Kai-Yun Chan

According to our database1, Kai-Yun Chan authored at least 11 papers between 1995 and 2007.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2007
The multiresolution gradient vector field skeleton.
Pattern Recognit., 2007

2005
Structural and Textural Skeletons for Noisy Shapes.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

2004
Evaluation of difference bounds for computing rational Bézier curves and surfaces.
Comput. Graph., 2004

2003
Shape Description Using Gradient Vector Field Histograms.
Proceedings of the Scale Space Methods in Computer Vision, 4th International Conference, 2003

A Distributed Rendering Environment for Massive Data on Computational Grids.
Proceedings of the 3rd International Conference on Peer-to-Peer Computing (P2P 2003), 2003

DPBP: A Sort-First Parallel Rendering Algorithm for Distributed Rendering Environments.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

Part-Based Shape Recognition Using Gradient Vector Field Histograms.
Proceedings of the Computer Analysis of Images and Patterns, 10th International Conference, 2003

A Shape Descriptor for Shapes with Boundary Noise and Texture.
Proceedings of the British Machine Vision Conference, 2003

1998
Amplitude modulated sinusoidal modeling using least-square infinite series approximation with applications to timbre analysis.
Proceedings of the 1998 IEEE International Conference on Acoustics, 1998

1995
A transputer based vehicle simulator.
Microprocess. Microsystems, 1995

A syntactic business form classifier.
Proceedings of the Third International Conference on Document Analysis and Recognition, 1995


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