ., 2022

GARFIELD: A Recommender System to Personalize Gamified Learning.
Proceedings of the Artificial Intelligence in Education - 23rd International Conference, 2022

2020
Investigação Empírica sobre os Efeitos da Gamificação de um Juiz Online em uma Disciplina de Introdução à Programação.
Revista Brasileira de Informática na Educ., 2020

O livro do conhecimento: um serious game educacional para aprendizagem de ortografia da Língua Portuguesa.
Revista Brasileira de Informática na Educ., 2020

2019
Looking for Pets: a game for the logical reasoning development.
Proceedings of the IEEE Frontiers in Education Conference, 2019

2011
ACAKS: An Ad-Collection-Aware Keyword Selection Approach for Contextual Advertising.
J. Inf. Data Manag., 2011


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