Zhongke Wu

Orcid: 0000-0003-3735-6476

According to our database1, Zhongke Wu authored at least 145 papers between 1999 and 2024.

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Bibliography

2024
3D craniofacial similarity calculation and craniofacial relationships analysis based on spectral analysis method.
Multim. Tools Appl., February, 2024

An intrinsic anisotropic feature of DTI images derived by geometric properties on the Riemannian manifold.
Biomed. Signal Process. Control., January, 2024

2023
Gender and ethnicity classification of the 3D nose region based on scaling invariant harmonic wave kernel signature.
Multim. Tools Appl., November, 2023

Shape correspondence for cel animation based on a shape association graph and spectral matching.
Comput. Vis. Media, September, 2023

Validity of non-local mean filter and novel denoising method.
Virtual Real. Intell. Hardw., August, 2023

Diffusion tensor image denoising via geometric invariant nonlocal means on the tensor manifold.
Multim. Tools Appl., April, 2023

G2 Blending Ball B-Spline Curve by B-Spline.
Proc. ACM Comput. Graph. Interact. Tech., 2023

Dynamic Ball B-Spline Curves.
Proceedings of the Advances in Computer Graphics, 2023

Simultaneous Super-Resolution and Denoising on MRI via Conditional Stochastic Normalizing Flow.
Proceedings of the IEEE International Conference on Bioinformatics and Biomedicine, 2023

2022
A robust intrinsic feature of images derived from the tensor manifold.
Pattern Recognit. Lett., 2022

Example-oriented full mandible reconstruction based on principal component analysis.
Multim. Tools Appl., 2022

3D face dense reconstruction based on sparse points using probabilistic principal component analysis.
Multim. Tools Appl., 2022

Automated anatomical labeling of a topologically variant abdominal arterial system via probabilistic hypergraph matching.
Medical Image Anal., 2022

Janus: a framework to boost HPC applications in the cloud based on SDN path provisioning.
Clust. Comput., 2022

An End-to-End Conditional Generative Adversarial Network Based on Depth Map for 3D Craniofacial Reconstruction.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

2021
An electromyogram-based tapping gesture model with differentiated vibration feedback by low-fidelity actuators.
Virtual Real., 2021

3D skull and face similarity measurements based on a harmonic wave kernel signature.
Vis. Comput., 2021

3D non-rigid shape similarity measure based on Fréchet distance between spectral distance distribution curve.
Multim. Tools Appl., 2021

Skeleton-Based Parametric 2-D Region Representation: Disk B-Spline Curves.
IEEE Computer Graphics and Applications, 2021

Caricature Expression Extrapolation Based on Kendall Shape Space Theory.
IEEE Computer Graphics and Applications, 2021

Craniofacial reconstruction based on heat flow geodesic grid regression (HF-GGR) model.
Comput. Graph., 2021

Harnessing Cloud Computing to Power Up HPC Applications: The BRICS CloudHPC Project.
Proceedings of the Computational Science and Its Applications - ICCSA 2021, 2021

Example-guided 3D Human Face Reconstruction from Sparse Landmarks.
Proceedings of the International Conference on Cyberworlds, 2021

2020
Shape correspondence based on Kendall shape space and RAG for 2D animation.
Vis. Comput., 2020

3D Facial Similarity Measurement and Its Application in Facial Organization.
ACM Trans. Multim. Comput. Commun. Appl., 2020

Ethnicity classification by the 3D Discrete Landmarks Model measure in Kendall shape space.
Pattern Recognit. Lett., 2020

Dynamic disk B-spline curves.
Comput. Animat. Virtual Worlds, 2020

Cover Image.
Comput. Animat. Virtual Worlds, 2020

3D face modeling from single image based on discrete shape space.
Comput. Animat. Virtual Worlds, 2020

Extending B-spline by piecewise polynomial.
Comput. Animat. Virtual Worlds, 2020

Flexible indoor scene synthesis based on multi-object particle swarm intelligence optimization and user intentions with 3D gesture.
Comput. Graph., 2020

Extending Ball B-spline by B-spline.
Comput. Aided Geom. Des., 2020

PhysioTreadmill: An Auto-Controlled Treadmill Featuring Physiological-Data-Driven Visual/Audio Feedback.
Proceedings of the International Conference on Cyberworlds, 2020

2019
3D Nose shape net for human gender and ethnicity classification.
Pattern Recognit. Lett., 2019

Nasal similarity measure of 3D faces based on curve shape space.
Pattern Recognit., 2019

Constructing 3D facial hierarchical structure based on surface measurements.
Multim. Tools Appl., 2019

Hierarchical planning-based crowd formation.
Comput. Animat. Virtual Worlds, 2019

3D facial expression modeling based on facial landmarks in single image.
Neurocomputing, 2019

Automatic craniofacial registration based on radial curves.
Comput. Graph., 2019

Skeleton Tree based Non-rigid 3D Shape Retrieval.
Proceedings of the 12th International Symposium on Visual Information Communication and Interaction, 2019

Intracranial Aneurysm Detection from 3D Vascular Mesh Models with Ensemble Deep Learning.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2019, 2019

A Scale Normalization Algorithm Based on MR-GDS for Archaeological Fragments Reassembly.
Proceedings of the Image and Graphics - 10th International Conference, 2019

Boosting HPC Applications in the Cloud Through JIT Traffic-Aware Path Provisioning.
Proceedings of the Computational Science and Its Applications - ICCSA 2019, 2019

A Harmonic Wave Kernel Signature for Three-Dimensional Skull Similarity Measurements.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

Flexible Indoor Scene Synthesis via a Multi-object Particle Swarm Intelligence Optimization Algorithm and User Intentions.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

Aneurysm Identification in Cerebral Models with Multiview Convolutional Neural Network.
Proceedings of the Brainlesion: Glioma, Multiple Sclerosis, Stroke and Traumatic Brain Injuries, 2019

Cerebrovascular Segmentation Algorithm Based on Focused Multi-Gaussians Model and Weighted 3D Markov Random Field.
Proceedings of the 2019 IEEE International Conference on Bioinformatics and Biomedicine, 2019

2018
Data-Driven Modeling for Chinese Ancient Architecture.
Presence Teleoperators Virtual Environ., 2018

Classifying fragments of terracotta warriors using template-based partial matching.
Multim. Tools Appl., 2018

Part-in-whole matching of rigid 3D shapes using geodesic disk spectrum.
Multim. Tools Appl., 2018

3D Face Similarity Measure by Fréchet Distances of Geodesics.
J. Comput. Sci. Technol., 2018

Isometric 3D Shape Partial Matching Using GD-DNA.
J. Comput. Sci. Technol., 2018

An algorithm for finding intersection between ball B-spline curves.
J. Comput. Appl. Math., 2018

Explicitly symplectic algorithm for long-time simulation of ultra-flexible cloth.
Int. Arab J. Inf. Technol., 2018

Stable and realistic crack pattern generation using a cracking node method.
Frontiers Comput. Sci., 2018

Fitting scattered data points with ball B-Spline curves using particle swarm optimization.
Comput. Graph., 2018

An intersection algorithm for disk B-spline curves.
Comput. Graph., 2018

Mixed-Model Noise Removal in 3D MRI via Rotation-and-Scale Invariant Non-Local Means.
Proceedings of the Processing and Analysis of Biomedical Information, 2018

Facial Expression Editing in Face Sketch Using Shape Space Theory.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

2017
Automatic Labeling of Vascular Structures with Topological Constraints via HMM.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2017, 2017

Scattered Data Points Fitting Using Ball B-Spline Curves Based on Particle Swarm Optimization.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

2016
CUDA-based real-time hand gesture interaction and visualization for CT volume dataset using leap motion.
Vis. Comput., 2016

Scale-Invariant Heat Kernel Mapping for Shape Analysis.
Trans. Comput. Sci., 2016

Isometric Shape Correspondence Based on the Geodesic Structure.
Trans. Comput. Sci., 2016

Generating Chinese Calligraphy on Freeform Shapes.
Trans. Comput. Sci., 2016

Applying Geometric Function on Sensors 3D Gait Data for Human Identification.
Trans. Comput. Sci., 2016

Novel correspondence-based approach for consistent human skeleton extraction.
Multim. Tools Appl., 2016

Rule-Based Generation of Ancient Chinese Architecture from the Song Dynasty.
ACM Journal on Computing and Cultural Heritage, 2016

A Parallel Markov Cerebrovascular Segmentation Algorithm Based on Statistical Model.
J. Comput. Sci. Technol., 2016

Estimation of Joints Performance in Human Running through Mocap Data.
J. Comput., 2016

Repairing the cerebral vascular through blending Ball B-Spline curves with G<sup>2</sup> continuity.
Neurocomputing, 2016

Skeleton-based cerebrovascular quantitative analysis.
BMC Medical Imaging, 2016

Gap connection of vascular branches by nonlinear least squares curve fitting algorithm.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

A mesh-insensitive elastic model for simulation of solid bodies.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

Crowd formation via hierarchical planning.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

An automatic positioning algorithm for archaeological fragments.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

2015
Robust surface segmentation and edge feature lines extraction from fractured fragments of relics.
J. Comput. Des. Eng., 2015

Extraction of vessel networks based on multiview projection and phase field model.
Neurocomputing, 2015

A novel statistical cerebrovascular segmentation algorithm with particle swarm optimization.
Neurocomputing, 2015

3D face reconstruction from skull by regression modeling in shape parameter spaces.
Neurocomputing, 2015

A Novel Method: 3-D Gait Curve for Human Identification.
Proceedings of the Image and Graphics - 8th International Conference, 2015

Modeling Curly Hair Based on Static Super-Helices.
Proceedings of the International Conference on Cyberworlds, 2015

Modelling and Simulation of Weft Knitted Fabric Based on Ball B-Spline Curves and Hooke's Law.
Proceedings of the International Conference on Cyberworlds, 2015

Writing Chinese Calligraphy on Arbitrary Surfaces.
Proceedings of the International Conference on Cyberworlds, 2015

2014
Skull Identification via Correlation Measure Between Skull and Face Shape.
IEEE Trans. Inf. Forensics Secur., 2014

Craniofacial reconstruction based on multi-linear subspace analysis.
Multim. Tools Appl., 2014

G<sup>2</sup>-Continuity Extension Algorithm of Ball B-Spline Curves.
IEICE Trans. Inf. Syst., 2014

Automatic registration of vestibular systems with exact landmark correspondence.
Graph. Model., 2014

Craniofacial Reconstruction Evaluation by Geodesic Network.
Comput. Math. Methods Medicine, 2014

Multi-branched cerebrovascular segmentation based on phase-field and likelihood model.
Comput. Graph., 2014

Retargeting 3D facial expressions in real time based on Kinect.
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014

Scale-Invariant Heat Kernel Mapping.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

GPU-Based Realtime Hand Gesture Interaction and Rendering for Volume Datasets Using Leap Motion.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

Automatic Generation of Skeleton Animation from 3D Human Mesh Model.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

Isometric Shape Matching Based on the Geodesic Structure and Minimum Cost Flow.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

Human Identification Using Sensors Data Based on 3D Gait Area.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Active contour model combining region and edge information.
Mach. Vis. Appl., 2013

A hierarchical dense deformable model for 3D face reconstruction from skull.
Multim. Tools Appl., 2013

Topic Information Collection based on the Hidden Markov Model.
J. Networks, 2013

A flexible 3D cerebrovascular extraction from TOF-MRA images.
Neurocomputing, 2013

Automatic Sex Determination of Skulls Based on a Statistical Shape Model.
Comput. Math. Methods Medicine, 2013

Guidance rays: 3D object selection based on multi-ray in dense scenario.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

A novel cerebrovascular segmentation approach based on Markov random field and particle swarm optimization algorithm.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

Classification Based on LBP and SVM for Human Embryo Microscope Images.
Proceedings of the Human-Computer Interaction. Towards Intelligent and Implicit Interaction, 2013

An Extension Algorithm for Ball B-Spline Curves with G2 Continuity.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

G2-Continuity Extension Algorithm for Disk B-Spline Curve.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

G2-Continuity Blending of Ball B-Spline Curve Using Extension.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
Populating virtual environments with crowd patches and rule-based method.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Smoothness-constrained face photo-sketch synthesis using sparse representation.
Proceedings of the 21st International Conference on Pattern Recognition, 2012

2011
LSCM Based Non-rigid Registration for Craniofacial Surfaces.
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

Face Sketch Synthesis via Multivariate Output Regression.
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

Face Reconstruction from Skull Based on Partial Least Squares Regression.
Proceedings of the Seventh International Conference on Computational Intelligence and Security, 2011

The Weighted Landmark-Based Algorithm for Skull Identification.
Proceedings of the Computer Analysis of Images and Patterns, 2011

A Iso-Geodesic Stripes based similarity measure method for 3D face.
Proceedings of the 4th International Conference on Biomedical Engineering and Informatics, 2011

Highly Parallel Surface Crack Simulation.
Proceedings of the Eighth International Conference on Computer Graphics, 2011

2010
Spatial-temporal patterns and pedestrian simulation.
Comput. Animat. Virtual Worlds, 2010

Simulating self-organizing behaviors of fish school.
Proceedings of the 2010 International Symposium on Visual Information Communication, 2010

The SEM Statistical Mixture Model of Segmentation Algorithm of Brain Vessel Image.
Proceedings of the Life System Modeling and Intelligent Computing, 2010

Segmentation algorithm of brain vessel image based on SEM statistical mixture model.
Proceedings of the Seventh International Conference on Fuzzy Systems and Knowledge Discovery, 2010

The study of pre-processing method of brain vessel segmentation based on parameterized statistical model.
Proceedings of the Fifth International Conference on Bio-Inspired Computing: Theories and Applications, 2010

2009
Interactive Modeling of 3D Tree with Ball B-Spline Curves.
Int. J. Virtual Real., 2009

Cyber Games and Interactive Entertainment.
Int. J. Comput. Games Technol., 2009

A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation.
Int. J. Comput. Games Technol., 2009

Real Time Animation of Trees Based on BBSC in Computer Games.
Int. J. Comput. Games Technol., 2009

Efficient Edge Matching using Improved Hierarchical Chamfer Matching.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2009), 2009

An Automatic Non-rigid Point Matching Method for Dense 3D Face Scans.
Proceedings of the Selected Papers of the 2009 International Conference on Computational Science and Its Applications, 2009

Towards Intelligent Interaction in Classroom.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

Free-form Sketching with Ball B-Splines.
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009

A Region-Based Active Contour Model for Image Segmentation.
Proceedings of the 2009 International Conference on Computational Intelligence and Security, 2009

Balanced hierarchical face clustering algorithm on triangle meshes.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2008
Auto Coloring with Enhanced Character Registration.
Int. J. Comput. Games Technol., 2008

2007
Skeleton Based Parametric Solid Models: Ball B-Spline Curves.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

Skeleton Based Parametric Solid Models: Ball B-Spline Surfaces.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
DBSC-based animation enhanced with feature and motion.
Comput. Animat. Virtual Worlds, 2006

2005
Feature- and region-based auto painting for 2D animation.
Vis. Comput., 2005

Enhanced auto coloring with hierarchical region matching.
Comput. Animat. Virtual Worlds, 2005

Interactive free-hand drawing and in-between generation with DBSC.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

Artistic brushstroke representation and animation with disk b-spline curve.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Evaluation of difference bounds for computing rational Bézier curves and surfaces.
Comput. Graph., 2004

2003
Tunnel-free voxelisation of rational Bézier surfaces.
Vis. Comput., 2003

Topology preserving voxelisation of rational Bézier and NURBS curves.
Comput. Graph., 2003

2000
NURBS Volume for Modelling Complex Objects.
Proceedings of the Volume Graphics, 2000

Volumetric Modelling of 3D Text.
Proceedings of the Volume Graphics, 2000

Visible Human Animation.
Proceedings of the Volume Graphics, 2000

1999
Voxel clustering for visible human data.
Proceedings of the Medical Imaging 1999: Image Processing, 1999


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