Tayana Conte

Orcid: 0000-0001-6436-3773

According to our database1, Tayana Conte authored at least 274 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Journey to Identify Users' Classification Strategies to Customize Game-Based and Gamified Learning Environments.
IEEE Trans. Learn. Technol., 2024

2023
Investigating the Influence of Different Factors on the UX Evaluation of a Mobile Application.
Int. J. Hum. Comput. Interact., December, 2023

Analyzing the BizDev interface in an enterprise context: a case of developers acting in business.
Empir. Softw. Eng., November, 2023

Much more than a prediction: Expert-based software effort estimation as a behavioral act.
Empir. Softw. Eng., July, 2023

Looking for related posts on GitHub discussions.
PeerJ Comput. Sci., 2023

SwEDeL: Software Estimates' Defense Lenses Designed from Negotiation Methods.
Proceedings of the XXII Brazilian Symposium on Software Quality, 2023

IoThinking: A Design Thinking technique to support the design of IoT systems.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

UX-MAPPER: A User eXperience Method to Analyze App Store Reviews.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Using Networked Ontologies to support UX Evaluation in Immersive Context.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Moving on from the Software Engineers' Gambit: An Approach to Support the Defense of Software Effort Estimates.
Proceedings of the 45th IEEE/ACM International Conference on Software Engineering, 2023

UXNator: A Tool for Recommending UX Evaluation Methods.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

Engagement, Participation, and Liveness: Understanding Audience Interaction in Technology-Based Events.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

An Experience in the Gather.town: Factors That Promote Immersion in Systems for the Metaverse.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

A Problem Analysis in Game-Based Student Response System from UX Elements Perspective.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

Analyzing Software Architecture Documentation Models According to Agile Characteristics.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

Intersectionality in Computer Science: A Systematic Literature Review.
Proceedings of the 2023 IEEE/ACM 4th Workshop on Gender Equity, 2023

2022
Pots of Gold at the End of the Rainbow: What is Success for Open Source Contributors?
IEEE Trans. Software Eng., 2022

What Makes Agile Software Development Agile?
IEEE Trans. Software Eng., 2022

Summary of the 12th Brazilian Conference on Software and the 1st Latin American School on Software Engineering.
ACM SIGSOFT Softw. Eng. Notes, 2022

How has design thinking being used and integrated into software development activities? A systematic mapping.
J. Syst. Softw., 2022

What factors affect the UX in mobile apps? A systematic mapping study on the analysis of app store reviews.
J. Syst. Softw., 2022

SEXTAMT: A systematic map to navigate the wide seas of factors affecting expert judgment software estimates.
J. Syst. Softw., 2022

A Tool Proposal for Recommending Design Thinking Techniques in Software Development.
J. Softw. Eng. Res. Dev., 2022

On the Experimental Process in Evaluations of Brazilian Conversational Agents in Education.
Rev. Iberoam. de Tecnol. del Aprendiz., 2022

A core ontology on the Human-Computer Interaction phenomenon.
Data Knowl. Eng., 2022

Looking for related discussions on GitHub Discussions.
CoRR, 2022

Design for IoT: An Experimental Study to Understand How Design Thinking Can Help in the Elicitation of Requirements for IoT Systems.
Proceedings of the XXI Brazilian Symposium on Software Quality, 2022

Evaluating Approaches to Selecting Design Thinking Techniques : Quantitative and Qualitative Analysis.
Proceedings of the XXI Brazilian Symposium on Software Quality, 2022

What do students prefer - Use Cases, User Story or Design Thinking Techniques?
Proceedings of the XXI Brazilian Symposium on Software Quality, 2022

Joy to the Work: How Does Software Team Formation Strategy Influence Job Satisfaction?
Proceedings of the XXI Brazilian Symposium on Software Quality, 2022

Organizing Empirical Studies as Learning Iterations in Design Science Research Projects.
Proceedings of the XXI Brazilian Symposium on Software Quality, 2022

Developers in focus! Developer Experience Analysis in a Collaborative Modeling Tool.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022

Bots for Pull Requests: The Good, the Bad, and the Promising.
Proceedings of the 44th IEEE/ACM 44th International Conference on Software Engineering, 2022

Organizational Culture and its Impact on the BizDev Interface.
Proceedings of the 44th IEEE/ACM International Conference on Software Engineering: Software Engineering in Practice, 2022

The best defense is a good defense: adapting negotiation methods for tackling pressure over software project estimates.
Proceedings of the 44th IEEE/ACM International Conference on Software Engineering: New Ideas and Emerging Results ICSE (NIER) 2022, 2022

Let's Play! or Don't? The Impact of UX and Usability on the Adoption of a Game-based Student Response System.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

To the Next Level! an Exploratory Study on the Influence of User Experience on the Acceptance of a Gamified Learning Platform.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

Analysing Usability and UX in Peer Review Tools.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

Investigating Remote Teaching: How Google Meet and Zoom Affect Teachers and Students' Experience.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
Are UX Evaluation Methods Providing the Same Big Picture?
Sensors, 2021

Understanding UX Better: A New Technique to Go beyond Emotion Assessment.
Sensors, 2021

A framework for evaluating and improving requirements specifications based on the developers and testers perspective.
Requir. Eng., 2021

Towards to Transfer the Directives of Communicability to Software Projects: Qualitative Studies.
J. Softw. Eng. Res. Dev., 2021

The Pot of Gold at the End of the Rainbow: What is Success for Open Source Contributors?
CoRR, 2021

O uso da Lean Persona+ para Auxiliar a Elaboração de Requisitos de UX.
Proceedings of the Anais do WER21, 2021

Rotule-me! Uma experiência de Engenharia de Requisitos para um Sistema de Rotulagem.
Proceedings of the Anais do WER21, 2021

Helius: On a Recommendation System of Design Thinking Techniques for Software Development based on Professionals' Collaboration.
Proceedings of the Anais do WER21, 2021

Aplicando Técnicas de Design Thinking para a Especificação de Cenários na Elicitação de Requisitos.
Proceedings of the Anais do WER21, 2021

Diversidade de Gênero and Elicitação de Requisitos: Uso do GenderMag como Estratégia de Identificação de Requisitos de Usabilidade.
Proceedings of the Anais do WER21, 2021

Thinking About Gender: Combinando Design Thinking e GenderMag na Elicitação de Requisitos para um Software de Apoio a Avaliação de UX.
Proceedings of the Anais do WER21, 2021

LabelUX! Guidelines to support software engineers to design data labeling systems.
Proceedings of the SBQS '21: XX Brazilian Symposium on Software Quality, Virtual Event, Brazil, November 8, 2021

Requirements Behind Reviews: How do Software Practitioners See App User Reviews to Think of Requirements?
Proceedings of the SBQS '21: XX Brazilian Symposium on Software Quality, Virtual Event, Brazil, November 8, 2021

Directives of Communicability for Software Artifacts.
Proceedings of the SBQS '21: XX Brazilian Symposium on Software Quality, Virtual Event, Brazil, November 8, 2021

What really matters in Code Review? A study about challenges and opportunities related to code review in industry.
Proceedings of the SBQS '21: XX Brazilian Symposium on Software Quality, Virtual Event, Brazil, November 8, 2021

Organizing the Design Thinking Toolbox: Supporting the Requirements Elicitation Decision Making.
Proceedings of the 35th Brazilian Symposium on Software Engineering, 2021

Trust yourself! Or maybe not: factors related to overconfidence and uncertainty assessments of software effort estimates.
Proceedings of the 35th Brazilian Symposium on Software Engineering, 2021

Code Review is just reviewing code? A qualitative study with practitioners in industry.
Proceedings of the 35th Brazilian Symposium on Software Engineering, 2021

Towards an understanding of benefits and challenges in the use of design thinking in requirements engineering.
Proceedings of the SAC '21: The 36th ACM/SIGAPP Symposium on Applied Computing, 2021

Applying Usability Heuristics in the Context of Data Labeling Systems.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Buying time in software development: how estimates become commitments?
Proceedings of the 14th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering, 2021

An Interface Design Catalog for Interactive Labeling Systems.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

Design Thinking Techniques Selection in Software Development: On the Understanding of Designers and Software Engineers Choices.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

LogMe: An Application for Generating Logs in Immersive Interactions for UX Evaluation.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

It's a Match! A Knowledge based Recommendation System for Matching Technology with Events.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

Towards a Data-Driven Requirements Elicitation Tool through the Lens of Design Thinking.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

Immersive UX: A UX Evaluation Framework for Digital Immersive Experiences in the Context of Entertainment.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

2020
Supporting the teaching of design thinking techniques for requirements elicitation through a recommendation tool.
IET Softw., 2020

Checklist-based techniques with gamification and traditional approaches for inspection of interaction models.
IET Softw., 2020

e-VOL BPMN: a technique to support the evolution and learning of BPMN diagrams.
IET Softw., 2020

Code and commit metrics of developer productivity: a study on team leaders perceptions.
Empir. Softw. Eng., 2020

Software engineering for artificial intelligence and machine learning software: A systematic literature review.
CoRR, 2020

On the Use of Design Thinking: A Survey of the Brazilian Agile Software Development Community.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2020

Descrevendo requisitos de User eXperience em Critérios de Aceitação de User Stories.
Proceedings of the Anais do WER20, 2020

LESSQL: Dealing with Database Schema Changes in Continuous Deployment.
Proceedings of the 27th IEEE International Conference on Software Analysis, 2020

What are the differences between group and individual modeling when learning BPMN?
Proceedings of the SBSI'20: XVI Brazilian Symposium on Information Systems, 2020

A Design Thinking Techniques Recommendation Tool: An Initial and On-going Proposal.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Challenges and Learning from Remote Teaching of Usability and UX: An Experience Report.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Exploring the Directives of Communicability for Improving the Quality of Software Artifacts.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Evolution of BPMN Models through e-VOL BPMN.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Clouds are heavy!: A storm of relevant project-related terms to support newcomers' onboarding.
Proceedings of the 34th Brazilian Symposium on Software Engineering, 2020

UX trek: a post-interaction journey from immersive experience logs.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Towards an open repository for teaching software modeling applying active learning strategies.
Proceedings of the ICSE-SEET 2020: 42nd International Conference on Software Engineering, Software Engineering Education and Training, Seoul, South Korea, 27 June, 2020

To Inspect or to Test? What Approach Provides Better Results When It Comes to Usability and UX?
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

Straight to the Point - Evaluating What Matters for You: A Comparative Study on Playability Heuristic Sets.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

How to Better Form Software Development Teams? An Analysis of Different Formation Criteria.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

A Multiple Case Study of Artificial Intelligent System Development in Industry.
Proceedings of the EASE '20: Evaluation and Assessment in Software Engineering, 2020

Design Thinking in Software Requirements: What Techniques to Use? A Proposal for a Recommendation Tool.
Proceedings of the XXIII Iberoamerican Conference on Software Engineering, 2020

2019
Status Quo in Requirements Engineering: A Theory and a Global Family of Surveys.
ACM Trans. Softw. Eng. Methodol., 2019

Are scale-based techniques enough for learners to convey their UX when using a Learning Management System?
Revista Brasileira de Informática na Educ., 2019

On the contributions of non-technical stakeholders to describing UX requirements by applying proto-persona.
J. Softw. Eng. Res. Dev., 2019

What to expect, and how to improve online discussion forums: the instructors' perspective.
J. Internet Serv. Appl., 2019

Why use case specifications are hard to use in generating prototypes?
IET Softw., 2019

Overcoming Social Barriers When Contributing to Open Source Software Projects.
Comput. Support. Cooperative Work., 2019

Preface to the CIbSE 2018 Special Issue.
CLEI Electron. J., 2019

Students' and Instructors' Perceptions of Five Different Active Learning Strategies Used to Teach Software Modeling.
IEEE Access, 2019

Empirical Studies Concerning the Maintenance of BPMN Diagrams: A Systematic Mapping Study.
Proceedings of the 31st International Conference on Software Engineering and Knowledge Engineering, 2019

Towards a Conversational Agent to Support the Software Testing Education.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

UX-Tips: A UX evaluation technique to support the identification of software application problems.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

UML Acceptance: Analyzing the Students' Perception of UML Diagrams.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

Combining GQM+Strategies and OKR - Preliminary Results from a Participative Case Study in Industry.
Proceedings of the Product-Focused Software Process Improvement, 2019

Reducing the risks of communication failures through software models.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Using playability evaluation techniques in first person shooter games for virtual reality.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Directives of communicability: teaching students how to improve communication through software modeling.
Proceedings of the 41st International Conference on Software Engineering: Companion Proceedings, 2019

Directives of communicability: towards better communication through software models.
Proceedings of the 12th International Workshop on Cooperative and Human Aspects of Software Engineering, 2019

Walking through the method zoo: does higher education really meet software industry demands?
Proceedings of the 41st International Conference on Software Engineering: Software Engineering Education and Training, 2019

A Field Research on the Practices of High Performance Software Engineering Teams.
Proceedings of the 21st International Conference on Enterprise Information Systems, 2019

Understanding Development Process of Machine Learning Systems: Challenges and Solutions.
Proceedings of the 2019 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2019

Land of Lost Knowledge: An Initial Investigation into Projects Lost Knowledge.
Proceedings of the 2019 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2019

Negative Emotions, Positive Experience: What Are We Doing Wrong When Evaluating the UX?
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Applying user-centered techniques to analyze and design a mobile application.
J. Softw. Eng. Res. Dev., 2018

Influence Factors in Software Productivity - A Tertiary Literature Review.
Int. J. Softw. Eng. Knowl. Eng., 2018

Technique for representing requirements using personas: a controlled experiment.
IET Softw., 2018

O Uso de Design Thinking no Apoio ao Desenvolvimento de Software: Um Estudo de Caso no Contexto de Academias de Musculação.
Proceedings of the Anais do WER18, 2018

Using IFML for user interface modeling: an empirical study (S).
Proceedings of the 30th International Conference on Software Engineering and Knowledge Engineering, 2018

Do Scale Type Techniques Identify Problems that Affect User eXperience? User Experience Evaluation of a Mobile Application (S).
Proceedings of the 30th International Conference on Software Engineering and Knowledge Engineering, 2018

ComD2: Family of Techniques for Inspecting Defects in Models that Affect Team Communication.
Proceedings of the 30th International Conference on Software Engineering and Knowledge Engineering, 2018

Evaluating Usability during the Web Application Development Process.
Proceedings of the 17th Brazilian Symposium on Software Quality, 2018

An experience report on teaching multiple design thinking techniques to software engineering students.
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018

What are the differences between group and individual modeling when learning UML?
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018

The contribution of non-technical stakeholders on the specification of UX requirements: an experimental study using the proto-persona technique.
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018

Evaluating Usability of IFML Models: How Usability is Perceived and Propagated.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Do Usability and Agility Combine?: Investigating the Adoption of Usability Modeling in an Agile Software Project in the Industry.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Creating Personas focused on Representing Potential Requirements to Support the Design of Applications.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Influence Factors for Knowledge Management Initiatives - A Systematic Mapping Study.
Proceedings of the 20th International Conference on Enterprise Information Systems, 2018

NExPlay - Playability Assessment for Non-experts Evaluators.
Proceedings of the 20th International Conference on Enterprise Information Systems, 2018

Defining, measuring and monitoring IT service goals and strategies: preliminary results and pitfalls from a qualitative study with IT service managers.
Proceedings of the 12th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2018

2017
Naming the pain in requirements engineering - Contemporary problems, causes, and effects in practice.
Empir. Softw. Eng., 2017

Estimativa de Projetos de Aplicativos Móveis: Um Mapeamento Sistemático da Literatura.
Proceedings of the 16th Brazilian Symposium on Software Quality, 2017

Como desenvolvedor quero utilizar user story para representar os requisitos que levam à definição do MVP e criação de Mockups.
Proceedings of the 16th Brazilian Symposium on Software Quality, 2017

How Do Software Developers Identify Design Problems?: A Qualitative Analysis.
Proceedings of the 31st Brazilian Symposium on Software Engineering, 2017

Analysing Requirements Communication Using Use Case Specification and User stories.
Proceedings of the 31st Brazilian Symposium on Software Engineering, 2017

Privacy Evaluation of Online Social Network Stories Feature: An Empirical Study with PDM.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

A Systematic Mapping Study on Research Contributions on UX Evaluation Technologies.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Evaluating the usability expressiveness of a USability-oriented INteraction and Navigation model.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Analyzing the Use Case Communicability.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

The Students' Perspectives on Applying Design Thinking for the Design of Mobile Applications.
Proceedings of the 39th IEEE/ACM International Conference on Software Engineering: Software Engineering Education and Training Track, 2017

Collaborative Identification of Code Smells: A Multi-Case Study.
Proceedings of the 39th IEEE/ACM International Conference on Software Engineering: Software Engineering in Practice Track, 2017

An Acceptance Empirical Assessment of Open Source Test Tools.
Proceedings of the ICEIS 2017, 2017

IFactor-KM: A Process for Supporting Knowledge Management Initiatives in Software Organizations Considering Influencing Factors.
Proceedings of the ICEIS 2017, 2017

How have Software Engineering Researchers been Measuring Software Productivity? - A Systematic Mapping Study.
Proceedings of the ICEIS 2017, 2017

Usability and User Experience Evaluation of Learning Management Systems - A Systematic Mapping Study.
Proceedings of the ICEIS 2017, 2017

Identifying Possible Requirements using Personas - A Qualitative Study.
Proceedings of the ICEIS 2017, 2017

Eliciting Strategies for the GQM+Strategies Approach in IT Service Measurement Initiatives.
Proceedings of the 2017 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2017

Is It Better to Learn from Problems or Erroneous Examples?
Proceedings of the 30th IEEE Conference on Software Engineering Education and Training, 2017

Aplicando Design Thinking em Engenharia de Software: Um Mapeamento Sistemático.
Proceedings of the XX Iberoamerican Conference on Software Engineering, 2017

Um Modelo sobre as Dificuldades para Especificar Casos de Uso.
Proceedings of the XX Iberoamerican Conference on Software Engineering, 2017

2016
When Software Impacts the Economy and Environment.
IEEE Softw., 2016

Evangelizing HCI research and practice in Brazil.
Interactions, 2016

Assessing the impact of real-time machine translation on multilingual meetings in global software projects.
Empir. Softw. Eng., 2016

Preventing Incomplete/Hidden Requirements: Reflections on Survey Data from Austria and Brazil.
Proceedings of the Software Quality. The Future of Systems- and Software Development, 2016

An Empirical Study to Evaluate the Feasibility of a UX and Usability Inspection Technique for Mobile Applications.
Proceedings of the 28th International Conference on Software Engineering and Knowledge Engineering, 2016

How Novice Software Engineers Apply User Interface Design Patterns: An Empirical Study.
Proceedings of the 28th International Conference on Software Engineering and Knowledge Engineering, 2016

Facilitando a Aprendizagem Organizacional em Melhoria de Processo de Software.
Proceedings of the 15th Brazilian Symposium on Software Quality, 2016

Utilizando Modelagem de Interação para Projetar uma Aplicação Móvel Multiusuário: Um Relato de Experiência.
Proceedings of the 15th Brazilian Symposium on Software Quality, 2016

Um processo baseado em modelagem de interação para o projeto de jogos educacionais a partir de livros: um estudo de caso no contexto de um jogo para dispositivos móveis.
Proceedings of the 15th Brazilian Symposium on Software Quality, 2016

Is a Picture worth a Thousand Words?: A Comparative Analysis of Using Textual and Graphical Approaches to Specify Use Cases.
Proceedings of the 30th Brazilian Symposium on Software Engineering, 2016

A comparative evaluation of interaction models for the design of interactive systems.
Proceedings of the 31st Annual ACM Symposium on Applied Computing, 2016

Representing the interaction and navigation of interactive systems through a usability-oriented model: A feasibility study.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

Overcoming open source project entry barriers with a portal for newcomers.
Proceedings of the 38th International Conference on Software Engineering, 2016

Linking Knowledge Mapping and Lessons Learned in a Research and Development Group: A Pilot Study.
Proceedings of the Enterprise Information Systems - 18th International Conference, 2016

Knowledge Mapping in a Research and Development Group - A Pilot Study.
Proceedings of the ICEIS 2016, 2016

Designing Activity Diagrams Aiming at Achieving Usability in Interactive Applications: An Empirical Study.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

A Taxonomy to Classify Risk End-User Profile in Interaction with the Computing Environment.
Proceedings of the Human Aspects of Information Security, Privacy, and Trust, 2016

Userbility: A Technique for the Evaluation of User Experience and Usability on Mobile Applications.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

Evaluation of UX Methods: Lessons Learned When Evaluating a Multi-user Mobile Application.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

PATHY: Using Empathy with Personas to Design Applications that Meet the Users' Needs.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

Software Project Managers' Perceptions of Productivity Factors: Findings from a Qualitative Study.
Proceedings of the 10th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2016

2015
Naming the Pain in Requirements Engineering: Comparing Practices in Brazil and Germany.
IEEE Softw., 2015

Evaluating the Feasibility of MAX: A Method Using Cards and a Board for Assessing the Post-Use UX.
Int. J. Softw. Eng. Knowl. Eng., 2015

How do software engineers apply an early usability inspection technique? A qualitative study.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

MoLVERIC: An Inspection Technique for MoLIC Diagrams.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Towards Building Knowledge on Causes of Critical Requirements Engineering Problems.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Designing Personas with Empathy Map.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

MAX: A Method for Evaluating the Post-use User eXperience through Cards and a Board.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Evaluating Software Engineers' Acceptance of a Technique and Tool for Web Usability Inspection.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Aplicando Design Thinking para Melhorar a Qualidade de um Aplicativo Web Móvel.
Proceedings of the 14th Brazilian Symposium on Software Quality, 2015

Increasing the Self-Efficacy of Newcomers to Open Source Software Projects.
Proceedings of the 29th Brazilian Symposium on Software Engineering, 2015

Eliciting Requirements Using Personas and Empathy Map to Enhance the User Experience.
Proceedings of the 29th Brazilian Symposium on Software Engineering, 2015

A controlled experiment with Usability Inspection Techniques applied to Use Case Specifications: comparing the MIT 1 and the UCE techniques.
Proceedings of the 18th ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2015

Evaluating a moLIC extension for collaborative systems design.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

MoLVERIC cards feasibility study: a technique for inspection of moLIC diagrams.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Knowledge Management and Organizational Culture in a Software Organization - A Case Study.
Proceedings of the 8th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering, 2015

Evaluating an Inspection Technique for Use Case Specifications - Quantitative and Qualitative Analysis.
Proceedings of the ICEIS 2015, 2015

Integrating the Usability into the Software Development Process - A Systematic Mapping Study.
Proceedings of the ICEIS 2015, 2015

Using a Study to Assess User eXperience Evaluation Methods from the Point of View of Users.
Proceedings of the ICEIS 2015, 2015

Evaluating HCI Design with Interaction Modeling and Mockups - A Case Study.
Proceedings of the ICEIS 2015, 2015

Checklist-based Inspection of SMarty Variability Models - Proposal and Empirical Feasibility Study.
Proceedings of the ICEIS 2015, 2015

Applying Knowledge Codification in a Post-mortem Process - A Practical Experience.
Proceedings of the ICEIS 2015, 2015

Characteristics of High Performance Software Development Teams.
Proceedings of the Enterprise Information Systems - 17th International Conference, 2015

What Are the Main Characteristics of High Performance Teams for Software Development?.
Proceedings of the ICEIS 2015, 2015

An Empirical Study about the Influence of Project Manager Personality in Software Project Effort.
Proceedings of the ICEIS 2015, 2015

Knowledge Creation and Loss within a Software Organization: An Exploratory Case Study.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Understanding and Supporting the Choice of an Appropriate Task to Start with in Open Source Software Communities.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Evaluating the Use of Pair Programming and Coding Dojo in Teaching Mockups Development: An Empirical Study.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Social Barriers Faced by Newcomers Placing Their First Contribution in Open Source Software Projects.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Avaliando a Experiência do Usuário e a Usabilidade de um Aplicativo Web Móvel: Um Relato de Experiência.
Proceedings of the XVIII IberoAmerican Conference on Software Engineering, 2015

Towards Successful Software Process Improvement Initiatives: Experiences from the Battlefield.
Proceedings of the 21st Americas Conference on Information Systems, 2015

2014
Knowledge Transfer between Senior and Novice Software Engineers: A Qualitative Analysis.
Proceedings of the 26th International Conference on Software Engineering and Knowledge Engineering, 2014

Persona Security: A Technique for Supporting the Elicitation of Security Requirements.
Proceedings of the 26th International Conference on Software Engineering and Knowledge Engineering, 2014

Identifying Threats to Validity and Control Actions in the Planning Stages of Controlled Experiments.
Proceedings of the 26th International Conference on Software Engineering and Knowledge Engineering, 2014

Usando Análise de Redes Sociais para Investigar a Disseminação do Conhecimento em Melhorias de Processos de Software.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Avaliando a qualidade de um aplicativo web móvel através de um teste de usabilidade: um relato de experiência.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Usando PABC-Pattern para Codificar o Conhecimento: Um Estudo Experimental.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Aplicando Design e Avaliação de Usabilidade para Melhorar a Qualidade de um Aplicativo Web Móvel.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Web DUE: Uma Técnica de Inspeção de Usabilidade de Mockups de Aplicações Web Guiada Por Zonas Próprias de Páginas Web.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Improving a Usability Inspection Technique Based on Quantitative and Qualitative Analysis.
Proceedings of the 2014 Brazilian Symposium on Software Engineering, Maceió, Brazil, September 28, 2014

Preliminary Empirical Identification of Barriers Faced by Newcomers to Open Source Software Projects.
Proceedings of the 2014 Brazilian Symposium on Software Engineering, Maceió, Brazil, September 28, 2014

Using a Controlled Experiment to Evaluate Usability Inspection Technologies for Improving the Quality of Mobile Web Applications Earlier in their Design.
Proceedings of the 2014 Brazilian Symposium on Software Engineering, Maceió, Brazil, September 28, 2014

Projetando diagramas de atividade visando a usabilidade de aplicações interativas.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Estudo comparativo entre diagrama de atividade e análise hierárquica de tarefas: uma análise da facilidade de modelagem e compreensão.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Técnica para projeto de diagramas de atividades visando a usabilidade nas aplicações interativas.
Proceedings of the Companion Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

The hard life of open source software project newcomers.
Proceedings of the 7th International Workshop on Cooperative and Human Aspects of Software Engineering, 2014

Practical Findings from Applying Innovative Design Usability Evaluation Technologies for Mockups of Web Applications.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

Towards a semantic knowledge base on threats to validity and control actions in controlled experiments.
Proceedings of the 2014 ACM-IEEE International Symposium on Empirical Software Engineering and Measurement, 2014

Is there a place for qualitative studies when identifying effort predictors?: a case in web effort estimation.
Proceedings of the 18th International Conference on Evaluation and Assessment in Software Engineering, 2014

Identificando Oportunidades de Melhoria em Tecnologias de Inspeção de Usabilidade para o Contexto Web Móvel através de um Experimento Controlado.
Proceedings of the XVII Iberoamerican Conference on Software Engineering, 2014

2013
Using an empirical study to evaluate the feasibility of a new usability inspection technique for paper based prototypes of web applications.
J. Softw. Eng. Res. Dev., 2013

Characterizing Usability Inspection Methods through the Analysis of a Systematic Mapping Study Extension.
CLEI Electron. J., 2013

Evaluating a Usability Inspection Technique by means of Industry Case Studies.
CLEI Electron. J., 2013

Improving Usability Inspection Technologies for Web Mockups through Empirical Studies.
Proceedings of the 25th International Conference on Software Engineering and Knowledge Engineering, 2013

Improving Software Engineers' Skills through the Simulation of Distributed Software Development in Academic Environments.
Proceedings of the 25th International Conference on Software Engineering and Knowledge Engineering, 2013

InspSoft 2.0: Um Jogo para o Ensino de Inspeção de Software.
Proceedings of the 12th Brazilian Symposium on Software Quality, 2013

Especificação e Automação Colaborativas de Testes utilizando a técnica BDD.
Proceedings of the 12th Brazilian Symposium on Software Quality, 2013

Towards Validating Complexity-Based Metrics for Software Product Line Architectures.
Proceedings of the 2013 VII Brazilian Symposium on Software Components, Architectures and Reuse, Brasília, DF, Brazil, September 29, 2013

Elicitação de Requisitos a partir de Modelos de Processos de Negócio e Modelos Organizacionais: Uma pesquisa para definição de técnicas baseadas em heurísticas.
Proceedings of Requirements Engineering@Brazil 2013, Rio de Janeiro, Brazil, July 16, 2013, 2013

Evaluating the REMO-EKD technique: A technique for the elicitation of software requirements based on EKD organizational models.
Proceedings of the Third IEEE International Workshop on Empirical Requirements Engineering, 2013

An Approach for the Elicitation of Usability Requirements in the Development of Web Applications.
Proceedings of Requirements Engineering@Brazil 2013, Rio de Janeiro, Brazil, July 16, 2013, 2013

Estudo comparativo entre técnicas de inspeção de usabilidade sobre diagramas de atividades.
Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013

Da Teoria à Prática: Aplicando técnicas de IHC em um Aplicativo Móvel voltado para Grávidas.
Proceedings of the Anais do IV Workshop sobre Ensino de IHC, 2013

A qualitative study about the life cycle of lessons learned.
Proceedings of the 6th International Workshop on Cooperative and Human Aspects of Software Engineering, 2013

An Ontology for Task Allocation to Teams in Distributed Software Development.
Proceedings of the 8th IEEE International Conference on Global Software Engineering, 2013

On the Identification of Best Practices for Improving the Efficiency of Testing Activities in Distributed Software Projects: Preliminary Findings from an Empirical Study.
Proceedings of the 8th IEEE International Conference on Global Software Engineering Workshops, 2013

A conceptual model to address threats to validity in controlled experiments.
Proceedings of the 17th International Conference on Evaluation and Assessment in Software Engineering, 2013

Realising web effort estimation: a qualitative investigation.
Proceedings of the 17th International Conference on Evaluation and Assessment in Software Engineering, 2013

Using Distributed Software Development in the improvement of communication and collaboration skills in SE courses: An observational study.
Proceedings of the 26th International Conference on Software Engineering Education and Training, 2013

2012
Using Empirical Studies to Evaluate the REMO Requirement Elicitation Technique.
Proceedings of the 24th International Conference on Software Engineering & Knowledge Engineering (SEKE'2012), 2012

Using the Results from a Systematic Mapping Extension to Define a Usability Inspection Method for Web Applications.
Proceedings of the 24th International Conference on Software Engineering & Knowledge Engineering (SEKE'2012), 2012

Improving a Web Usability Inspection Technique through an Observational Study.
Proceedings of the 24th International Conference on Software Engineering & Knowledge Engineering (SEKE'2012), 2012

A Set of Inspection Techniques on Software Product Line Models.
Proceedings of the 24th International Conference on Software Engineering & Knowledge Engineering (SEKE'2012), 2012

Comparing Knowledge Codification Approaches: An Empirical Study.
Proceedings of the 2012 Brazilian Symposium on Collaborative Systems, 2012

Strategic Alignment between Academy and Industry: A Virtuous Cycle to Promote Innovation in Technology.
Proceedings of the 26th Brazilian Symposium on Software Engineering, 2012

WE-QT: A Web Usability Inspection Technique to Support Novice Inspectors.
Proceedings of the 26th Brazilian Symposium on Software Engineering, 2012

Definindo uma abordagem para inspeção de usabilidade em modelos de projeto por meio de experimentação.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Towards a GSE international teaching network: mapping global software engineering courses.
Proceedings of the Second International Workshop on Collaborative Teaching of Globally Distributed Software Development, 2012

Systematic Literature Reviews in Distributed Software Development: A Tertiary Study.
Proceedings of the 2012 IEEE Seventh International Conference on Global Software Engineering, 2012

Assessing the impact of real-time machine translation on requirements meetings: a replicated experiment.
Proceedings of the 2012 ACM-IEEE International Symposium on Empirical Software Engineering and Measurement, 2012

The influence of human aspects on software process improvement: Qualitative research findings and comparison to previous studies.
Proceedings of the 16th International Conference on Evaluation & Assessment in Software Engineering, 2012

Evaluating a technique for requirements extraction from business process diagrams through empirical studies.
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012

Empirical assessment of WDP tool: A tool to support web usability inspections.
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012

Um estudo preliminar sobre Tipos de Personalidade em Equipes Scrum.
Proceedings of the XV Iberoamerican Conference on Software Engineering, 2012

Usabilidade de Aplicações Web Móvel: Avaliando uma Nova Abordagem de Inspeção através de Estudos Experimentais.
Proceedings of the XV Iberoamerican Conference on Software Engineering, 2012

2011
Programas de Melhoria de Processo de Software - Uma pesquisa sobre a influência dos aspectos humanos.
Proceedings of the 10th Brazilian Symposium on Software Quality, 2011

The Evolution and Impact of the Research in Distributed Software Development in Brazil.
Proceedings of the 25th Brazilian Symposium on Software Engineering, 2011

Inspeção de usabilidade em aplicações web guiada por funcionalidades.
Proceedings of the IHC+CLIHC '11: 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, Porto de Galinhas, Pernambuco, Brazil, October 25, 2011

WE-QT tool: uma ferramenta de apoio a inspeção de usabilidade de aplicações web.
Proceedings of the IHC+CLIHC '11: 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, Porto de Galinhas, Pernambuco, Brazil, October 25, 2011

Aspectos humanos que afetam um programa de melhoria de processo de software - Uma análise qualitativa.
Proceedings of the 14th Iberoamerican Conference on Software Engineering, 2011

Evoluindo um Assistente de Apoio à Inspeção de Usabilidade através de Estudos Experimentais.
Proceedings of the 14th Iberoamerican Conference on Software Engineering, 2011

Estudo sobre a Influência do Tipo de Personalidade do Inspetor no Desempenho de Inspeções de Usabilidade.
Proceedings of the 14th Iberoamerican Conference on Software Engineering, 2011

2010
Evoluindo uma Técnica de Avaliação de Usabilidade através de Estudos In Vitro e In Vivo.
Proceedings of the 9th Brazilian Symposium on Software Quality, 2010

Aplicação do Modelo de Aceitação de Tecnologia para uma Técnica de Inspeção de Usabilidade.
Proceedings of the 9th Brazilian Symposium on Software Quality, 2010

Aprimorando a Qualidade de um Serviço Web através de Teste de Usabilidade - Uma Experiência Prática.
Proceedings of the 9th Brazilian Symposium on Software Quality, 2010

Evolving a Wizard to Support Inspection Process through Qualitative and Quantitative Analysis.
Proceedings of the 24th Brazilian Symposium on Software Engineering, 2010

Impacto da usabilidade na educação a distância: um estudo de caso no Moodle IFAM.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Aplicando técnicas de inspeção de usabilidade para avaliar aplicações móveis.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Avaliação de usabilidade de aplicações em dispositivos móveis.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

2009
Web usability inspection technique based on design perspectives.
IET Softw., 2009

Improving a Web Usability Inspection Technique Using Qualitative and Quantitative Data from an Observational Study.
Proceedings of the XXIII Brazilian Symposium on Software Engineering, 2009

2008
Process Model Elicitation and a Reading Technique for Web Usability Inspections.
Proceedings of the Web Information Systems Engineering - WISE 2008 Workshops, 2008

Inspeção de Usabilidade em Organizações de Desenvolvimento de Software - Uma Experiência Prática.
Proceedings of the 7th Brazilian Symposium on Software Quality, 2008

2007
Scientific research ontology to support systematic review in software engineering.
Adv. Eng. Informatics, 2007

Gerência Quantitativa para o Processo de Desenvolvimento de Requisitos.
Proceedings of the 6th Brazilian Symposium on Software Quality, 2007

Usability Evaluation Based on Web Design Perspectives.
Proceedings of the First International Symposium on Empirical Software Engineering and Measurement, 2007

2006
Implantação de Melhoria de Processo de Software no Tribunal Superior Eleitoral.
Proceedings of the 5th Brazilian Symposium on Software Quality, 2006

2003
Definição e implantação do Processo de Software em uma empresa do Pólo de Software AmazonSoft.
Proceedings of the 2nd Brazilian Symposium on Software Quality, 2003


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