Jonysberg P. Quintino

Orcid: 0000-0003-4667-2243

According to our database1, Jonysberg P. Quintino authored at least 32 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Deep Learning in the Recognition of Activities of Daily Living Using Smartwatch Data.
Sensors, September, 2023

Behaviour recommendations with a deep learning model and genetic algorithm for health debt characterisation.
J. Biomed. Informatics, January, 2023

A Study on the Influence of Sensors in Frequency and Time Domains on Context Recognition.
Sensors, 2023

Exploring the Impact of Synthetic Data on Human Activity Recognition Tasks.
Proceedings of the International Neural Network Society Workshop on Deep Learning Innovations and Applications, 2023

Toward a Holistic Computational Representation for Sleep Quality and its Support for Explainability.
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023

2022
3D Object Reconstruction using Stationary RGB Camera.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022

Mixed Reality Laptops: A Protocol to Evaluate Enhanced Viewing Experiences on Consumer Laptops Using Parallax Engine.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

2021
Fast and Robust 3D Reconstruction Solution from Permissive Open-Source Code.
J. Interact. Syst., November, 2021

Grave Artifacts in Image Inpainting: Investigating the Causes and Untangling the Factors.
IEEE Access, 2021

Parallax Engine: Head Controlled Motion Parallax Using Notebooks' RGB Camera.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021

2020
Collaborative Feedback and Its Effects on Software Teams.
IEEE Softw., 2020

Using Local Refinements on 360 Stitching from Dual-fisheye Cameras.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Development of an Efficient 3D Reconstruction Solution from Permissive Open-Source Code.
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020

Extended by Design: A Toolkit for Creation of XR Experiences.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Ginput: a tool for fast hi-fi prototyping of gestural interactions in virtual reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

HuTrain: a Framework for Fast Creation of Real Human Pose Datasets.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

2019
Full mobile accessibility is a matter of respect: GuAMA update process for motor and hearing disability users.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Automating GUI response time measurements in mobile and web applications.
Proceedings of the 14th International Workshop on Automation of Software Test, 2019

Disabled User Role on Mobile Accessible Application Development.
Proceedings of the Advances in Usability and User Experience, 2019

How to Prioritize Accessibility in Agile Projects.
Proceedings of the Advances in Usability and User Experience, 2019

CasaE Xperience - Creation Method Focused in Accessibility.
Proceedings of the Advances in Usability and User Experience, 2019

Virtual Assistants: An Accessibility Assessment in Virtual Assistants for People with Motor Disability on Mobile Devices.
Proceedings of the Advances in Usability and User Experience, 2019

Being Inclusive: Is It Possible a Blind Person Learn Playing Guitar in an [Really] Accessible App?
Proceedings of the Advances in Usability and User Experience, 2019

How to Overcome the Challenges of Developing Responsive and Accessible Websites - A Case Study.
Proceedings of the Advances in Usability and User Experience, 2019

2018
360 Stitching from Dual-Fisheye Cameras Based on Feature Cluster Matching.
Proceedings of the 31st SIBGRAPI Conference on Graphics, Patterns and Images, 2018

Patch PlaNet: Landmark Recognition with Patch Classification Using Convolutional Neural Networks.
Proceedings of the 31st SIBGRAPI Conference on Graphics, Patterns and Images, 2018

An analysis on tools for accessibility evaluation in mobile applications.
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018

Virtual assistants for mobile interaction: a review from the accessibility perspective.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018

Empowering Continuous Delivery in Software Development: The DevOps Strategy.
Proceedings of the Software Technologies - 13th International Conference, 2018

From Theory to Practice: The Challenges of a DevOps Infrastructure as Code Implementation.
Proceedings of the 13th International Conference on Software Technologies, 2018

Developing a Corporate Chatbot for a Customer Engagement Program: A Roadmap.
Proceedings of the Intelligent Computing Theories and Application, 2018

2014
A middleware for context-aware integration of power system software.
Proceedings of the 7th Euro American Conference on Telematics and Information Systems, 2014


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