Jukka Vahlo

According to our database1, Jukka Vahlo authored at least 9 papers between 2017 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Challenge types in gaming validation of video game challenge inventory (CHA).
Int. J. Hum. Comput. Stud., 2020

Content Based Player and Game Interaction Model for Game Recommendation in the Cold Start setting.
CoRR, 2020

View, Play and Pay? - The Relationship between Consumption of Gaming Video Content and Video Game Playing and Buying.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

Designing Prototype Player Personas from a Game Preference Survey.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Player Personas and Game Choice.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Five-Factor Inventory of Intrinsic Motivations to Gameplay (IMG).
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

2018
Validating gameplay activity inventory (GAIN) for modeling player profiles.
User Model. User Adapt. Interact., 2018

2017
Digital Game Dynamics Preferences and Player Types.
J. Comput. Mediat. Commun., 2017

An Enactive Account of the Autonomy of Videogame Gameplay.
Game Stud., 2017


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