Kevin Noone

According to our database1, Kevin Noone authored at least 2 papers between 2004 and 2006.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2006
Playable universal capture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2004
Controlled Texture Pushing and Crossing Seams in UV Space Using Maya and Photorealistic Renderman.
J. Graphics, GPU, & Game Tools, 2004


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