Kai Guan

Orcid: 0000-0002-9446-5719

According to our database1, Kai Guan authored at least 17 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Promoting human-AI interaction makes a better adoption of deep reinforcement learning: a real-world application in game industry.
Multim. Tools Appl., January, 2024

XRL-Bench: A Benchmark for Evaluating and Comparing Explainable Reinforcement Learning Techniques.
CoRR, 2024

2023
Parameter-Free Similarity-Aware Attention Module for Medical Image Classification and Segmentation.
IEEE Trans. Emerg. Top. Comput. Intell., June, 2023

Boundary-Sensitive Loss Function With Location Constraint for Hard Region Segmentation.
IEEE J. Biomed. Health Informatics, February, 2023

Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition.
CoRR, 2023

Block Adjustment of Orientation Parameters and Interferometric Parameters Using Very High-Resolution SAR Data for DSM Mapping.
IEEE Access, 2023

2021

Synchronous Classification of SSVEP-EMG Fusion Signal from Occipital Electrodes Using Convolutional Neural Networks.
Proceedings of the 10th International IEEE/EMBS Conference on Neural Engineering, 2021

Multi-modal Broad Learning System for Medical Image and Text-based Classification.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

Effects of Jaw Clench Actions on Steady-State Visual Evoked Potential Detection at Some Typical Frequencies.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

Evaluation of Mental Workload in Working Memory Tasks with Different Information Types Based on EEG.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

2020
Effects of fatigue on steady state motion visual evoked potentials: Optimised stimulus parameters for a zoom motion-based brain-computer interface.
Comput. Methods Programs Biomed., 2020

A hybrid BCI-controlled smart home system combining SSVEP and EMG for individuals with paralysis.
Biomed. Signal Process. Control., 2020

Reinforcement Learning with Action-Specific Focuses in Video Games.
Proceedings of the IEEE Conference on Games, 2020

2019
Reinforcement Learning Experience Reuse with Policy Residual Representation.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

2016
Vision-based indoor localization approach based on SURF and landmark.
Proceedings of the 2016 International Wireless Communications and Mobile Computing Conference (IWCMC), 2016

2010
Is performance driven by industry effects or firm effects? - An empirical research on the listed companies in China by variance components analysis.
Int. J. Netw. Virtual Organisations, 2010


  Loading...