Jorge Luis Pérez-Medina

Orcid: 0000-0003-4864-0480

According to our database1, Jorge Luis Pérez-Medina authored at least 44 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Exploring user-defined gestures for lingual and palatal interaction.
J. Multimodal User Interfaces, September, 2023

2021
Designing Serious Games for Stimulating Cognitive Abilities Using iPlus Methodology.
Proceedings of the Advances in Human Factors and System Interactions, 2021

Usability Inspection of a Serious Game to Stimulate Cognitive Skills.
Proceedings of the Advances in Human Factors and System Interactions, 2021

Assessment of Adaptive Behavior in the Design of Serious Games for People with Disabilities.
Proceedings of the Advances in Industrial Design, 2021

Towards the Development of Serious Games Accessible for Users with Cognitive Disabilities.
Proceedings of the Advances in Human Factors and System Interactions, 2021

2020
A Gesture Elicitation Study of Nose-Based Gestures.
Sensors, 2020

GRAY WATCH: An Extended Design Process.
Proceedings of the Information Technology and Systems, 2020

Recognizing a sketched task model by multi-stroke gesture recognition.
Proceedings of the EICS '20: ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2020

A MATLAB-Based Tool Usability Evaluation for 3D Reconstruction Environments.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2020

Serious-Games-Based Exercises for Arthroplasty Rehabilitation.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2020

Using Expert Evaluation to Assess the Usability of an Educational Mobile Game for Cognitive Skills Training.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

Characterization and Socio-Cognitive Needs of People with Intellectual Disabilities.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2020

Designing a Serious Game for Labor Inclusion of People with Intellectual Disabilities Using iPlus Methodology.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2020

Evaluation of Open Source Mobile Phone Weather Applications.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

Accessibility Assessment of Mobile Meteorological Applications for Users with Low Vision.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

Web Accessibility Analysis of a Tele-Rehabilitation Platform: The Physiotherapist Perspective.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

2019
CROSSIDE: A Design Space for Characterizing Cross-Surface Collaboration by Sketching.
J. Vis. Lang. Comput., 2019

ePHoRt: Towards a Reference Architecture for Tele-Rehabilitation Systems.
IEEE Access, 2019

Usability Study of a Web-Based Platform for Home Motor Rehabilitation.
IEEE Access, 2019

Eliciting Contact-Based and Contactless Gestures With Radar-Based Sensors.
IEEE Access, 2019

Ensemble of Attractor Networks for 2D Gesture Retrieval.
Proceedings of the Advances in Computational Intelligence, 2019

Sketching by Cross-Surface Collaboration.
Proceedings of the Information Technology and Systems, 2019

Gesture Elicitation and Usability Testing for an Armband Interacting with Netflix and Spotify.
Proceedings of the Information Technology and Systems, 2019

GestMan: a cloud-based tool for stroke-gesture datasets.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2019

Crosside: A Cross-Surface Collaboration by Sketching Design Space.
Proceedings of the 25th International DMS Conference on Visualization and Visual Languages, 2019

Vector-based, Structure Preserving Stroke Gesture Recognition (P).
Proceedings of the 25th International DMS Conference on Visualization and Visual Languages, 2019

Evaluation of Smart Phone Open Source Applications for Air Pollution.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Remote Monitoring Air Quality in Dangerous Environments for Human Activities.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Evaluation of the Usability of a Mobile Application for Public Air Quality Information.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

User Experience Assessment of a Tele-Rehabilitation Platform: The Physiotherapist Perspective.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Detecting Human Factors that Induce Errors in Movement Patterns for the Development of a Web-Based Telerehabilitation Platform.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Improving Web Accessibility: Evaluation and Analysis of a Telerehabilitation Platform for Hip Arthroplasty Patients.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Heuristic Method of Evaluating Accessibility of Mobile in Selected Applications for Air Quality Monitoring.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

2018
!FTL, an Articulation-Invariant Stroke Gesture Recognizer with Controllable Position, Scale, and Rotation Invariances.
Proceedings of the 2018 on International Conference on Multimodal Interaction, 2018

2015
Towards the Definition of a Framework for the Management of Interactive Collaborative Learning Applications for Preschoolers.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

2010
A Software Engineering Method for the Design of Mixed Reality Systems.
Proceedings of the Engineering of Mixed Reality Systems, 2010

Approche Orientée Services pour la Réutilisation de Processus et d'Outils de Modélisation. (A Service Oriented Approach for Reuse Process and Modelling Tools).
PhD thesis, 2010

Approche orientée services pour la construction des environnements de modélisation.
Ingénierie des Systèmes d Inf., 2010

2009
A Service-Oriented Approach for Interactive System Design.
Proceedings of the Task Models and Diagrams for User Interface Design, 2009

A Service-Oriented Approach for Model Management.
Proceedings of the Memorias de la XII Conferencia Iberoamericana de Software Engineering (CIbSE 2009), 2009

2008
Approche orientée services pour la gestion de modèles.
Proceedings of the Actes du XXVIème Congrès INFORSID, 2008

2007
A Survey of Model Driven Engineering Tools for User Interface Design.
Proceedings of the Task Models and Diagrams for User Interface Design, 2007

Transformation et vérification de cohérence entre modèles du Génie Logiciel et modèles de l'Interface Homme-Machine.
Proceedings of the Actes du XXVème Congrès INFORSID, 2007


  Loading...