Johanna Bogon
Orcid: 0000-0002-7743-6529
According to our database1,
Johanna Bogon
authored at least 8 papers
between 2022 and 2023.
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Bibliography
2023
The Absence of Athletic Avatars' Effects on Physiological and Perceptual Responses while Cycling in Virtual Reality.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the Mensch und Computer 2023, 2023
Time and Timing in Video Games: How Video Game and Time Perception Research can benefit each other.
Proceedings of the Mensch und Computer 2023, 2023
2022
The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual Reality.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022