Jorge Martín-Gutiérrez

Orcid: 0000-0002-8367-4363

According to our database1, Jorge Martín-Gutiérrez authored at least 37 papers between 2010 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Analysing Touchscreen Gestures: A Study Based on Individuals with Down Syndrome Centred on Design for All.
Sensors, 2021

2020
International Comparative Pilot Study of Spatial Skill Development in Engineering Students through Autonomous Augmented Reality-Based Training.
Symmetry, 2020

Evaluation of Full-Body Gestures Performed by Individuals with Down Syndrome: Proposal for Designing User Interfaces for All Based on Kinect Sensor.
Sensors, 2020

2019
Guideline Definition for the Evaluation of Citizen Experience Using Urban Interfaces.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019

2018
Design and usability of learning objects applied in graphic expression.
Comput. Appl. Eng. Educ., 2018

Improving the Professional Competencies of Architect Students.
Proceedings of the Learning and Collaboration Technologies. Learning and Teaching, 2018

Project-Oriented Problem-Based Learning for an Entrepreneurial Vision in Engineering Education.
Proceedings of the Learning and Collaboration Technologies. Learning and Teaching, 2018

Determining Which Touch Gestures Are Commonly Used When Visualizing Physics Problems in Augmented Reality.
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018

Design of an Interactive Gesture Measurement System for Down Syndrome People.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, 2018

2017
Using communication and visualization technologies with senior citizens to facilitate cultural access and self-improvement.
Comput. Hum. Behav., 2017

ElectAR, an Augmented Reality App for Diagram Recognition.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017

2015
Augmented reality to promote collaborative and autonomous learning in higher education.
Comput. Hum. Behav., 2015

Managing first PBL experiences: Cross competences in a traditional environment.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2014
Training to Improve Spatial Orientation in Engineering Students Using Virtual Environments.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014

Using mobile devices and internet technologies in problem-based learning: Design of a suitable active and collaborative learning environment in engineering education.
Proceedings of the IEEE Frontiers in Education Conference, 2014

2013
Dynamic three-dimensional illustrator for teaching descriptive geometry and training visualisation skills.
Comput. Appl. Eng. Educ., 2013

Considerations on Designing a Geo-targeted AR Application.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

Comparative Analysis between Training Tools in Spatial Skills for Engineering Graphics Students based in Virtual Reality, Augmented Reality and PDF3D Technologies.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

Virtual Worlds. Opportunities and Challenges in the 21<sup>st</sup> Century.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

Improving Spatial Skills: An Orienteering Experience in Real and Virtual Environments with First Year Engineering Students.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

Interactive Tourist Guide: Connecting Web 2.0, Augmented Reality and QR Codes.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

An Augmented Tourist Guide of a World Heritage City.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Using different methodologies and technologies to training spatial skill in Engineering Graphic subjects.
Proceedings of the IEEE Frontiers in Education Conference, 2013

2012
Promoting Audiovisual Formats for Developing Teaching Digital Competences.
Int. J. Knowl. Soc. Res., 2012

Predictive models on improvement of spatial abilities in controlled training.
Proceedings of the IEEE Frontiers in Education Conference, 2012

Development of an augmented reality based remedial course to improve the spatial ability of engineering students.
Proceedings of the IEEE Frontiers in Education Conference, 2012

Adaptation of Electrical Laboratory Systems through Augmented Reality for Optimization of Engineering Teaching University.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2011
Mixed Reality for Learning Standard Mechanical Elements.
Proceedings of the ICALT 2011, 2011

Augmented Reality Approach to Domestic Maintenance Tasks.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

Improving Academic Performance and Motivation in Engineering Education with Augmented Reality.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

Productivity Improvement by Using Social-Annotations about Design Intent in CAD Modelling Process.
Proceedings of the Online Communities and Social Computing, 2011

Proposal of methodology for learning of standard mechanical elements using augmented reality.
Proceedings of the 2011 Frontiers in Education Conference, 2011

Mixed reality for development of spatial skills of first-year engineering students.
Proceedings of the 2011 Frontiers in Education Conference, 2011

User Manual on Augmented Reality for Installation and Maintenance of the V-Brakes System of a Mountain Bike.
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011

2010
Design and validation of an augmented book for spatial abilities development in engineering students.
Comput. Graph., 2010

Evaluating the Usability of an Augmented Reality Based Educational Application.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

AR_Dehaes: An Educational Toolkit Based on Augmented Reality Technology for Learning Engineering Graphics.
Proceedings of the ICALT 2010, 2010


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