Juliano Franz

Orcid: 0000-0003-1196-0210

According to our database1, Juliano Franz authored at least 15 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Design of an XR Collab. Arch. for Mixed Immersive and MS Interaction.
CoRR, 2022

Design of an Extended Reality Collaboration Architecture for Mixed Immersive and Multi-surface Interaction.
Proceedings of the Entertainment Computing - ICEC 2022, 2022

Ride With Me: Exploring Group Road Cycling Through Contextual Design.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2020
Compensating for Perspective-based Distortion on Large Interactive Floor Displays: the SpaceHopper Field Experiment.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020

2019
A Comparative Evaluation of Techniques for Sharing AR Experiences in Museums.
Proc. ACM Hum. Comput. Interact., 2019

Instant Rephotography.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

AR in the Gallery: The Psychogeographer's Table.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

SpaceHopper: Bounce Your Way to Galactic Domination.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
TangiWoZ: A Tangible Interface for Wizard of Oz Studies.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Lossless Multitasking: Using 3D Gestures Embedded in Mouse Devices.
Proceedings of the XVIII Symposium on Virtual and Augmented Reality, 2016

3D gesture mouse: Being multitask without losing the focus.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2014
SecSpace: prototyping usable privacy and security for mixed reality collaborative environments.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

2013
Assessment of a user centered interface for teleoperation and 3D environments.
Proceedings of the 28th Annual ACM Symposium on Applied Computing, 2013

2011
The cube of doom: A bimanual perceptual user experience.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011


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