Johanna Bogon

Orcid: 0000-0002-7743-6529

According to our database1, Johanna Bogon authored at least 8 papers between 2022 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
The Absence of Athletic Avatars' Effects on Physiological and Perceptual Responses while Cycling in Virtual Reality.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Time and Timing in Human-Computer Interaction.
Proceedings of the Mensch und Computer 2023, 2023

Time and Timing in Video Games: How Video Game and Time Perception Research can benefit each other.
Proceedings of the Mensch und Computer 2023, 2023

2022
The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual Reality.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

How to Induce a Physical and Virtual Rubber Hand Illusion.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022


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