Juan Manuel González-Calleros

Orcid: 0000-0002-9661-3615

According to our database1, Juan Manuel González-Calleros authored at least 60 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Measurement of efficiency parameters from the application of STEM Maker teaching: A practical case: Application of STEM Maker teaching as a case of study.
Proceedings of the XI Latin American Conference on Human Computer Interaction, 2023

2022
A novel methodology of parametric identification for robots based on a CNN.
J. Intell. Fuzzy Syst., 2022

Methodology to Develop a Home Energy Management System Architecture.
Computación y Sistemas, 2022

A Systematic Literature Review on the Hybrid Approaches for Recommender Systems.
Computación y Sistemas, 2022

Parameter Identification of a Robot Arm Manipulator Based on a Convolutional Neural Network.
IEEE Access, 2022

Towards an affective tutoring system with multimedia content adaptation.
Proceedings of the Eighth Iberoamerican Workshop on Human-Computer Interaction (HCI-COLLAB 2022), 2022

Scaffolding of Intuitionist Ethical Reasoning with Groupware: Do Students' Stances Change in Different Countries?
Proceedings of the Collaboration Technologies and Social Computing, 2022

2021
Optimización del consumo eléctrico mediante la heurística cúmulo de partículas.
Rev. Colomb. de Computación, 2021

Red neuronal artificial para la extracción de parámetros dinámicos de robots a partir de información incompleta de su movimiento.
Rev. Colomb. de Computación, 2021

Método experimental para identificar el nivel de atención en las personas.
Rev. Colomb. de Computación, 2021

Mediación tecnológica apoyada en la cultura Maker en educación secundaria.
Revista Brasileira de Informática na Educ., 2021

Revisión sistemática de la literatura sobre los sistemas tutores afectivos: 2001-2020.
Revista Brasileira de Informática na Educ., 2021

2020
A grammar for specifying full-body gestures elicited for abstract tasks.
J. Intell. Fuzzy Syst., 2020

Fuzzy Models for Implementation of the Decision-Making Module in Networked Didactic Prototypes.
Computación y Sistemas, 2020

2019
Methodology for the Analysis of Electrical Consumption.
Res. Comput. Sci., 2019

Fuzzy System Inference and Fuzzy Cognitive Maps for a Cognitive Tutor of Algebra.
Res. Comput. Sci., 2019

Towards the Development of a Navigation System for a Bipedal Robot: Preliminary Analysis of the Literature.
Res. Comput. Sci., 2019

A Review of Indoor Navigation Systems for a Bipedal Robot: Preliminary Results.
Res. Comput. Sci., 2019

Methodology for Automatic Identification of Emotions in Learning Environments.
Res. Comput. Sci., 2019

Continuous Evaluation of the Learning Process of Algebra Through a Semi-Automated Tool.
J. Inf. Technol. Res., 2019

A methodology for gestural interaction relying on user-defined gestures sets following a one-shot learning approach.
J. Intell. Fuzzy Syst., 2019

2018
Eliciting User Interface Requirements and Deriving Usability Problems from Scenario Textual Descriptions.
Enterp. Model. Inf. Syst. Archit. Int. J. Concept. Model., 2018

Is Natural User Interaction Really Natural? An evaluation of gesture-based navigating techniques in Virtual Environments.
Computación y Sistemas, 2018

KiddyAttack: A virtual reality game to raise awareness of children with cancer about their disease.
Proceedings of the 7th Mexican Conference on Human-Computer Interaction, 2018

2017
Toward the Design of a Cognitive Tutor for Algebra with Gamification: A Survey of State-of-the-Art.
Res. Comput. Sci., 2017

Gathering, Classifying and Visualizing Results from Social Surveys using OCR and Machine Learning Techniques.
Res. Comput. Sci., 2017

Attach me and detach me: an interactive device to help to teach algebra.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

A method to align user interface to workflow allocation patterns.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

2016
Producer-Consumer Model of a Textbook for the Community of Human-Computer Interaction in Latin America.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

2015
A Method to Develop Interactive Environments to Support Occupational Therapies.
Proceedings of the Ambient Assisted Living. ICT-Based Solutions in Real Life Situations, 2015

SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

2014
Automated UI evaluation based on a cognitive architecture and UsiXML.
Sci. Comput. Program., 2014

Towards Model-Game-Based Rehabilitation Information System.
Proceedings of the 5th Mexican Conference on Human-Computer Interaction, 2014

2013
Advance human-machine interface automatic evaluation.
Univers. Access Inf. Soc., 2013

Return to Activities of Daily Life: Physiotherapy Rehabilitation with Serious Game.
Proceedings of the Ambient Assisted Living and Active Aging, 2013

Model-Driven Development of Vocal User Interfaces.
Proceedings of the Human Computer Interaction - 6th Latin American Conference, 2013

2012
Towards Model-Based User Interface Development of e-Learning Management Systems.
Res. Comput. Sci., 2012

Methodology for the development of vocal user interfaces.
Proceedings of the 4th Mexican Conference on Human-Computer Interaction, 2012

2011
Software Support for User Interface Description Language.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

2010
A model-driven approach for developing three-dimensional user interfaces of information systems in a principle-based way.
PhD thesis, 2010

Design and engineering of game-like virtual and multimodal environments.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010

2009
A Model-Based Approach for Developing Vectorial User Interfaces.
Proceedings of the 2009 Latin American Web Congress, 2009

Model Driven Engineering of Rich Internet Applications Equipped with Zoomable User Interfaces.
Proceedings of the 2009 Latin American Web Congress, 2009

Towards Canonical Task Types for User Interface Design.
Proceedings of the 2009 Latin American Web Congress, 2009

A Theoretical Survey of User Interface Description Languages: Preliminary Results.
Proceedings of the 2009 Latin American Web Congress, 2009

An Iterative Method to Design Traffic Flow Models.
Proceedings of the Third International Conference on the Digital Society (ICDS 2009), 2009

A Pattern Methodology to Specify Usable Security in Websites.
Proceedings of the Database and Expert Systems Applications, 2009

A Structured Approach to Support 3D User Interface Development.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

2008
Model-Driven Approach to Design User Interfaces for Workflow Information Systems.
J. Univers. Comput. Sci., 2008

FlowiXML: a step towards designing workflow management systems.
Int. J. Web Eng. Technol., 2008

How to Describe Workflow Information Systems to Support Business Process.
Proceedings of the 10th IEEE International Conference on E-Commerce Technology (CEC 2008) / 5th IEEE International Conference on Enterprise Computing, 2008

Task-Driven Plasticity: One Step Forward with UbiDraw.
Proceedings of the Engineering Interactive Systems, 2008

A Comparative Analysis of Graph Transformation Engines for User Interface Development.
Proceedings of the 4th International Workshop on Model-Driven Web Engineering, 2008

Towards a Library of Workflow User Interface Patterns.
Proceedings of the Interactive Systems. Design, 2008

Model-Driven Engineering of Workflow User Interfaces.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

A Method to Design Information Security Feedback Using Patterns and HCI-Security Criteria.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

A haptic rendering engine of web pages for blind users.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2006
Open Issues for the development of 3D Multimodal Applications from an MDE perspective.
Proceedings of the MoDELS'06 Workshop on Model Driven Development of Advanced User Interfaces Genova, 2006

A first draft of a Model-driven Method for Designing Graphical User Interfaces of Rich Internet Applications.
Proceedings of the Fourth Latin American Web Congress (LA-Web 2006), 2006

A Method For Developing 3D User Interfaces Of Information Systems.
Proceedings of the Computer-Aided Design Of User Interfaces V, 2006


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