Jaime Muñoz Arteaga

Orcid: 0000-0002-3635-7592

According to our database1, Jaime Muñoz Arteaga authored at least 91 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Using a tangible system to promote inclusive, collaborative activities to learn relational algebra for students with hearing impairment.
Univers. Access Inf. Soc., November, 2023

An instrument for the determination of learning objects quality for students with visual impairment integrating the services theory (ILOBlind).
Univers. Access Inf. Soc., November, 2023

Developing a model to evaluate and improve user experience with hand motions in virtual reality environments.
Univers. Access Inf. Soc., August, 2023

A Learning Object Model for Chemistry Courses.
Rev. Iberoam. de Tecnol. del Aprendiz., August, 2023

Mixed Reality Ecosystem Architecture to Support Visuoconstructive Ability in Older Adults.
Rev. Iberoam. de Tecnol. del Aprendiz., May, 2023

Virtual Reality Environment for Surgical Skills Practice for Medical Students.
Proceedings of the XI Latin American Conference on Human Computer Interaction, 2023

2022
Impact of Human-Computer Interaction in the Global Sustainable Development Goals.
Proceedings of the Computational Intelligence Methodologies Applied to Sustainable Development Goals, 2022

Use of Learning Paths Through a Digital Ecosystem to Support Children With Learning Problems in Basic Math.
Rev. Iberoam. de Tecnol. del Aprendiz., 2022

Model for the Development of Virtual Reality Applications for Learning Geometry in Basic Education.
Proceedings of the International Congress of Trends in Educational Innovation, 2022

2021
A Lean UX Process Model for Virtual Reality Environments Considering ADHD in Pupils at Elementary School in COVID-19 Contingency.
Sensors, 2021

Iguales en las diferencias: iniciativas de investigación transnacionales sobre Informática Educativa en Latinoamérica en el periodo 2010-2020.
Revista Brasileira de Informática na Educ., 2021

Training of Drone Pilots through Virtual Reality Environments under the Gamification Approach in a University Context.
IxD&A, 2021

User-Centered Virtual Reality Environments to Support the Educational Needs of Children With ADHD in the COVID-19 Pandemic.
Rev. Iberoam. de Tecnol. del Aprendiz., 2021

Educational Inclusion Through ICT.
Rev. Iberoam. de Tecnol. del Aprendiz., 2021

2020
Towards User Enjoyment: An Algorithm for Enhancing Flow and Engagement in Virtual Reality Video Games.
Res. Comput. Sci., 2020

A year of HCI webinars in Latin America.
Interactions, 2020

Internet Data Analysis Methodology for Cyberterrorism Vocabulary Detection, Combining Techniques of Big Data Analytics, NLP and Semantic Web.
Int. J. Semantic Web Inf. Syst., 2020

Educational Pattern Classification Considering Dyslexia in Pupils at Elementary School.
Rev. Iberoam. de Tecnol. del Aprendiz., 2020

2019
A Content Model based on LOM specification Integrating Learning Disabilities: Toward an Adaptive Framework.
Res. Comput. Sci., 2019

An Eco-System Architectural Model for Delivering Educational Services to Children With Learning Problems in Basic Mathematics.
Int. J. Inf. Technol. Syst. Approach, 2019

Model driven multidisciplinary production of interactive environments.
Proceedings of the REHAB 2019: 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2019

2018
Occupational therapy for people with physical disability using interactive environments.
Univers. Access Inf. Soc., 2018

Applying the information search process model to analyze aspects in the design of serious games for children with hearing impairment.
Univers. Access Inf. Soc., 2018

Solution of the Assignment of Schedules Problem with the Gray Wolf Optimizer (GWO), Applying Evolutionary Parameters.
Res. Comput. Sci., 2018

Eye tracking-based behavioral study of users using e-voting systems.
Comput. Stand. Interfaces, 2018

Integration of gamification to assist literacy in children with special educational needs.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2017
Towards the definition of an instrument for usability testing on interactive collaborative applications.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

Design process for usable security and authentication using a user-centered approach.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

Use of an architectural model to assist children with learning problems in basic mathematics.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

Teaching experience of human-computer interaction at at autonomous university of aguascalientes.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

Design of Digital Literacy Environments Based-On Interactive Learning Services.
Proceedings of the Social Computing and Social Media. Applications and Analytics, 2017

2016
Multidisciplinary production of interactive environments to support occupational therapies.
J. Biomed. Informatics, 2016

A Visualization and Human-Computer Interaction Proposal in the Context of Pronunciation Information.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

Producer-Consumer Model of a Textbook for the Community of Human-Computer Interaction in Latin America.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

Validating Design Patterns for Mobile Groupware Applications by Expert Users: a USAER Case.
Computación y Sistemas, 2016

A Production Model of Mobile Applications for Children with Learning Problems in Basic Math.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016

Interaction Design Patterns from a Multicultural Perspective: Case Studies Panama, Colombia and Spain.
Proceedings of the Social Computing and Social Media, 2016

2015
An Interactive Ecosystem of Digital Literacy Services: Oriented to Reduce the Digital Divide.
Int. J. Inf. Technol. Syst. Approach, 2015

Agile Software Development Process Applied to the Serious Games Development for Children from 7 to 10 Years Old.
Int. J. Inf. Technol. Syst. Approach, 2015

Identifying common activities in the graphical user interface development process and their integration into the software-system development life cycle.
Comput. Sci. Inf. Syst., 2015

A Method to Develop Interactive Environments to Support Occupational Therapies.
Proceedings of the Ambient Assisted Living. ICT-Based Solutions in Real Life Situations, 2015

Towards the Definition of a Framework for the Management of Interactive Collaborative Learning Applications for Preschoolers.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

Occupational Therapy for People with Physical Disability using Interactive Environments.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

Model for Analysis of Serious Games for Literacy in Deaf Children from a User Experience Approach.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

Interactive Applications as Support for Writing for Children with Learning Disabilities.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

2014
Empleo de la Teoría de Brechas para Determinar la Satisfacción Obtenida con el Uso de Objetos de Aprendizaje.
Rev. Colomb. de Computación, 2014

A Classification of Design Patterns to Support Mobile Groupware Systems.
Proceedings of the 5th Mexican Conference on Human-Computer Interaction, 2014

Towards Model-Game-Based Rehabilitation Information System.
Proceedings of the 5th Mexican Conference on Human-Computer Interaction, 2014

A serious game development process using competency approach: Case Study: Elementary School Math.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

A Model for Collaborative Content Production in Digital Literacy Context.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

Collaborative Production in Latin America of the Open Text Books in Human Computer Interaction.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

Generator of Ethnocultural Learning Objects for the preservation of the languages, customs and traditions indigenous.
Proceedings of the XL Latin American Computing Conference, 2014

2013
A Digital Ecosystem for the Collaborative Production of Open Textbooks: The LATIn Methodology.
J. Inf. Technol. Educ. Res., 2013

Return to Activities of Daily Life: Physiotherapy Rehabilitation with Serious Game.
Proceedings of the Ambient Assisted Living and Active Aging, 2013

Searching research papers using clustering and text mining.
Proceedings of the 23rd International Conference on Electronics, 2013

Methodological framework for design and evaluation of interactive systems from a multicultural and emotional perspective.
Proceedings of the First Chilean Conference on Human, 2013

2012
Towards Model-Based User Interface Development of e-Learning Management Systems.
Res. Comput. Sci., 2012

Guidelines for designing graphical user interfaces of mobile e-health communities.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012

Use of chatterbot for accessing learning objects on mobile devices with a data mining search engine.
Proceedings of the 22nd International Conference on Electrical Communications and Computers, 2012

2011
Una Experiencia en el Desarrollo Masivo de Objetos de Aprendizaje Empleando Parámetros de Calidad y un Proceso de Gestión Bien Definido.
Rev. Iberoam. de Tecnol. del Aprendiz., 2011

2010
MIRROS: Intermediary Model to Recovery Learning Objects.
Computación y Sistemas, 2010

Use of Agents to Realize a Federated Searching of Learning Objects.
Proceedings of the Trends in Practical Applications of Agents and Multiagent Systems, 2010

Towards an agent approach in a federating search of learning objects.
Proceedings of the 20th International Conference on Electronics, 2010

2009
Web Service-Security Specification based on Usability Criteria and Pattern Approach.
J. Comput., 2009

A methodology for designing information security feedback based on User Interface Patterns.
Adv. Eng. Softw., 2009

Weighting Task Procedure for Zoomable Task Hierarchy Modeling of Rich Internet Applications.
Proceedings of the Task Models and Diagrams for User Interface Design, 2009

Model Driven Engineering of Rich Internet Applications Equipped with Zoomable User Interfaces.
Proceedings of the 2009 Latin American Web Congress, 2009

Towards Canonical Task Types for User Interface Design.
Proceedings of the 2009 Latin American Web Congress, 2009

A Theoretical Survey of User Interface Description Languages: Preliminary Results.
Proceedings of the 2009 Latin American Web Congress, 2009

An Iterative Method to Design Traffic Flow Models.
Proceedings of the Third International Conference on the Digital Society (ICDS 2009), 2009

Developing Large Scale Learning Objects for Software Engineering Process Model.
Proceedings of the 2009 Mexican International Conference on Computer Science, 2009

Patterns for Collaborative Learning in E-learning: Analysis Level Directed by Cases of Use and Sequence Diagrams.
Proceedings of the 2009 Mexican International Conference on Computer Science, 2009

A Pattern Methodology to Specify Usable Security in Websites.
Proceedings of the Database and Expert Systems Applications, 2009

A measurement model for secure and usable e-commerce websites.
Proceedings of the 22nd Canadian Conference on Electrical and Computer Engineering, 2009

A Structured Approach to Support 3D User Interface Development.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

2008
Web User Interface Generation for Multiple Platforms.
Proceedings of the 7th International Workshop on Web-Oriented Software Technologies ( IWWOST'2008 ) in conjunction with the 8th International Conference on Web Engineering ( ICWE'2008 ) Yorktown Heights, 2008

Models for Interaction, Integration and Evolution of Pre-Existent Systems at Architectural Level.
Proceedings of the ICSOFT 2008, 2008

A Methodology for Design Collaborative Learning Objects.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Extending Pattern Specification for Design the Collaborative Learning at Analysis Level.
Proceedings of the Hybrid Artificial Intelligence Systems, Third International Workshop, 2008

Context-Aware Generation of User Interface Containers for Mobile Devices.
Proceedings of the Ninth Mexican International Conference on Computer Science, 2008

A Method to Design Information Security Feedback Using Patterns and HCI-Security Criteria.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

2007
Monitoreo del Desempeño de los Factores de Seguridad de una Transacción Web a través de la Interfaz de Usuario.
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007

Discover behavior of Turkish people in Orkut.
Proceedings of the 17th International Conference on Electronics, 2007

2006
A first draft of a Model-driven Method for Designing Graphical User Interfaces of Rich Internet Applications.
Proceedings of the Fourth Latin American Web Congress (LA-Web 2006), 2006

Diseñando Arquitecturas de Referencia para Integrar Sistemas Heredados: Una propuesta de Metodología.
Proceedings of the JIISIC'06, 2006

Diseño de la Interfaz Gráfica para Ambientes de Modelado y Simulación utilizando Patrones de Interacción.
Proceedings of the JIISIC'06, 2006

Detecting Cheats In Online Student Assessments Using Data Mining.
Proceedings of the 2006 International Conference on Data Mining, 2006

A classification of security patterns for the transactions between a requester, an intermediary, and a web-service.
Proceedings of the Third IASTED International Conference on Communication, 2006

A Method For Developing 3D User Interfaces Of Information Systems.
Proceedings of the Computer-Aided Design Of User Interfaces V, 2006

2002
A Visual Feedback Taxonomy For Interactive Systems.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the First International Workshop on Task Models and Diagrams for User Interface Design, 2002


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